From 7f233a10afa6882b4d9531185af60e8843bc1af2 Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期一, 11 五月 2020 09:21:36 +0800
Subject: [PATCH] 20200511

---
 HDL_ON/DriverLayer/Control.cs |   65 +++++++++++++++++++++++++++++++-
 1 files changed, 63 insertions(+), 2 deletions(-)

diff --git a/HDL_ON/DriverLayer/Control.cs b/HDL_ON/DriverLayer/Control.cs
index 960aaa7..05f0e0e 100644
--- a/HDL_ON/DriverLayer/Control.cs
+++ b/HDL_ON/DriverLayer/Control.cs
@@ -131,8 +131,8 @@
                                         var bytes = new byte[] { function.bus_Data.LoopID,
                                             b,
                                             254, 0,0,3,
-                                            light.redColor,light.greenColor,
-                                            light.blueColor,
+                                            (byte)light.redColor,(byte)light.greenColor,
+                                            (byte)light.blueColor,
                                             0,0};
                                         MainPage.Log($"rgb level1 : {light.brightness}");
                                         ControlBytesSend(Command.SetLogicLoopColor, subnetId, deviceId, bytes,1);
@@ -194,6 +194,46 @@
                                         var aC = function as AC;
                                         ControlBytesSend(Command.SetACMode, subnetId, deviceId, new byte[] { aC.bus_Data.LoopID, (byte)aC.curTempType, 32, 32, 32, 32, 32, 0, aC.on_off == "on" ? (byte)1 : (byte)0, aC.curModeIndex, aC.curFanIndex, (byte)aC.curTemp, 0 });
                                         break;
+                                    case FunctionType.FloorHeating:
+                                        var fh = function as FloorHeating;
+                                        if (fh.modeTemp.Count == 4)
+                                        {
+                                            byte b1 = fh.on_off == "on" ? (byte)1 : (byte)0;
+                                            if (fh.workMode > 0)
+                                            {
+                                                b1 += (byte)(16 + fh.workMode);
+                                            }
+                                            ControlBytesSend(Command.SetFloorHeat, subnetId, deviceId, new byte[] { fh.bus_Data.LoopID, b1,(byte)fh.curTempType,fh.curModeIndex, fh.modeTemp["ordinary"], fh.modeTemp["day"], fh.modeTemp["night"], fh.modeTemp["away"], 0, 0 });
+                                        }
+                                        //else
+                                        //{
+                                        //    ControlBytesSend(Command.ReadFloorHeat, subnetId,deviceId,new byte[] { fh.bus_Data.LoopID});
+                                        //}
+                                        break;
+                                }
+                                break;
+                            case FunctionCategory.Electrical:
+                                switch (function.functionType)
+                                {
+                                    case FunctionType.Fan:
+                                        var fan = function as Fan;
+                                        if(fan.on_off == "on")
+                                        {
+                                            ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { fan.bus_Data.LoopID, (byte)fan.openLevel });
+                                        }
+                                        {
+                                            ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { fan.bus_Data.LoopID, 0 });
+                                        }
+                                        break;
+                                }
+                                break;
+                            case FunctionCategory.SwitchDevice:
+                                switch(function.functionType)
+                                {
+                                    case FunctionType.Socket:
+                                        var s = function as SwitchSocket;
+                                        ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { s.bus_Data.LoopID, s.on_off == "on" ? (byte)100 : (byte)0 });
+                                        break;
                                 }
                                 break;
                         }
@@ -229,6 +269,27 @@
                                     case FunctionType.AC:
                                         ControlBytesSend(Command.ReadACMode, subnetId, deviceId, new byte[] { function.bus_Data.LoopID });
                                         break;
+                                    case FunctionType.FloorHeating:
+                                        ControlBytesSend(Command.ReadFloorHeat, subnetId, deviceId, new byte[] { function.bus_Data.LoopID });
+                                        break;
+                                }
+                                break;
+                            case FunctionCategory.Electrical:
+                                switch (function.functionType)
+                                {
+                                    case FunctionType.Fan:
+                                        var fan = function as Fan;
+                                        ControlBytesSend(Command.SetSingleLightACK, subnetId, deviceId, new byte[] { fan.bus_Data.LoopID });
+                                        break;
+                                }
+                                break;
+                            case FunctionCategory.SwitchDevice:
+                                switch (function.functionType)
+                                {
+                                    case FunctionType.Socket:
+                                        var s = function as SwitchSocket;
+                                        ControlBytesSend(Command.SetSingleLightACK, subnetId, deviceId, new byte[] { s.bus_Data.LoopID });
+                                        break;
                                 }
                                 break;
                         }

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