From 8413f493d6e527c3f71cf704c6b22212e94a6c60 Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期四, 24 十二月 2020 16:00:45 +0800
Subject: [PATCH] Merge remote-tracking branch 'origin/WJC' into NewFilePath
---
HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs | 95 ++++++++++++++++++++++++++++-------------------
1 files changed, 56 insertions(+), 39 deletions(-)
diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs
index 86ebc92..537504e 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs
@@ -4,7 +4,7 @@
namespace HDL_ON.UI.UI2.Intelligence.Automation
{
-
+
public class LogicMethod
{
/// <summary>
@@ -77,7 +77,7 @@
long m = (long)((dt - startTime).TotalMilliseconds / 10);
string sTimeSpan = byteArrayToHexString(int2ByteArray(getTimeStamp()));
-
+
logicId = sOidBeginsWith + sTimeSpan;
@@ -92,10 +92,10 @@
string s = Logic.LogicList[i].sid.Substring(20, 4);
int iThisSceneId = Convert.ToInt16(s, 16);
if (iThisSceneId > maxId)
- maxId = iThisSceneId ;
+ maxId = iThisSceneId;
}
- logicId += (maxId+1).ToString("X4");//閫昏緫鍙� 涓や釜byte
+ logicId += (maxId + 1).ToString("X4");//閫昏緫鍙� 涓や釜byte
logicId += "0000";
}
catch
@@ -104,7 +104,6 @@
}
return logicId;
}
-
/// <summary>
/// 灏佽Dictionary瀵硅薄
/// </summary>
@@ -125,28 +124,33 @@
/// 鑾峰彇缃戝叧鎴块棿鍒楄〃
/// </summary>
/// <returns></returns>
- public static List<HDL_ON.Entity.Room> GetGatewayRoomList()
+ public static List<HDL_ON.Entity.Room> GetGatewayRoomList()
{
- return HDL_ON.Entity.DB_ResidenceData.residenceData.Rooms;
+ return HDL_ON.Entity.SpatialInfo.CurrentSpatial.RoomList;
}
/// <summary>
/// 鑾峰彇缃戝叧鎴块棿鍒楄〃
/// </summary>
/// <returns></returns>
- public static List<HDL_ON.Entity.Room> GetGatewayRoomList(string name)
+ public static List<HDL_ON.Entity.Room> GetGatewayRoomList(string name)
{
-
List<Entity.Room> roomList = new List<Entity.Room>();
Entity.Room room1 = new Entity.Room();
- room1.roomName = name;//榛樿涓�涓埧闂村悕涓�:鍏ㄩ儴鍖哄煙
- room1.uid = "鍏ㄩ儴鍖哄煙";//榛樿sid鐢ㄨ瘑鍒鎴块棿
+ room1.roomName = name;//鑷畾涔夐粯璁や竴涓埧闂村悕涓�:6688
+ room1.roomId = "6688";//鑷畾涔夐粯璁d鐢ㄨ瘑鍒鎴块棿
roomList.Add(room1);//榛樿娣诲姞鍒版埧闂村垪琛ㄩ噷
var roomLists = GetGatewayRoomList();
- foreach (var room in roomLists)
+ for (int i = 0; i < roomLists.Count; i++)
{
+ var room = roomLists[i];
+ var devlist = GetRoomDevice(room);
+ if (devlist.Count == 0)
+ {
+ //杩囨护鎺夋病鏈夎澶囩殑鎴块棿;
+ continue;
+ }
roomList.Add(room);
}
-
return roomList;
}
/// <summary>
@@ -155,7 +159,7 @@
/// <returns></returns>
public static List<HDL_ON.Entity.Function> GetGatewayDeviceList()
{
- return HDL_ON.Entity.DB_ResidenceData.functionList.GetAllFunction();
+ return Entity.FunctionList.List.GetDeviceFunctionList();
}
/// <summary>
/// 鑾峰彇缃戝叧鍦烘櫙鍒楄〃
@@ -163,7 +167,7 @@
/// <returns></returns>
public static List<HDL_ON.Entity.Scene> GetSceneList()
{
- return HDL_ON.Entity.DB_ResidenceData.functionList.scenes;
+ return HDL_ON.Entity.FunctionList.List.scenes;
}
/// <summary>
/// 鑾峰彇鎴块棿鐨勮澶囧垪琛�
@@ -174,18 +178,24 @@
{
List<HDL_ON.Entity.Function> deviceLists = new List<Entity.Function>();
List<HDL_ON.Entity.Function> lists = GetGatewayDeviceList();
- foreach (var dev in lists)
+ if (room.roomId == "6688")
{
- if (dev.roomIds.Find((id) => id == room.uid) != null)
+ //榛樿涓�涓埧闂村悕锛�6688
+ //鏄剧ず缃戝叧鍏ㄩ儴璁惧
+ deviceLists = lists;
+ }
+ else
+ {
+ for (int i = 0; i < lists.Count; i++)
{
- deviceLists.Add(dev);
- }
- if (room.uid == "鍏ㄩ儴鍖哄煙")
- {
- //鎴块棿鍚嶄负鍏ㄩ儴鍖哄煙鏃讹紝鏄剧ず缃戝叧鍏ㄩ儴璁惧
- deviceLists = lists;
- }
+ var dev = lists[i];
+ if (dev.roomIds.Find((id) => id == room.roomId) != null)
+ {
+ //娣诲姞灞炰簬杩欎釜鎴块棿鐨勮澶�;
+ deviceLists.Add(dev);
+ }
+ }
}
return deviceLists;
}
@@ -196,10 +206,11 @@
/// <returns></returns>
public static HDL_ON.Entity.Function GetDevice(string sid)
{
- HDL_ON.Entity.Function device = new Entity.Function() { name= "Unknown"};
+ HDL_ON.Entity.Function device = new Entity.Function() { name = "Unknown" };
List<HDL_ON.Entity.Function> deviceLists = GetGatewayDeviceList();
- foreach (var dev in deviceLists)
+ for (int i = 0; i < deviceLists.Count; i++)
{
+ var dev = deviceLists[i];
if (dev.sid == sid)
{
device = dev;
@@ -216,10 +227,11 @@
/// <returns></returns>
public static HDL_ON.Entity.Scene GetSecne(string sid)
{
- HDL_ON.Entity.Scene scene = new Entity.Scene() { name = "Unknown"};
+ HDL_ON.Entity.Scene scene = new Entity.Scene() { name = "Unknown" };
List<HDL_ON.Entity.Scene> sceneLists = GetSceneList();
- foreach (var sce in sceneLists)
+ for (int i = 0; i < sceneLists.Count; i++)
{
+ var sce = sceneLists[i];
if (sce.sid == sid)
{
scene = sce;
@@ -237,10 +249,10 @@
{
string roomName = "";
List<HDL_ON.Entity.Room> roomLists = GetGatewayRoomList();
-
- foreach (var dev in device.roomIds)
+ for (int i = 0; i < device.roomIds.Count; i++)
{
- var room = roomLists.Find((c) => c.uid == dev);
+ var dev = device.roomIds[i];
+ var room = roomLists.Find((c) => c.roomId == dev);
if (room != null)
{
roomName += room.floorName + "." + room.roomName + ",";
@@ -294,17 +306,17 @@
/// </summary>
/// <param name="deviceList">璁惧鍒楄〃</param>
/// <returns></returns>
- public static List<string> GetDeviceTypeList(List<HDL_ON.Entity.Function> deviceList)
+ public static List<string> GetDeviceTypeList(List<HDL_ON.Entity.Function> deviceList)
{
- List<string> deviceStrTypeList = new List<string>();
+ List<string> deviceStrTypeList = new List<string>();
deviceStrTypeList.Clear();
- var lightjosn = deviceList.Find((device) => device.functionType == FunctionType.Relay || device.functionType == FunctionType.Dimmer|| device.functionType == FunctionType.ColorTemperature || device.functionType == FunctionType.RGB|| device.functionType == FunctionType.RGBW);
+ var lightjosn = deviceList.Find((device) => device.functionType == FunctionType.Relay || device.functionType == FunctionType.Dimmer || device.functionType == FunctionType.ColorTemperature || device.functionType == FunctionType.RGB || device.functionType == FunctionType.RGBW);
if (lightjosn != null)
{
deviceStrTypeList.Add(Language.StringByID(StringId.Lights));
}
- var curtainjosn = deviceList.Find((device) => device.functionType ==FunctionType.Curtain|| device.functionType == FunctionType.MotorCurtain|| device.functionType == FunctionType.RollingShutter);
+ var curtainjosn = deviceList.Find((device) => device.functionType == FunctionType.Curtain || device.functionType == FunctionType.MotorCurtain || device.functionType == FunctionType.RollingShutter);
if (curtainjosn != null)
{
deviceStrTypeList.Add(Language.StringByID(StringId.Curtain));
@@ -360,11 +372,13 @@
/// 鏉′欢/鐩爣鏀寔璁惧
/// </summary>
/// <returns></returns>
- public static List<FunctionType> GetSupportEquipment(string if_type)
+ public static List<FunctionType> GetSupportEquipment(string if_type)
{
List<FunctionType> deviceTypeList = new List<FunctionType>();
- switch (if_type) {
- case condition_if: {
+ switch (if_type)
+ {
+ case condition_if:
+ {
deviceTypeList.Add(FunctionType.Relay);
deviceTypeList.Add(FunctionType.RGB);
deviceTypeList.Add(FunctionType.RGBW);
@@ -403,14 +417,17 @@
public static List<Entity.Function> GetShowDeviceList(List<FunctionType> functionType, List<HDL_ON.Entity.Function> deviceList)
{
List<HDL_ON.Entity.Function> devList = new List<Entity.Function>();
- foreach (var dev in deviceList)
+ for (int i = 0; i < deviceList.Count; i++)
{
+ var dev = deviceList[i];
if (functionType.Contains(dev.functionType))
{
///杩囨护鎺変笉闇�瑕佹樉绀虹殑璁惧
devList.Add(dev);
}
+
}
+
return devList;
}
/// <summary>
--
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