From 8e8155ee4ab7f9990ae42bc3d1306c537bacf487 Mon Sep 17 00:00:00 2001 From: hxb <hxb@hdlchina.com.cn> Date: 星期三, 21 七月 2021 13:40:27 +0800 Subject: [PATCH] 优化了萤石功能,增加了对讲权限 --- HDL_ON/Entity/FunctionList.cs | 20 ++++++++++++++------ 1 files changed, 14 insertions(+), 6 deletions(-) diff --git a/HDL_ON/Entity/FunctionList.cs b/HDL_ON/Entity/FunctionList.cs index 1f2fe17..0d84b83 100644 --- a/HDL_ON/Entity/FunctionList.cs +++ b/HDL_ON/Entity/FunctionList.cs @@ -184,7 +184,6 @@ /// <para>false:鐩存帴鏃犳潯浠舵坊鍔�</para></param> public void IniFunctionList(string filePath, bool checkRepeat = false) { - //MainPage.Log("12346890sdkxghjkl"); // todo 澧炲姞璁惧锛屽鍔犲姛鑳借繘鍔熻兘鍒楄〃 if (filePath.StartsWith("FunctionData_")) { @@ -479,11 +478,20 @@ var revPack = pm.AddScene(scene); if (revPack.Code == StateCode.SUCCESS) { - var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString()); - tempScene = sceneList.Find((obj) => obj.sid == scene.sid); - var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene)); - FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd); - result = tempScene; + if (MainPage.NoLoginMode) + { + var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(scene)); + FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd); + result = scene; + } + else + { + var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString()); + tempScene = sceneList.Find((obj) => obj.sid == scene.sid); + var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene)); + FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd); + result = tempScene; + } } else { -- Gitblit v1.8.0