From d72ca686a3e262693f8a6e45e747e8e8da43335b Mon Sep 17 00:00:00 2001
From: JLChen <551775569@qq.com>
Date: 星期二, 06 七月 2021 09:39:03 +0800
Subject: [PATCH] 2021-07-06 1.更新

---
 HDL_ON/UI/UI2/FuntionControlView/Light/ColorTureLampPageBLL.cs |  166 +++++++++++++++++++++++++++++++++---------------------
 1 files changed, 101 insertions(+), 65 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/ColorTureLampPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/ColorTureLampPageBLL.cs
old mode 100755
new mode 100644
index 3ac7385..2bb7c7b
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/ColorTureLampPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/ColorTureLampPageBLL.cs
@@ -10,7 +10,7 @@
         /// <summary>
         /// 鏇存柊鍔熻兘鐘舵��
         /// </summary>
-        public static void UpdataStates(Light uFunction)
+        public static void UpdataStatus(Function updataTemp)
         {
             Application.RunOnMainThread(() =>
             {
@@ -18,24 +18,30 @@
                 {
                     if (bodyView == null)
                         return;
-                    if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
+                    if (updataTemp.spk == bodyView.function.spk && updataTemp.sid == bodyView.function.sid)
                     {
-
-                        if (uFunction.trait_on_off.curValue.ToString() == "on")
+                        if (updataTemp.trait_on_off.curValue.ToString() == "on")
                         {
                             bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                             if (!bodyView.onDimmerBar)
                             {
-                                bodyView.dimmerBar.Progress = uFunction.brightness;
-                            }
-                            bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
-                            bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(222 - 16 - 16) / 100) + Application.GetRealWidth(40);
+                                bodyView.dimmerBar.Progress = Convert.ToInt32( updataTemp.GetAttrState(FunctionAttributeKey.Brightness));
+                            }
+                            bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%";
+                            bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
                         }
                         else
                         {
                             bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                         }
-                        bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.curValue.ToString() == "on";
+                        bodyView.btnSwitch.IsSelected = updataTemp.trait_on_off.curValue.ToString() == "on";
+                        bodyView.barColorTemplatrue.Enable = updataTemp.trait_on_off.curValue.ToString() == "on";
+                        var cct = 27;
+                        int.TryParse(updataTemp.GetAttrState(FunctionAttributeKey.CCT), out cct);
+                        bodyView.barColorTemplatrue.Progress = cct / 100;
+                        //璁剧疆鍒濆鍊�
+                        bodyView.barColorTemplatrue.SetCustomText(bodyView.barColorTemplatrue.Progress * 100 + "K");
+
                     }
                 }
                 catch (Exception ex)
@@ -54,9 +60,9 @@
             LoadEvet_ChangeColorTemplatrue();
             //鍥為��鍒锋柊淇℃伅浜嬩欢
             actionRefresh = () => {
-                btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
-                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
-                //light.SaveFunctionData(true);
+                btnFunctionName.Text = btnFunctionName_Out.Text = function.name;
+                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName();
+                //function.SaveFunctionData(true);
             };
         }
         /// <summary>
@@ -64,11 +70,11 @@
         /// </summary>
         void LoadEvet_ChangeFadeTime()
         {
-            barFadeTime.OnProgressChangedEvent = (sender, e) =>
-            {
-                light.fadeTime = e;
-                light.SaveFunctionData(true);
-            };
+            //barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
+            //{
+            //    function.fadeTime = e;
+            //    function.SaveFunctionData(true);
+            //};
         }
 
         /// <summary>
@@ -78,9 +84,29 @@
         {
             barColorTemplatrue.OnProgressChangedEvent += (sender, value) =>
             {
-                //璁剧疆鑷畾涔夌殑鏂囨湰
-                barColorTemplatrue.SetCustomText(value * 100 + "K");
+                new System.Threading.Thread(() =>
+                {
+                    Application.RunOnMainThread(() =>
+                    {
+                        //璁剧疆鑷畾涔夌殑鏂囨湰
+                        barColorTemplatrue.SetCustomText(value * 100 + "K");
+                        function.SetAttrState(FunctionAttributeKey.CCT, value * 100);
+                        //System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                        //d.Add(FunctionAttributeKey.CCT, function.Attr_CCT.curValue.ToString());
+                        //Control.Ins.SendWriteCommand(function, d);
+                    });
+                    //System.Threading.Thread.Sleep(200);
+                }).Start();
+            };
+
+            barColorTemplatrue.OnStopTrackingTouchEvent = (sender, value) =>
+            {
+                function.SetAttrState(FunctionAttributeKey.CCT, value * 100);
+                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.CCT, (value * 100 ).ToString());
+                Control.Ins.SendWriteCommand(function, d);
             };
+
         }
 
         /// <summary>
@@ -89,8 +115,8 @@
         void LoadCollectionEvent()
         {
             btnCollection.MouseUpEventHandler += (sender, e) => {
-                btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
-                light.SaveFunctionData(true);
+                btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
+                function.CollectFunction();
             };
         }
 
@@ -102,50 +128,59 @@
             dimmerBar.OnStartTrackingTouchEvent = (sender, e) => {
                 onDimmerBar = true;
             };
-            dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
+            dimmerBar.OnStopTrackingTouchEvent = (sender, e) =>
+            {
                 onDimmerBar = false;
-                light.brightness = dimmerBar.Progress;
-                //Control.Send(CommandType_A.write, light);
+                function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress);
                 System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
-                Control.Ins.SendWriteCommand(light, d);
-                light.fadeTime = barFadeTime.Progress;
+                d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString());
+                Control.Ins.SendWriteCommand(function, d);
+                //function.fadeTime = barFadeTime.Progress;
+                btnBrightnessText.Text = dimmerBar.Progress + "%";
+
+                dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
             };
-            dimmerBar.OnProgressChangedEvent = (sender, e) => {
-                light.fadeTime = 0;
-                if (!btnSwitch.IsSelected)
-                {
-                    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
-                }
-                btnSwitch.IsSelected = e > 0 ? true : false;
-                light.brightness = e;
-                light.trait_on_off.curValue = e > 0 ? "on" : "off";
+            dimmerBar.OnProgressChangedEvent = (sender, e) =>
+            {
+                dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                //function.fadeTime = 0;
+                //if (!btnSwitch.IsSelected)
+                //{
+                //    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                //}
+                //btnSwitch.IsSelected = e > 0 ? true : false;
+                //function.brightness = e;
+                //function.trait_on_off.curValue = e > 0 ? "on" : "off";
 
-                if (e == 0 || e == 100)
-                {
-                    //Control.Send(CommandType_A.write, this.light);
-                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                    d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
-                    Control.Ins.SendWriteCommand(light, d);
-                }
-                else
-                {
-                    if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
-                    {
-                        light.refreshTime = DateTime.Now;
-                        new System.Threading.Thread(() =>
-                        {
-                            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                            d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
-                            Control.Ins.SendWriteCommand(light, d);
-                        })
-                        { IsBackground = true }.Start();
-                    }
-                }
+                //if (e == 0 || e == 100)
+                //{
+                //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                //    d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
+                //    Control.Ins.SendWriteCommand(function, d);
+                //}
+                //else
+                //{
+                //    if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
+                //    {
+                //        function.refreshTime = DateTime.Now;
+                //        new System.Threading.Thread(() =>
+                //        {
+                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                //            d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
+                //            Control.Ins.SendWriteCommand(function, d);
+                //        })
+                //        { IsBackground = true }.Start();
+                //    }
+                //}
 
-                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16 - 16) / 100) + Application.GetRealWidth(40);
-                btnBrightnessText.Text = light.brightness + "%";
+                //btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16 - 16) / 100) + Application.GetRealWidth(40);
+                //btnBrightnessText.Text = function.brightness + "%";
+
+                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
+                btnBrightnessText.Text = dimmerBar.Progress + "%";
             };
+
+
         }
 
         /// <summary>
@@ -155,7 +190,7 @@
         {
             btnSwitch.MouseUpEventHandler += (sender, e) =>
             {
-                light.fadeTime = barFadeTime.Progress;
+                //function.fadeTime = barFadeTime.Progress;
                 btnSwitch.IsSelected = !btnSwitch.IsSelected;
                 if (btnSwitch.IsSelected)
                 {
@@ -167,18 +202,19 @@
                 }
                 new System.Threading.Thread(() =>
                 {
-                    light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
+                    function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                     System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                    d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString());
+                    d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
+                    d.Add(FunctionAttributeKey.FadeTime, function.GetAttrState(FunctionAttributeKey.FadeTime));
                     if (btnSwitch.IsSelected)
                     {
-                        d.Add(FunctionAttributeKey.Brightness, light.lastBrightness.ToString());
+                        d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString());
                     }
                     else
                     {
-                        light.lastBrightness = light.brightness;
+                        function.lastBrightness = Convert.ToInt32(function.GetAttrState(FunctionAttributeKey.Brightness));
                     }
-                    Control.Ins.SendWriteCommand(light, d);
+                    Control.Ins.SendWriteCommand(function, d);
                 })
                 { IsBackground = true }.Start();
             };

--
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