From 84e76cf2fcbe26142750131d3c27eaac0335e40a Mon Sep 17 00:00:00 2001
From: 黄学彪 <hxb@hdlchina.com.cn>
Date: 星期四, 11 三月 2021 11:04:08 +0800
Subject: [PATCH] 上传一个添加红外宝 Ios 版本
---
HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs | 254 +++++++++++++++++++++++++++++++++++++++-----------
1 files changed, 198 insertions(+), 56 deletions(-)
diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
index 96b9127..89900c2 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
@@ -1,4 +1,5 @@
锘縰sing System;
+using HDL_ON.DriverLayer;
using HDL_ON.Entity;
using Shared;
namespace HDL_ON.UI
@@ -10,28 +11,59 @@
/// </summary>
public static void UpdataStates(Light uFunction)
{
- Application.RunOnMainThread(() =>
+ Application.RunOnMainThread((Action)(() =>
{
try
{
if (bodyView == null)
return;
- if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
+ if (uFunction.spk == bodyView.light.spk && uFunction.sid == bodyView.light.sid)
{
- if (!bodyView.onDimmerBar)
+
+ if (uFunction.trait_on_off.curValue.ToString() == "on")
{
- bodyView.dimmerBar.Progress = uFunction.brightness;
- bodyView.dimmerBar.ProgressBarColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
+ //瑙e喅閮ㄥ垎瀹夊崜鎵嬫満锛屽埛鏂板浘鐗囨椂浼氬彉灏忛棶棰�
+ if (bodyView.colorPicker.ColorImagePath != "FunctionIcon/Light/ColorWheel.png")
+ {
+ bodyView.colorPicker.ColorImagePath = "FunctionIcon/Light/ColorWheel.png";
+ }
+ bodyView.dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
+ bodyView.btnSwitch.IsSelected = true;
+ if (!bodyView.onDimmerBar)
+ {
+ bodyView.dimmerBar.Progress = uFunction.brightness;
+ }
}
- bodyView.btnSwitch.IsSelected = uFunction.on_off == "on";
- bodyView.btnCurColor.BackgroundColor = (uint)(0xFF000000 + bodyView.light.redColor * 256 * 256 + bodyView.light.greenColor * 256 + bodyView.light.blueColor);
+ //鐘舵�佷竴鏍锋椂,涓嶅啀鍒锋柊瑙嗗浘
+ else if (uFunction.trait_on_off.curValue.ToString() == "off" && bodyView.btnSwitch.IsSelected == true)
+ {
+ //瑙e喅閮ㄥ垎瀹夊崜鎵嬫満锛屽埛鏂板浘鐗囨椂浼氬彉灏忛棶棰�
+ if (bodyView.colorPicker.ColorImagePath != "FunctionIcon/Light/ColorWheelGray.png")
+ {
+ bodyView.colorPicker.ColorImagePath = "FunctionIcon/Light/ColorWheelGray.png";
+ }
+ //bodyView.colorPicker.ColorImagePath = "FunctionIcon/Light/ColorWheelGray.png";
+ bodyView.dimmerBar.ProgressBarColor = CSS.CSS_Color.PromptingColor2;
+ bodyView.btnSwitch.IsSelected = false;
+ //鑹茬洏鐨勫渾鐐归殣钘�
+ bodyView.btnWhiteRound.Visible = false;
+ }
+ bodyView.btnCurColor.BackgroundColor = (uint)(0xFF000000 + bodyView.light.GetRGBcolor());
+ if (bodyView.light.GetRGBcolor() == 16777215 && bodyView.btnCurColor.BorderColor != 0x00000000)
+ {
+ bodyView.btnCurColor.BorderColor = CSS.CSS_Color.PromptingColor2;
+ }
+ else
+ {
+ bodyView.btnCurColor.BorderColor = 0x00000000;
+ }
}
}
catch (Exception ex)
{
MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
}
- });
+ }));
}
@@ -42,6 +74,7 @@
LoadSwitchEvent();
LoadEvent_BackCenterColor();
LoadEvent_DimmerBar();
+ LoadEvet_ChangeFadeTime();
//鍥為��鍒锋柊淇℃伅浜嬩欢
actionRefresh = () => {
btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
@@ -55,25 +88,55 @@
void LoadColorChangeEvent()
{
DateTime colorChangeTime = DateTime.MinValue;
+
+ //褰撳墠鐐瑰嚮鐨勩�愮偣銆戞槸鍚︽纭�
+ bool pointIsRight = false;
+ //鍦嗙殑鍗婂緞(鑰冭檻杈圭晫,闇�瑕佽缃畠鐨勫崐寰勬瘮杈冨皬涓�鐐�)
+ int circleR = colorPicker.Width / 2 - Application.GetRealWidth(12);
+
colorPicker.ColorChaged += (sender2, e2) => {
+ if (light.trait_on_off.curValue.ToString() == "off"
+ || pointIsRight == false)
+ {
+ //pointIsRight:鐐圭殑鍖哄煙涓嶆槸鍦嗙洏鍐�
+ return;
+ }
if ((DateTime.Now - colorChangeTime).TotalMilliseconds > 200)
{
- light.redColor = e2[0];
- light.greenColor = e2[1];
- light.blueColor = e2[2];
+ light.SetRGBcolor(e2);
colorChangeTime = DateTime.Now;
- btnCurColor.BackgroundColor = (uint)(0xFF000000 + light.redColor * 256 * 256 + light.greenColor * 256 + light.blueColor);
- MainPage.Log($"color change {light.brightness}");
- Control.Send(CommandType_A.write, this.light);
+ btnCurColor.BackgroundColor = (uint)(0xFF000000 + light.GetRGBcolor());
+ System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ d.Add(FunctionAttributeKey.RGB, light.GetRGBcolorString());
+ Control.Ins.SendWriteCommand(light, d);
}
};
- colorPicker.MouseUpEventHandler = (sender, e) =>
+ colorPicker.MouseDownEventHandler += (sender, e) =>
{
- var ss = btnCurColor.BackgroundColor;
+ if (light.trait_on_off.curValue.ToString() == "off")
+ {
+ return;
+ }
+ pointIsRight = this.CheckPoint(circleR, colorPicker.Width / 2, colorPicker.Height / 2, (int)e.X, (int)e.Y);
+ if (pointIsRight == false)
+ {
+ //鐐圭殑鍖哄煙涓嶆槸鍦嗙洏鍐�
+ return;
+ }
+ //鏄剧ず鐧界偣
+ btnWhiteRound.X = (int)e.X - btnWhiteRound.Width / 2;
+ btnWhiteRound.Y = (int)e.Y - btnWhiteRound.Height / 2;
+ if (btnWhiteRound.Visible == false)
+ {
+ btnWhiteRound.Visible = true;
+ }
};
-
+ colorPicker.MouseMoveEventHandler += (sender, e) =>
+ {
+ //褰撻紶鏍囩偣涓嬩簨浠跺鐞�
+ colorPicker.MouseDownEventHandler(sender, e);
+ };
}
-
/// <summary>
/// 鏀惰棌鍔熻兘鎸夐挳浜嬩欢
@@ -81,8 +144,8 @@
void LoadCollectionEvent()
{
btnCollection.MouseUpEventHandler += (sender, e) => {
- btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
- DB_ResidenceData.residenceData.SaveResidenceData();
+ btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
+ light.CollectFunction();
};
}
@@ -91,45 +154,70 @@
/// </summary>
void LoadEvent_DimmerBar()
{
- DateTime dimmerTime = DateTime.MinValue;
- dimmerBar.MouseDownEventHandler = (sender, e)=>{
+ dimmerBar.OnStartTrackingTouchEvent = (sender, e)=>{
onDimmerBar = true;
};
- dimmerBar.MouseUpEventHandler = (sender, e) => {
- onDimmerBar = false;
+ dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
+ new System.Threading.Thread(() => {
+ System.Threading.Thread.Sleep(200);
+ onDimmerBar = false;
+ })
+ { IsBackground = true }.Start();
+ light.brightness = dimmerBar.Progress;
+ System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+ Control.Ins.SendWriteCommand(light, d);
+ light.fadeTime = barFadeTime.Progress;
};
dimmerBar.OnProgressChangedEvent = (sender, e) => {
- if (!btnSwitch.IsSelected)
- {
- dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
- }
- btnSwitch.IsSelected = e > 0 ? true : false;
- light.brightness = e;
- light.on_off = e > 0 ? "on" : "off";
+ //light.fadeTime = 0;
+ //if (!btnSwitch.IsSelected)
+ //{
+ // dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
+ //}
+ //btnSwitch.IsSelected = e > 0 ? true : false;
+ //light.brightness = e;
+ //light.trait_on_off.curValue = e > 0 ? "on" : "off";
- if (e == 0 || e == 100)
- {
- Control.Send(CommandType_A.write, this.light);
- }
- else
- {
- if (dimmerTime.AddMilliseconds(500) < DateTime.Now)
- {
- dimmerTime = DateTime.Now;
- new System.Threading.Thread(() =>
- {
- Control.Send(CommandType_A.write, light);
- })
- { IsBackground = true }.Start();
- }
- else
- {
- MainPage.Log("skip dimmer control!!");
- }
- }
+ //if (e == 0 || e == 100)
+ //{
+ // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ // d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+ // Control.Ins.SendWriteCommand(light, d);
+ //}
+ //else
+ //{
+ // if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
+ // {
+ // light.refreshTime = DateTime.Now;
+ // new System.Threading.Thread(() =>
+ // {
+ // //Control.Send(CommandType_A.write, light);
+ // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ // d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+ // Control.Ins.SendWriteCommand(light, d);
+ // })
+ // { IsBackground = true }.Start();
+ // }
+ // else
+ // {
+ // MainPage.Log("skip dimmer control!!");
+ // }
+ //}
};
}
+ /// <summary>
+ /// 淇敼鐏厜娓愬彉鏃堕棿
+ /// </summary>
+ void LoadEvet_ChangeFadeTime()
+ {
+ barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
+ {
+ light.fadeTime = barFadeTime.Progress;
+ light.UpdataFuncitonInfo();
+ };
+ }
/// <summary>
/// 鍔犺浇寮�鍏充簨浠�
/// </summary>
@@ -139,11 +227,27 @@
{
btnSwitch.IsSelected = !btnSwitch.IsSelected;
dimmerBar.ProgressBarColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
+ bodyView.colorPicker.ColorImagePath = btnSwitch.IsSelected ? "FunctionIcon/Light/ColorWheel.png" : "FunctionIcon/Light/ColorWheelGray.png";
new System.Threading.Thread(() =>
{
- var light = this.light as Light;
- light.on_off = btnSwitch.IsSelected ? "on" : "off";
- Control.Send(CommandType_A.write, this.light);
+ light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
+ System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString());
+ d.Add(FunctionAttributeKey.FadeTime, light.fadeTime.ToString());
+ if (btnSwitch.IsSelected)
+ {
+ if(light.lastBrightness == 0)
+ {
+ light.lastBrightness = 100;
+ dimmerBar.Progress = 100;
+ }
+ d.Add(FunctionAttributeKey.Brightness, light.lastBrightness.ToString());
+ }
+ else
+ {
+ light.lastBrightness = light.brightness;
+ }
+ Control.Ins.SendWriteCommand(light, d);
})
{ IsBackground = true }.Start();
};
@@ -155,11 +259,49 @@
{
btnRestoredPoint.MouseUpEventHandler = (sender, e) =>
{
- light.color = "255255255";
+ if(light.trait_on_off.curValue.ToString() == "off")
+ {
+ return;
+ }
+ btnWhiteRound.Visible = true;
+ btnWhiteRound.Gravity = Gravity.Center;
+
+ light.SetRGBcolor(new byte[] { 255, 255, 255 });
btnCurColor.BackgroundColor = 0xFFFFFFFF;
- Control.Send(CommandType_A.write, this.light);
+ btnCurColor.BorderColor = CSS.CSS_Color.PromptingColor2;
+ System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ d.Add(FunctionAttributeKey.RGB, light.GetRGBcolorString());
+ Control.Ins.SendWriteCommand(light, d);
};
}
+ /// <summary>
+ /// 妫�娴嬬偣鍑荤偣
+ /// </summary>
+ /// <param name="circleR">鍦嗙殑鍗婂緞</param>
+ /// <param name="circleX">鍦嗗績X杞�</param>
+ /// <param name="circleY">鍦嗗績Y杞�</param>
+ /// <param name="pointX">鐐瑰嚮鐐圭殑X杞�</param>
+ /// <param name="pointY">鐐瑰嚮鐐圭殑Y杞�</param>
+ /// <returns></returns>
+ private bool CheckPoint(int circleR, int circleX, int circleY, int pointX, int pointY)
+ {
+ int dwidth = circleX - pointX;
+ if (dwidth < 0) { dwidth *= -1; }
+
+ int dHeight = circleY - pointY;
+ if (dHeight < 0) { dHeight *= -1; }
+
+ //鏍规嵁涓夎鍑芥暟,姹備笁瑙掑舰鐨勬枩杈归暱
+ int dlength = dwidth * dwidth + dHeight * dHeight;
+ //鍗婂緞闀垮害(涓嶅紑鏂�,鎵�浠ユ槸鎸夊钩鏂圭畻)
+ circleR *= circleR;
+ if (dlength < circleR)
+ {
+ //濡傛灉缁勬垚鐨勪笁瑙掑舰骞舵病鏈夐暱杩囧崐寰�,鍒欎唬琛ㄨ繕鍦ㄥ渾鍐�(涓嶅厑璁哥偣杈圭晫)
+ return true;
+ }
+ return false;
+ }
}
}
--
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