From 95d51dfc65299bdb735a855b515af84ca5b58252 Mon Sep 17 00:00:00 2001
From: JLChen <551775569@qq.com>
Date: 星期三, 23 十二月 2020 17:26:13 +0800
Subject: [PATCH] Merge branch 'NewFilePath' into CJL

---
 HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs |   42 +++++++++++++++++++++++++-----------------
 1 files changed, 25 insertions(+), 17 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
index cbf976b..2116491 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
@@ -373,32 +373,40 @@
 
             var waitPage = new Loading();
             new Thread(() => {
-                Application.RunOnMainThread(() => {
-                    bodyView.AddChidren(waitPage);
-                    waitPage.Start(Language.StringByID(StringId.PleaseWait));
-                });
-                var pm = new HttpServerRequest();
-                var pack = pm.GetSceneInfo(scene.userSceneId);
-                if (pack.Code == StateCode.SUCCESS)
+                try
                 {
-                    var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(pack.Data.ToString());
-                    var tempScene = sceneList.Find((obj) => obj.userSceneId == scene.userSceneId);
-                    if(tempScene!= null)
-                    {
-                        scene.functions = tempScene.functions;
-                    }
                     Application.RunOnMainThread(() =>
                     {
-                        LoadFunctionRow();
-                        waitPage.Hide();
+                        bodyView.AddChidren(waitPage);
+                        waitPage.Start(Language.StringByID(StringId.PleaseWait));
                     });
+                    var pm = new HttpServerRequest();
+                    var pack = pm.GetSceneInfo(scene.userSceneId);
+                    if (pack.Code == StateCode.SUCCESS)
+                    {
+                        var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(pack.Data.ToString());
+                        var tempScene = sceneList.Find((obj) => obj.userSceneId == scene.userSceneId);
+                        if (tempScene != null)
+                        {
+                            scene.functions = tempScene.functions;
+                        }
+                        Application.RunOnMainThread(() =>
+                        {
+                            LoadFunctionRow();
+                            waitPage.Hide();
+                        });
+                    }
+                    else
+                    {
+                        IMessageCommon.Current.ShowErrorInfoAlter(pack.Code);
+                    }
                 }
-                else
+                catch { }
+                finally
                 {
                     Application.RunOnMainThread(() =>
                     {
                         waitPage.Hide();
-                        IMessageCommon.Current.ShowErrorInfoAlter(pack.Code);
                     });
                 }
             }).Start();

--
Gitblit v1.8.0