From 0ab9960587ececb5d3e13e7fb062e2f67308f9e7 Mon Sep 17 00:00:00 2001
From: JLChen <551775569@qq.com>
Date: 星期二, 30 十一月 2021 13:33:03 +0800
Subject: [PATCH] 2021-11-30 1.修复乐橙Android,没调用拒接接口问题。

---
 HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs |  143 +++++++++++++++++++++++++++++------------------
 1 files changed, 87 insertions(+), 56 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
index cdf98c0..a0daf23 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -1,4 +1,5 @@
 锘縰sing System;
+using HDL_ON.DriverLayer;
 using HDL_ON.Entity;
 using HDL_ON.UI.CSS;
 using Shared;
@@ -9,35 +10,38 @@
         /// <summary>
         /// 鏇存柊鍔熻兘鐘舵��
         /// </summary>
-        public static void UpdataStates(Light uFunction)
+        public static void UpdataStates(Function updataTemp)
         {
-            Application.RunOnMainThread(() =>
+            Application.RunOnMainThread((() =>
             {
                 try
                 {
                     if (bodyView == null)
                         return;
-                    if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
+                    if (updataTemp.spk == bodyView.function.spk && updataTemp.sid == bodyView.function.sid)
                     {
-                        bodyView.dimmerBar.Progress = uFunction.brightness;
-
-                        if (uFunction.on_off == "on")
+                        bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%";
+                        bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32( updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
+                        if (updataTemp.trait_on_off.curValue.ToString() == "on")
                         {
                             bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                            if (!bodyView.onDimmerBar)
+                            {
+                                bodyView.dimmerBar.Progress = Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness));
+                            }
                         }
                         else
                         {
                             bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                         }
-                        //bodyView.dimmerBar.WaveColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
-                        bodyView.btnSwitch.IsSelected = uFunction.on_off == "on";
+                        bodyView.btnSwitch.IsSelected = updataTemp.trait_on_off.curValue.ToString() == "on";
                     }
                 }
                 catch (Exception ex)
                 {
                     MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
                 }
-            });
+            }));
         }
 
         void LoadEventList()
@@ -45,10 +49,23 @@
             LoadSwitchEvent();
             LoadCollectionEvent();
             LoadEvent_DimmerBar();
+            LoadEvet_ChangeFadeTime();
             //鍥為��鍒锋柊淇℃伅浜嬩欢
             actionRefresh = () => {
-                btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
-                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
+                btnFunctionName.Text = btnFunctionName_Out.Text = function.name;
+                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName();
+                //function.SaveFunctionData(true);
+            };
+        }
+        /// <summary>
+        /// 淇敼鐏厜娓愬彉鏃堕棿
+        /// </summary>
+        void LoadEvet_ChangeFadeTime()
+        {
+            barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
+            {
+                function.SetAttrState(FunctionAttributeKey.FadeTime, e.ToString());
+                function.UpdataFuncitonInfo();
             };
         }
 
@@ -58,8 +75,8 @@
         void LoadCollectionEvent()
         {
             btnCollection.MouseUpEventHandler += (sender, e) => {
-                btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
-                DB_ResidenceData.residenceData.SaveResidenceData();
+                btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
+                function.CollectFunction();
             };
         }
 
@@ -73,47 +90,48 @@
             };
             dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
                 onDimmerBar = false;
-                light.brightness = dimmerBar.Progress;
-                //Control.Send(CommandType_A.write, light);
+                function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress);
+                function.SetAttrState(FunctionAttributeKey.FadeTime, barFadeTime.Progress);
                 System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("brightness", light.brightness.ToString());
-                Control.SendWriteCommand(light, d);
+                d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString());
+                Control.Ins.SendWriteCommand(function, d);
+                btnBrightnessText.Text = dimmerBar.Progress + "%";
             };
-            dimmerBar.OnProgressChangedEvent = (sender, e) => {
-                if (!btnSwitch.IsSelected)
-                {
-                    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
-                }   
-                btnSwitch.IsSelected = e > 0 ? true : false;
-                light.brightness = e;
-                light.on_off = e > 0 ? "on" : "off";
-
-                if (e == 0 || e == 100)
-                {
-                    //Control.Send(CommandType_A.write, this.light);
-                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                    d.Add("brightness", light.brightness.ToString());
-                    Control.SendWriteCommand(light, d);
-                }
-                else
-                {
-                    if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
-                    {
-                        light.refreshTime = DateTime.Now;
-                        new System.Threading.Thread(() =>
-                        {
-                            //Control.Send(CommandType_A.write, light);
-                            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                            d.Add("brightness", light.brightness.ToString());
-                            Control.SendWriteCommand(light, d);
-                        })
-                        { IsBackground = true }.Start();
-                    }
-                    else
-                    {
-                        MainPage.Log("skip control!!");
-                    }
-                }
+            //20201223 鍒犻櫎婊戝姩鍙戦�佸懡浠わ紝闃叉鎺т欢璺冲姩
+            dimmerBar.OnProgressChangedEvent = (sender, e) =>
+            {
+                dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                //function.fadeTime = 0;
+                //if (!btnSwitch.IsSelected)
+                //{
+                //    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                //}
+                //btnSwitch.IsSelected = e > 0 ? true : false;
+                //function.brightness = e;
+                //function.trait_on_off.curValue = e > 0 ? "on" : "off";
+                //if (e == 0 || e == 100)
+                //{
+                //    //Control.Send(CommandType_A.write, this.function);
+                //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                //    d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
+                //    Control.Ins.SendWriteCommand(function, d);
+                //}
+                //else
+                //{
+                //    if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
+                //    {
+                //        function.refreshTime = DateTime.Now;
+                //        new System.Threading.Thread(() =>
+                //        {
+                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                //            d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
+                //            Control.Ins.SendWriteCommand(function, d);
+                //        })
+                //        { IsBackground = true }.Start();
+                //    }
+                //}
+                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
+                btnBrightnessText.Text = dimmerBar.Progress + "%";
             };
         }
 
@@ -124,6 +142,7 @@
         {
             btnSwitch.MouseUpEventHandler += (sender, e) =>
             {
+                function.SetAttrState(FunctionAttributeKey.FadeTime, barFadeTime.Progress);
                 btnSwitch.IsSelected = !btnSwitch.IsSelected;
                 if (btnSwitch.IsSelected)
                 {
@@ -135,11 +154,23 @@
                 }
                 new System.Threading.Thread(() =>
                 {
-                    light.on_off = btnSwitch.IsSelected ? "on" : "off";
+                    function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                     System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                    d.Add("on_off", light.on_off.ToString());
-                    Control.SendWriteCommand(light, d);
-                    //Control.Send(CommandType_A.write, this.light);
+                    d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
+                    d.Add(FunctionAttributeKey.FadeTime, function.GetAttrState(FunctionAttributeKey.FadeTime));
+                    if (btnSwitch.IsSelected)
+                    {
+                        if(function.lastBrightness == 0)
+                        {
+                            function.lastBrightness = 100;
+                        }
+                        d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString());
+                    }
+                    else
+                    {
+                        function.lastBrightness = Convert.ToInt32( function.GetAttrState(FunctionAttributeKey.Brightness));
+                    }
+                    Control.Ins.SendWriteCommand(function, d);
                 })
                 { IsBackground = true }.Start();
             };

--
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