From 8983da138cb92e35b0bbeaece1cf1c454a5a79d4 Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期二, 01 十二月 2020 16:31:28 +0800
Subject: [PATCH] 20201201

---
 HDL_ON/UI/UI2/3-Intelligence/IntelligencePage.cs |   40 ++++++++++++++++++++--------------------
 1 files changed, 20 insertions(+), 20 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/IntelligencePage.cs b/HDL_ON/UI/UI2/3-Intelligence/IntelligencePage.cs
index 31cbb70..db28d94 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/IntelligencePage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/IntelligencePage.cs
@@ -197,11 +197,11 @@
             try
             {
                 int index = 0;
-                foreach (var function in DB_ResidenceData.functionList.scenes)
+                foreach (var scene in DB_ResidenceData.functionList.scenes)
                 {
-                    if (function.roomIdList.Count == 0)//濡備綍鍦ㄦ埧闂村凡缁忕Щ闄や簡杩欎釜鍔熻兘锛屽垯鏀惰棌鐣岄潰涔熶笉浼氬啀鏄剧ず
+                    if (scene.roomIds.Count == 0)//濡備綍鍦ㄦ埧闂村凡缁忕Щ闄や簡杩欎釜鍔熻兘锛屽垯鏀惰棌鐣岄潰涔熶笉浼氬啀鏄剧ず
                     {
-                        function.collection = false;
+                        scene.collect = false;
                         continue;
                     }
                     if (index % 2 == 0)
@@ -221,12 +221,12 @@
                         X = functionView_X,
                         Width = Application.GetRealWidth(164),
                         Height = Application.GetRealWidth(122),
-                        Tag = function.sid,
-                        BackgroundImagePath = (function as Scene).ImagePath,
+                        Tag = scene.sid,
+                        BackgroundImagePath = (scene as Scene).ImagePath,
                     };
                     rowView.AddChidren(functionView);
 
-                    LoadSceneFunctionDiv(functionView, function);
+                    LoadSceneFunctionDiv(functionView, scene);
                     index++;
                 }
 
@@ -268,7 +268,7 @@
         /// <summary>
         /// 鍔犺浇鍦烘櫙鎺у埗鍗$墖
         /// </summary>
-        void LoadSceneFunctionDiv(FrameLayout view, Function function)
+        void LoadSceneFunctionDiv(FrameLayout view, Scene scene)
         {
             try
             {
@@ -285,7 +285,7 @@
                     Y = Application.GetRealWidth(68),
                     Width = Application.GetRealWidth(150),
                     Height = Application.GetRealHeight(24),
-                    Text = function.name,
+                    Text = scene.name,
                     TextSize = CSS_FontSize.TextFontSize,
                     TextColor = CSS_Color.MainBackgroundColor,
                     TextAlignment = TextAlignment.CenterLeft,
@@ -303,7 +303,7 @@
                     TextSize = CSS_FontSize.PromptFontSize_SecondaryLevel,
                     TextAlignment = TextAlignment.CenterLeft,
                     SelectedTextColor = CSS_Color.MainBackgroundColor,
-                    Text = function.GetRoomListName(),
+                    Text = scene.GetRoomListName(),
                 };
                 view.AddChidren(btnZone);
 
@@ -328,24 +328,24 @@
                     Height = Application.GetMinRealAverage(32),
                     UnSelectedImagePath = "Collection/CollectionWhiteIcon.png",
                     SelectedImagePath = "Collection/CollectionIcon.png",
-                    IsSelected = function.collection,
+                    IsSelected = scene.collect,
                 };
                 view.AddChidren(btnCollection);
                 btnCollection.MouseUpEventHandler = (sender, e) => {
-                    function.collection = btnCollection.IsSelected = !btnCollection.IsSelected;
-                    function.SaveFunctionData();
+                    scene.collect = btnCollection.IsSelected = !btnCollection.IsSelected;
+                    scene.SaveSceneData();
                 };
-                LoadEvent_ControlScene(btnCoverd,btnName,btnZone, function);
+                LoadEvent_ControlScene(btnCoverd,btnName,btnZone, scene);
                 btnSettingIcon.MouseUpEventHandler = (sender, e) => {
                     Action backAction = () => {
                         LoadSceneFunctionControlZone();
                     };
                     Action refreshAction = () => {
-                        btnName.Text = function.name;
-                        btnZone.Text = function.GetRoomListName();
-                        view.BackgroundImagePath = (function as Scene).ImagePath;
+                        btnName.Text = scene.name;
+                        btnZone.Text = scene.GetRoomListName();
+                        view.BackgroundImagePath = scene.ImagePath;
                     };
-                    var aep = new SceneEditPage(function as Scene, backAction);
+                    var aep = new SceneEditPage(scene, backAction);
                     MainPage.BasePageView.AddChidren(aep);
                     aep.LoadPage(StringId.EditScene, refreshAction);
                     MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
@@ -479,14 +479,14 @@
         /// <summary>
         /// 鍔犺浇鍦烘櫙鎺у埗浜嬩欢
         /// </summary>
-        void LoadEvent_ControlScene(Button btnCoverd, Button btnName, Button btnZone, Function function)
+        void LoadEvent_ControlScene(Button btnCoverd, Button btnName, Button btnZone, Scene scene)
         {
 
             EventHandler<MouseEventArgs> eventHandler = (sender, e) =>
             {
-                string msg = function.name + Language.StringByID(StringId.AlreadyOpened);
+                string msg = scene.name + Language.StringByID(StringId.AlreadyOpened);
                 new PublicAssmebly().TipMsgAutoClose(msg, true);
-                Control.Ins.ControlScene(function as Scene);
+                Control.Ins.ControlScene(scene);
             };
             btnCoverd.MouseUpEventHandler = eventHandler;
             btnName.MouseUpEventHandler = eventHandler;

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