From 6ba43603ccd8868a4ee73e9b978b7cb20a5b2c52 Mon Sep 17 00:00:00 2001 From: wei <kaede@kaededeMacBook-Air.local> Date: 星期五, 04 十二月 2020 14:24:53 +0800 Subject: [PATCH] Merge remote-tracking branch 'origin/WJC' --- HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs | 305 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 305 insertions(+), 0 deletions(-) diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs new file mode 100644 index 0000000..5474311 --- /dev/null +++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs @@ -0,0 +1,305 @@ +锘縰sing System; +using Shared; +using System.Collections.Generic; +namespace HDL_ON.UI.UI2.Intelligence.Automation +{ + public class ConditionDeviceFunList : FrameLayout + { + public ConditionDeviceFunList() + { + Tag = "Logic"; + } + /// <summary> + /// 瀹氫箟涓�涓褰曢�変腑璁惧鐘舵�佸垪琛紱 + /// </summary> + private List<Dictionary<string, string>> dicSateteList = new List<Dictionary<string, string>>(); + /// <summary> + /// 瀹氫箟涓�涓彉閲忥紝璁板綍閫変腑鐘舵�� + /// </summary> + private string selectedState = "unknown"; + /// <summary> + /// 瀹氫箟涓�涓彉閲忥紝璁板綍閫変腑鐘舵�佽褰曞睘鎬� + /// </summary> + private string keyVlaue = ""; + public void Show(Entity.Function device, int index, bool edit) + { + #region 鐣岄潰甯冨眬 + this.BackgroundColor = CSS.CSS_Color.viewMiddle; + LogicView.TopView topView = new LogicView.TopView(); + this.AddChidren(topView.FLayoutView()); + topView.clickBackBtn.MouseUpEventHandler += (e, sen) => + { + RemoveFromParent(); + }; + topView.topNameBtn.Text = device.name; + + FrameLayout fLayout = new FrameLayout + { + Y = Application.GetRealHeight(64), + Height = Application.GetRealHeight(667 - 64), + }; + this.AddChidren(fLayout); + #endregion + switch (device.functionType) + { + //寮�鍏崇伅鍏� light.Switch + case FunctionType.Dimmer: + case FunctionType.RGB: + case FunctionType.RGBW: + case FunctionType.CCT: + case FunctionType.Relay: + //绐楀笜 + case FunctionType.Curtain: + case FunctionType.RollerCurtain: + case FunctionType.TrietexCurtain: + //绌鸿皟 + case FunctionType.AC: + //鍦扮儹 + case FunctionType.FloorHeating: + { + LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView(); + lightSwitchView.btnText.TextID = StringId.switchLogic; + lightSwitchView.btnState.Text = ""; + fLayout.AddChidren(lightSwitchView.FLayoutView()); + lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) => + { + FrameLayout frame = new FrameLayout + { + BackgroundColor = CSS.CSS_Color.viewTrans60lucence, + }; + this.AddChidren(frame); + SwitchViewMethod(frame, device, lightSwitchView.btnState, 2); + }; + if (edit) + { + GetEditState(device, index, lightSwitchView.btnState, null, null, null); + } + + } + break; + + + + + + } + #region 淇濆瓨 + ///淇濆瓨View + LogicView.SaveView saveView = new LogicView.SaveView(); + saveView.frameLayout.SetCornerWithSameRadius(Application.GetRealHeight(24), HDLUtils.RectCornerTopLeft | HDLUtils.RectCornerTopRight); + saveView.btnSave.TextID = StringId.completeLogic; + this.AddChidren(saveView.FLayoutView()); + saveView.btnClick.MouseUpEventHandler += (sen, e) => + { + + + if (selectedState != "unknown") + { + Input inputDevice = new Input(); + inputDevice.condition_type = "3"; + inputDevice.sid = device.sid; + inputDevice.condition = dicSateteList; + if (edit) + { + //绉婚櫎鏃ф暟鎹� + Logic.currlogic.input.RemoveAt(index); + //鏂版暟鎹彃鍏ユ棫鏁版嵁鐨勪綅缃�; + Logic.currlogic.input.Insert(index, inputDevice); + } + else + { + //娣诲姞涓�涓潯浠� + AddCondition(inputDevice); + } + } + else + { + if (!edit) + { + //鎻愮ず鐢ㄦ埛 + return; + } + this.RemoveFromParent(); + return; + } + LogicMethod.RemoveAllView(); + AddLogic addLogic = new AddLogic(); + MainPage.BasePageView.AddChidren(addLogic); + addLogic.Show(); + MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1; + }; + + #endregion + + } + /// <summary> + /// 绉婚櫎鎺т欢 + /// </summary> + /// <param name="frame"></param> + private void RemView(FrameLayout frame) + { + frame.RemoveFromParent(); + } + /// <summary> + /// 鏄剧ず缂栬緫涔嬪墠鐨勮澶囩姸鎬� + /// </summary> + /// <param name="device">缂栬緫璁惧</param> + /// <param name="index">缂栬緫鏁版嵁鐨勭储寮�</param> + /// <param name="button1">鏄剧ずBtn</param> + /// <param name="button2">鏄剧ずBtn</param> + /// <param name="button3">鏄剧ずBtn</param> + /// <param name="button4">鏄剧ずBtn</param> + private void GetEditState(Entity.Function device , int index, Button button1, Button button2, Button button3, Button button4) + { + Input inputs = Logic.currlogic.input[index]; + var dicList = inputs.condition as List<Dictionary<string, string>>; + //娓呴櫎涔嬪墠鏃ф暟鎹� + dicSateteList.Clear(); + if (dicList.Count != 0) + { + //鏈夋暟鎹噸鏂拌祴鍊� + dicSateteList = dicList; + } + switch (device.functionType) + { + //寮�鍏崇伅鍏� light.Switch + case FunctionType.Dimmer: + case FunctionType.RGB: + case FunctionType.RGBW: + case FunctionType.CCT: + case FunctionType.Relay: + //绐楀笜 + case FunctionType.Curtain: + case FunctionType.RollerCurtain: + case FunctionType.TrietexCurtain: + //绌鸿皟 + case FunctionType.AC: + //鍦扮儹 + case FunctionType.FloorHeating: + { + foreach (var dic in dicList) + { + string value = dic["value"]; + if (value == "on") + { + button1.Text = Language.StringByID(StringId.onLogic); + } + else + { + button1.Text = Language.StringByID(StringId.offLogic); + } + } + } + break; + + } + } + /// <summary> + /// 娣诲姞閫変腑鏁版嵁 + /// </summary> + /// <param name="dicList">瀛樺偍鏁版嵁鍒楄〃</param> + /// <param name="keyValue">璇嗗埆璁惧</param> + /// <param name="dictionary">閫変腑鏁版嵁</param> + /// <returns></returns> + private void AddDictionaryData(List<Dictionary<string, string>> dicList, string keyValue, Dictionary<string, string> dictionary) + { + int indexValue = -1; + for (int i = 0; i < dicList.Count; i++) + { + var dic = dicList[i]; + if (dic.ContainsValue(keyValue)) + { + //鍒ゆ柇鏄惁瀛樺湪 + indexValue = i; + break; + } + } + + if (indexValue != -1) + { + //瀛樺湪绉婚櫎 + dicList.RemoveAt(indexValue); + //閲嶆柊娣诲姞 + dicList.Insert(indexValue, dictionary); + } + else + { + //鏂版坊鍔� + dicList.Add(dictionary); + } + + } + /// <summary> + /// 娣诲姞鏉′欢 + /// </summary> + /// <param name="input"></param> + private void AddCondition(Input input) + { + int indexValue = -1; + for (int i = 0; i < Logic.currlogic.input.Count; i++) + { + if (Logic.currlogic.input[i].sid == input.sid) + { + indexValue = i; + break; + } + } + + if (indexValue != -1) + { + Logic.currlogic.input.RemoveAt(indexValue); + Logic.currlogic.input.Insert(indexValue, input); + } + else + { + Logic.currlogic.input.Add(input); + } + + } + /// <summary> + /// 寮�鍏冲姛鑳藉睍寮�鐣岄潰 + /// </summary> + /// <param name="frame"></param> + /// <param name="device"></param> + /// <param name="button"></param> + /// <param name="len"></param> + public void SwitchViewMethod(FrameLayout frame, Entity.Function device, Button button, int len) + { + + LogicView.SwitchView switchView = new LogicView.SwitchView(); + switchView.FLayoutView(frame, len); + Dictionary<string, string> dic = new Dictionary<string, string>(); + LogicMethod.dictionary(dic, "key", "on_off"); + LogicMethod.dictionary(dic, "comparator", "="); + LogicMethod.dictionary(dic, "data_type", "string"); + keyVlaue = "on_off"; + switchView.btnOn.MouseUpEventHandler += (sender2, e2) => + { + LogicMethod.dictionary(dic, "value", "on"); + button.TextID = StringId.onLogic; + selectedState = device.functionType + "_on"; + AddDictionaryData(dicSateteList, keyVlaue, dic); + RemView(frame); + }; + switchView.btnOff.MouseUpEventHandler += (sender3, e3) => + { + LogicMethod.dictionary(dic, "value", "off"); + button.TextID = StringId.offLogic; + selectedState = device.functionType + "_off"; + AddDictionaryData(dicSateteList, keyVlaue, dic); + RemView(frame); + }; + if (button.Text != "") + { + if (button.Text == switchView.btnOn.Text) + { + switchView.btnOn.TextColor = CSS.CSS_Color.textConfirmColor; + } + else if (button.Text == switchView.btnOff.Text) + { + switchView.btnOff.TextColor = CSS.CSS_Color.textConfirmColor; + } + } + } + } +} -- Gitblit v1.8.0