From 84e76cf2fcbe26142750131d3c27eaac0335e40a Mon Sep 17 00:00:00 2001
From: 黄学彪 <hxb@hdlchina.com.cn>
Date: 星期四, 11 三月 2021 11:04:08 +0800
Subject: [PATCH] 上传一个添加红外宝 Ios 版本
---
HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs | 19 ++++++++++---------
1 files changed, 10 insertions(+), 9 deletions(-)
diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs
index 52b3872..82b44f0 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs
@@ -17,7 +17,7 @@
{
if (bodyView == null)
return;
- bodyView.btnSwitch.IsSelected = bodyView.btnSwitchIcon.IsSelected = uLight.trait_on_off.value.ToString() == "on";
+ bodyView.btnSwitch.IsSelected = bodyView.btnSwitchIcon.IsSelected = uLight.trait_on_off.curValue.ToString() == "on";
}
catch (Exception ex)
{
@@ -37,6 +37,7 @@
actionRefresh = () => {
btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
+ //light.SaveFunctionData(true);
};
}
@@ -46,8 +47,8 @@
void LoadCollectionEvent()
{
btnCollection.MouseUpEventHandler += (sender, e) => {
- btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
- light.SaveFunctionData();
+ btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
+ light.CollectFunction();
};
}
@@ -61,10 +62,10 @@
btnSwitch.IsSelected = btnSwitchIcon.IsSelected = !btnSwitchIcon.IsSelected;
new System.Threading.Thread(() =>
{
- light.trait_on_off.value = btnSwitchIcon.IsSelected ? "on" : "off";
+ light.trait_on_off.curValue = btnSwitchIcon.IsSelected ? "on" : "off";
System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add("on_off", light.trait_on_off.value.ToString());
- DriverLayer.Control.ins.SendWriteCommand(light, d);
+ d.Add("on_off", light.trait_on_off.curValue.ToString());
+ DriverLayer.Control.Ins.SendWriteCommand(light, d);
})
{ IsBackground = true }.Start();
};
@@ -73,10 +74,10 @@
btnSwitchIcon.IsSelected = btnSwitch.IsSelected = !btnSwitch.IsSelected;
new System.Threading.Thread(() =>
{
- light.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off";
+ light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add("on_off", light.trait_on_off.value.ToString());
- DriverLayer.Control.ins.SendWriteCommand(light, d);
+ d.Add("on_off", light.trait_on_off.curValue.ToString());
+ DriverLayer.Control.Ins.SendWriteCommand(light, d);
//Control.Send(CommandType_A.write, light);
})
{ IsBackground = true }.Start();
--
Gitblit v1.8.0