From 5eeafe3af80bfd88306bd8ad9e76c8f4b51ca35f Mon Sep 17 00:00:00 2001
From: hxb <hxb@hdlchina.com.cn>
Date: 星期四, 17 十二月 2020 14:16:20 +0800
Subject: [PATCH] 增加本地发送的重发机制

---
 HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs |    9 +++++----
 1 files changed, 5 insertions(+), 4 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs
index fca082a..815d67d 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs
@@ -51,6 +51,7 @@
             #endregion
 
             #region  鎵�鏈夌偣鍑讳簨浠�
+            //鍔熻兘鐐瑰嚮浜嬩欢
             functionView.btnClick.MouseUpEventHandler += (sen, e) =>
             {
                 FunTpye funTpye = new FunTpye();
@@ -59,7 +60,7 @@
                 MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
 
             };
-
+            //鍦烘櫙鐐瑰嚮浜嬩欢
             sceneView.btnClick.MouseUpEventHandler += (sen, e) =>
             {
 
@@ -70,7 +71,7 @@
                 this.AddChidren(fLayout);
                 SceneMethod(fLayout);
             };
-
+            //寤舵椂鐐瑰嚮浜嬩欢
             delayView.btnClick.MouseUpEventHandler += (sen, e) =>
             {
 
@@ -125,8 +126,8 @@
                 sceneView.btnLine.X = Application.GetRealWidth(20);
                 sceneView.btnLine.Width = Application.GetRealWidth(303);
                 sceneView.btnNextIcon.X = Application.GetRealWidth(303);
-                sceneView.btnNextIcon.Width = Application.GetMinRealAverage(28);
-                sceneView.btnNextIcon.Height = Application.GetMinRealAverage(28);
+                sceneView.btnNextIcon.Width = Application.GetRealWidth(28);
+                sceneView.btnNextIcon.Height = Application.GetRealWidth(28);
                 sceneView.btnNextIcon.UnSelectedImagePath = "LogicIcon/weekoff.png";
                 sceneView.btnNextIcon.SelectedImagePath = "LogicIcon/weekon.png";
                 verticalRefresh.AddChidren(sceneView.FLayoutView());

--
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