From 675df74cdd4103ffdcbfa0a6ccfc105fd61af15a Mon Sep 17 00:00:00 2001
From: JLChen <551775569@qq.com>
Date: 星期五, 29 十月 2021 15:44:18 +0800
Subject: [PATCH] 2021-10-29 1.更新乐橙 AndroidSDK
---
HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs | 223 +++++++++++++++++++++++++++++++------------------------
1 files changed, 125 insertions(+), 98 deletions(-)
diff --git a/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs
index 4bb6b5d..a1a2aa8 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs
@@ -9,39 +9,26 @@
/// <summary>
/// 鏇存柊绐楀笜
/// </summary>
- /// <param name="uCurtain"></param>
- public static void UpdataState(Curtain uCurtain)
+ /// <param name="updateTemp"></param>
+ public static void UpdataState(Function updateTemp)
{
Application.RunOnMainThread(() => {
if (bodyView == null)
return;
if (bodyView.onControl)
return;
- if (uCurtain.functionType == bodyView.curtain.functionType && uCurtain.sid == bodyView.curtain.sid)
+ if (updateTemp.spk == bodyView.function.spk && updateTemp.sid == bodyView.function.sid)
{
- if (uCurtain.trait_on_off.curValue.ToString() == "stop")
- {
- bodyView.btnCurtainOpen.IsSelected = false;
- bodyView.btnCurtainClose.IsSelected = false;
- bodyView.btnCurtainStop.IsSelected = true;
- }
- else if (uCurtain.trait_on_off.curValue.ToString() == "on")
- {
- bodyView.btnCurtainOpen.IsSelected = true;
- bodyView.btnCurtainClose.IsSelected = false;
- bodyView.btnCurtainStop.IsSelected = false;
- }
- else if (uCurtain.trait_on_off.curValue.ToString() == "off")
- {
- bodyView.btnCurtainOpen.IsSelected = false;
- bodyView.btnCurtainClose.IsSelected = true;
- bodyView.btnCurtainStop.IsSelected = false;
- }
+ //var percentString = updateTemp.GetAttrState(FunctionAttributeKey.Percent);
+ //int percent = 0;
+ //int.TryParse(percentString, out percent);
+ //bodyView.btnCurtainOpen.IsSelected = percent > 0;
+ //bodyView.btnCurtainClose.IsSelected = percent == 0;
try
{
if (!bodyView.onCurtainAnimation)
{
- bodyView.CurtainAnimation(Convert.ToInt32(uCurtain.trait_percent.curValue.ToString()));
+ bodyView.CurtainAnimation(Convert.ToInt32(updateTemp.GetAttrState(FunctionAttributeKey.Percent)));
}
}
catch { }
@@ -63,6 +50,7 @@
//杩愯鏂瑰悜 鎵撳紑锛堝姞杩涘害锛夛細鍏抽棴锛堝噺杩涘害锛�
bool runningDirection = progress > curtainSeekBar.Progress;
int curBarProgress = curtainSeekBar.Progress;
+ btnProgress.Text = progress + "%";
new System.Threading.Thread(() =>
{
try
@@ -122,9 +110,9 @@
//鍥為��鍒锋柊淇℃伅浜嬩欢
actionRefresh = () =>
{
- btnFunctionName.Text = btnFunctionName_Out.Text = curtain.name;
- btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = curtain.GetRoomListName();
- //curtain.SaveFunctionData(true);
+ btnFunctionName.Text = btnFunctionName_Out.Text = function.name;
+ btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName();
+ //function.SaveFunctionData(true);
};
}
/// <summary>
@@ -134,8 +122,8 @@
{
btnCollection.MouseUpEventHandler += (sender, e) =>
{
- btnCollection.IsSelected = curtain.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
- curtain.CollectFunction();
+ btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
+ function.CollectFunction();
};
}
@@ -146,120 +134,159 @@
{
btnCurtainClose.MouseUpEventHandler = (sender, e) =>
{
- btnCurtainOpen.IsSelected = false;
- btnCurtainClose.IsSelected = true;
- btnCurtainStop.IsSelected = false;
- curtain.trait_on_off.curValue = "off";
- curtain.percent = 100;
+ new System.Threading.Thread(() =>
+ {
+ System.Threading.Thread.Sleep(2000);
+ Application.RunOnMainThread(() =>
+ {
+ btnCurtainClose.IsSelected = false;
+ });
+ })
+ { IsBackground = true }.Start();
+ function.trait_on_off.curValue = "off";
+ function.SetAttrState(FunctionAttributeKey.Percent, 0);
System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString());
- DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
- CurtainAnimation(curtain.percent);
+ d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
+ DriverLayer.Control.Ins.SendWriteCommand(function, d);
+ CurtainAnimation(0);
};
btnCurtainStop.MouseUpEventHandler = (sender, e) =>
{
- btnCurtainStop.IsSelected = true;
- btnCurtainClose.IsSelected = false;
- btnCurtainOpen.IsSelected = false;
- curtain.trait_on_off.curValue = "stop";
+ new System.Threading.Thread(() => {
+ System.Threading.Thread.Sleep(2000);
+ Application.RunOnMainThread(() => {
+ btnCurtainStop.IsSelected = false;
+ });
+ })
+ { IsBackground = true }.Start();
+ function.trait_on_off.curValue = "stop";
System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString());
- DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
+ d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
+ DriverLayer.Control.Ins.SendWriteCommand(function, d);
onCurtainAnimation = false;
};
btnCurtainOpen.MouseUpEventHandler = (sender, e) =>
{
+ new System.Threading.Thread(() =>
+ {
+ System.Threading.Thread.Sleep(2000);
+ Application.RunOnMainThread(() =>
+ {
+ btnCurtainOpen.IsSelected = false;
+ });
+ })
+ { IsBackground = true }.Start();
+ function.trait_on_off.curValue = "on";
+ function.SetAttrState(FunctionAttributeKey.Percent, 100);
+ System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
+ DriverLayer.Control.Ins.SendWriteCommand(function, d);
+ CurtainAnimation(100);
+ };
+
+ //btnMinusSignIcon.MouseUpEventHandler = (sender, e) =>
+ //{
+ // controlBar.Progress -= 1;
+ // function.SetAttrState(FunctionAttributeKey.Percent, controlBar.Progress);
+ // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ // d.Add(FunctionAttributeKey.Percent, controlBar.Progress.ToString());
+ // DriverLayer.Control.Ins.SendWriteCommand(function, d);
+ //};
+
+ //btnPlusSgnIcon.MouseUpEventHandler = (sender, e) =>
+ //{
+ // controlBar.Progress += 1;
+ // function.SetAttrState(FunctionAttributeKey.Percent, controlBar.Progress);
+ // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ // d.Add(FunctionAttributeKey.Percent, controlBar.Progress.ToString());
+ // DriverLayer.Control.Ins.SendWriteCommand(function, d);
+ //};
+
+
+ btnCurtainStop.MouseDownEventHandler = (sender, e) =>
+ {
+ btnCurtainStop.IsSelected = true;
+ btnCurtainClose.IsSelected = false;
+ btnCurtainOpen.IsSelected = false;
+ };
+ btnCurtainOpen.MouseDownEventHandler = (sender, e) =>
+ {
+ btnCurtainOpen.IsSelected = true;
btnCurtainClose.IsSelected = false;
btnCurtainStop.IsSelected = false;
- btnCurtainOpen.IsSelected = true;
- curtain.trait_on_off.curValue = "on";
- curtain.percent = 0;
- System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString());
- DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
- CurtainAnimation(curtain.percent);
+ };
+ btnCurtainClose.MouseDownEventHandler = (sender, e) =>
+ {
+ btnCurtainClose.IsSelected = true;
+ btnCurtainOpen.IsSelected = false;
+ btnCurtainStop.IsSelected = false;
};
- btnMinusSignIcon.MouseUpEventHandler = (sender, e) =>
- {
- curtain.percent--;
- controlBar.Progress = curtain.percent;
- System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add(FunctionAttributeKey.Percent, curtain.percent.ToString());
- DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
- };
-
- btnPlusSgnIcon.MouseUpEventHandler = (sender, e) =>
- {
- curtain.percent++;
- controlBar.Progress = curtain.percent;
- System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add(FunctionAttributeKey.Percent, curtain.percent.ToString());
- DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
- };
//curtainSeekBar.OnProgressChangedEvent = (sender, e) =>
//{
// controlBar.Progress = curtainSeekBar.Progress;
// new System.Threading.Thread(() =>
// {
- // if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - curtain.refreshTime).TotalMilliseconds > 300)
+ // if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - function.refreshTime).TotalMilliseconds > 300)
// {
- // curtain.percent = e;
- // curtain.refreshTime = DateTime.Now;
+ // function.percent = e;
+ // function.refreshTime = DateTime.Now;
// System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- // d.Add("percent", curtain.percent.ToString());
- // Control.SendWriteCommand(curtain, d);
+ // d.Add("percent", function.percent.ToString());
+ // Control.SendWriteCommand(function, d);
// }
// })
// { IsBackground = true }.Start();
//};
curtainSeekBar.OnStopTrackingTouchEvent = (sender, e) =>
{
- controlBar.Progress = curtainSeekBar.Progress;
+ //controlBar.Progress = curtainSeekBar.Progress;
+ btnProgress.Text = curtainSeekBar.Progress + "%";
new System.Threading.Thread(() =>
{
- curtain.percent = e;
- curtain.refreshTime = DateTime.Now;
+ function.SetAttrState(FunctionAttributeKey.Percent, e);
+ function.refreshTime = DateTime.Now;
System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add(FunctionAttributeKey.Percent, curtain.percent.ToString());
- DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
+ d.Add(FunctionAttributeKey.Percent, e.ToString());
+ DriverLayer.Control.Ins.SendWriteCommand(function, d);
})
{ IsBackground = true }.Start();
};
- //controlBar.OnProgressChangedEvent = (sender, e) =>
+ curtainSeekBar.OnProgressChangedEvent = (sender, e) =>
+ {
+ btnProgress.Text = curtainSeekBar.Progress + "%";
+ // new System.Threading.Thread(() =>
+ // {
+ // if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - function.refreshTime).TotalMilliseconds > 300)
+ // {
+ // function.percent = e;
+ // function.refreshTime = DateTime.Now;
+ // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ // d.Add("percent", function.percent.ToString());
+ // Control.SendWriteCommand(function, d);
+ // }
+ // })
+ // { IsBackground = true }.Start();
+ };
+
+ //controlBar.OnStopTrackingTouchEvent = (sender, e) =>
//{
// curtainSeekBar.Progress = controlBar.Progress;
+ // btnProgress.Text = curtainSeekBar.Progress + "%";
// new System.Threading.Thread(() =>
// {
- // if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - curtain.refreshTime).TotalMilliseconds > 300)
- // {
- // curtain.percent = e;
- // curtain.refreshTime = DateTime.Now;
- // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- // d.Add("percent", curtain.percent.ToString());
- // Control.SendWriteCommand(curtain, d);
- // }
+ // function.SetAttrState(FunctionAttributeKey.Percent, e);
+ // function.refreshTime = DateTime.Now;
+ // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ // d.Add("percent", e.ToString());
+ // DriverLayer.Control.Ins.SendWriteCommand(function, d);
// })
// { IsBackground = true }.Start();
//};
-
- controlBar.OnStopTrackingTouchEvent = (sender, e) =>
- {
- curtainSeekBar.Progress = controlBar.Progress;
- new System.Threading.Thread(() =>
- {
- curtain.percent = e;
- curtain.refreshTime = DateTime.Now;
- System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add("percent", curtain.percent.ToString());
- DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
- })
- { IsBackground = true }.Start();
- };
}
}
--
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