From 6d73bf6e816570291865674bef8bce8972e4de3f Mon Sep 17 00:00:00 2001
From: xm <1271024303@qq.com>
Date: 星期三, 01 十二月 2021 16:32:57 +0800
Subject: [PATCH] 2021-12-01-01

---
 HDL_ON/UI/UI1-Login/LoginPage.cs |  619 +++++++++++++++++++++++++++++++++++++++++++++++++++++++-
 1 files changed, 606 insertions(+), 13 deletions(-)

diff --git a/HDL_ON/UI/UI1-Login/LoginPage.cs b/HDL_ON/UI/UI1-Login/LoginPage.cs
index 4b59f5a..bdb35c9 100644
--- a/HDL_ON/UI/UI1-Login/LoginPage.cs
+++ b/HDL_ON/UI/UI1-Login/LoginPage.cs
@@ -1,7 +1,10 @@
 锘縰sing System;
+using System.Collections.Generic;
 using System.Text.RegularExpressions;
 using System.Threading;
+using HDL_ON.Common;
 using HDL_ON.DAL.Server;
+using HDL_ON.Entity;
 using HDL_ON.UI.CSS;
 using Shared;
 
@@ -188,7 +191,8 @@
 #if DEBUG
             btnIcon_bg.MouseUpEventHandler += (sender, e) =>
             {
-                //ESOnVideo.Current.Test();
+                return;
+                
             };
 
             bool b = false;
@@ -199,28 +203,50 @@
                 //return;
                 if (b)
                 {
-                    //etAccount.Text = "13375012446";
+                    //etAccount.Text = "tf@smarttech.com.ua";//鍥藉璐﹀彿锛屾湁浣忓畢锛岀櫥褰曟棤娉曟樉绀�
+                    //etAccount.Text = "13375012446";//娴嬭瘯鏈嶅姟鍣�
                     //etAccount.Text = "1033326940@qq.com";
                     //etAccount.Text = "18022428438";//wjc
                     //etAccount.Text = "13602944661";//kx
-                    //etAccount.Text = "13226233133";//璞嗚眴
-                    //etAccount.Text = "18316672920";//lcg "18316672920";//hzx;// "13415629083"//cf;;
-                    etAccount.Text = "18316120654";//tujie
-                    // "15622703419"lwn;// "18824864143";//"464027401@qq.com"; //"2791308028@qq.com";//13697499568 
+                    etAccount.Text = "13226233133";//璞嗚眴
+                    etAccount.Text = "18316672920";
+                    //etAccount.Text = "18316120654";//tujie
+                    //etAccount.Text = "15626203746";
+                    //etAccount.Text = "13450425807";//榛勭婧� knx椤圭洰
                 }
                 else
                 {
+                    //etAccount.Text = "15018447586";//闊充箰鏁伴噺鍒锋柊闂
+                    //etAccount.Text = "464027401@qq.com";//
                     //etAccount.Text = "15217626103";//
                     //etAccount.Text = "13682244600";//娉㈠摜
-                    //etAccount.Text = "BB01010101@evoyo.com";//鍙瀵硅
-                    //etAccount.Text = "13168123446";
+                    etAccount.Text = "13168123446";//鏄嗘槑閲戣寕椤圭洰锛屾柊椋庨棶棰�
+                    //etAccount.Text = "2949126848@qq.com";//闄堢惓
+                    //etAccount.Text = "13415629083";
                     //etAccount.Text = "13676202754";//宸存灄鏈嶅姟鍣�
-                    etAccount.Text = "13602944661";//kx
+                    //etAccount.Text = "13602944661";//kx
                     //etAccount.Text = "18666455392";//13375012446//13602944661//tzy 18778381374
-                    //etAccount.Text = "15971583093";// gs//tzy 274116637@qq.com//Sumant.Bhatia@havells.com 鍥藉鏈嶅姟鍣ㄦ祴璇�
+                    //etAccount.Text = "15971583093";//楂樿儨
+                    //etAccount.Text = "15217626103";//鏄嗘槑閲戣寕椤圭洰
+                    //etAccount.Text = "18598273624";
+                    //etAccount.Text = "tf@smarttech.com.ua";
+                    etAccount.Text = "18814122445";//钁f辰鏂� 澶╂渤鍔炲叕瀹�
+                    //etAccount.Text = "18824864143";//"464027401@qq.com"; //"2791308028@qq.com";//13697499568
+                    etAccount.Text = "18402017839";//wjc
+                    //etAccount.Text = "13430286286";//cwc
+                    //etAccount.Text = "13709260805";
+                    //etAccount.Text = "support5@hdlchina.com.cn";
+                    //etAccount.Text = "13375012441";
+                    etAccount.Text = "info@smartlife-ks.com";
+                    etAccount.Text = "551775569@qq.com";//wcf
                 }
                 b = !b;
                 etPassword.Text = "123456";
+                if(etAccount.Text == "fslcjm5@163.com")
+                {
+                    etPassword.Text = "a123456";
+                }
+                //etPassword.Text = "Hdl85521566";
                 btnLogin.IsSelected = true;
             };
 #endif
@@ -314,7 +340,7 @@
             };
             accountView.AddChidren(etAccount);
 
-            if (userInfo != null)
+            if (userInfo != null && userInfo.ID != "1234567890")
             {
                 registerEmail = userInfo.userEmailInfo;
                 etAccount.Text = registerPhone = userInfo.userMobileInfo;
@@ -493,7 +519,574 @@
             };
             bodyView.AddChidren(btnLogin);
 
-           LoadEventList();
+            Button btnDomeLogin = new Button()
+            {
+                Y = btnLogin.Bottom + Application.GetRealHeight(10),
+                Height = Application.GetRealWidth(44),
+                TextSize = CSS_FontSize.SubheadingFontSize,
+                IsBold = true,
+                TextColor = CSS_Color.MainColor,
+                TextAlignment = TextAlignment.Center,
+                Text = "娓稿浣撻獙"
+            };
+            bodyView.AddChidren(btnDomeLogin);
+
+            if(Language.CurrentLanguage!= "Chinese")
+            {
+                btnDomeLogin.Text = "Tourist experience";
+            }
+
+            btnDomeLogin.MouseUpEventHandler = (sender, e) => {
+
+                MainPage.NoLoginMode = true;
+#if DEBUG
+                FileUtlis.Files.DeleteAllFile();
+#endif
+                //DB_ResidenceData.Instance.HomeGateway.gatewayType = "AGATEWAY";
+                //妤煎眰鎴块棿鍒楄〃
+                var floor1 = new SpatialInfo("FLOOR") { roomName = "F1", parentId = DB_ResidenceData.Instance.CurrentRegion.id };
+                floor1.SaveRoomFile();
+                #region 鎴块棿涓� -- 瀹㈠巺
+                //澶勭悊鎴块棿鍒楄〃
+
+                var room1 = new Room()
+                {
+                    roomId = "1405771366041378818",
+                    roomName = Language.CurrentLanguage == "Chinese"? "娲楁墜闂�" : "Restroom",
+                    roomImage = "Classification/Room/Roombg.png",
+                    uid = "47c98953-6fd4-4379-88b9-4b748963504f",
+                    roomType = "ROOM",
+                    parentId = "2348be0f-eec2-43c4-b74d-9b6037a5ba55",
+                    homeId = "1396717478877241345",
+                    createTime = "1623996986290",
+                    modifyTime = "1623996986290",
+                    floorRoomName = "1F-Restroom"
+                };
+                room1.SaveRoomFile();
+                //var room2 = new Room()
+                //{
+                //    roomId = "1405771310345216001",
+                //    roomName = Language.CurrentLanguage == "Chinese"? "涓诲崸" : "Master bedroom",
+                //    roomImage = "Classification/Room/Roombg.png",
+                //    uid = "168d27a1-9e53-42c0-95c9-f5cbf41ea167",
+                //    roomType = "ROOM",
+                //    parentId = "2348be0f-eec2-43c4-b74d-9b6037a5ba55",
+                //    homeId = "1396717478877241345",
+                //    createTime = "1623996973011",
+                //    modifyTime = "1623996973011",
+                //    floorRoomName = "1F-Master bedroom"
+                //};
+                //room2.SaveRoomFile();
+                var room3 = new Room()
+                {
+                    roomId = "1405771193802285057",
+                    roomName = Language.CurrentLanguage == "Chinese"? "椁愬巺" : "Restaurant",
+                    roomImage = "Classification/Room/Roombg.png",
+                    uid = "ed7fc784-aace-44b8-97a3-bc3e727e598b",
+                    roomType = "ROOM",
+                    parentId = "2348be0f-eec2-43c4-b74d-9b6037a5ba55",
+                    homeId = "1396717478877241345",
+                    createTime = "1623996945225",
+                    modifyTime = "1623996945225",
+                    floorRoomName = "1F-Restaurant"
+                };
+                room3.SaveRoomFile();
+                var room4 = new Room()
+                {
+                    roomId = "1405771024583090178",
+                    roomName = Language.CurrentLanguage == "Chinese"? "瀹㈠巺" : "Drawing room",
+                    roomImage = "Classification/Room/Roombg.png",
+                    uid = "9191a3a2-026f-4667-a0b1-e3af699e7295",
+                    roomType = "ROOM",
+                    parentId = "2348be0f-eec2-43c4-b74d-9b6037a5ba55",
+                    homeId = "1396717478877241345",
+                    createTime = "1623996904880",
+                    modifyTime = "1623996904880",
+                    floorRoomName = "1F-Drawing room"
+                };
+                room4.SaveRoomFile();
+                var floor = new SpatialInfo()
+                {
+                    roomId = "1405770943695937537",
+                    roomName = "1F",
+                    roomImage = "Classification/Room/Roombg.png",
+                    uid = "2348be0f-eec2-43c4-b74d-9b6037a5ba55",
+                    roomType = "FLOOR",
+                    parentId = "1396717478877241345",
+                    homeId = "1396717478877241345",
+                    createTime = "1623996885595",
+                    modifyTime = "1623996885595"
+                };
+                floor.SaveRoomFile();
+
+                SpatialInfo.CurrentSpatial.FloorList.Add(floor);
+                SpatialInfo.CurrentSpatial.RoomList.Add(room1);
+                //SpatialInfo.CurrentSpatial.RoomList.Add(room2);
+                SpatialInfo.CurrentSpatial.RoomList.Add(room3);
+                SpatialInfo.CurrentSpatial.RoomList.Add(room4);
+
+
+                #region 瀹㈠巺
+                #region 鍔熻兘
+                var lightRgb1 = new Function()
+                {
+                    sid = "light1",
+                    deviceId = "light1",
+                    name = Language.CurrentLanguage == "Chinese"?  "瀹㈠巺姘涘洿鐏�1": "RGB light 1",
+                    spk = SPK.LightRGB,
+                    roomIds = new List<string>() { "1405771024583090178"},
+                    collect = true,
+                    attributes = new List<FunctionAttributes>()
+                    {
+                        new FunctionAttributes() { key = "on_off",value =new List<string>(){ "on","off" }, curValue="on",state = "on"   },
+                        new FunctionAttributes() { key = "brightness",value =new List<string>(){ "0","100" }, curValue="100",state = "100"   },
+                        new FunctionAttributes() { key = "rgb",value =new List<string>(){ "0","100" }, curValue="0,0,0",state = "0,0,0"   },
+                        //new FunctionAttributes() { key = "fade_time",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                        new FunctionAttributes() { key = "delay",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                    },
+                };
+                lightRgb1.SaveFunctionFile();
+                var lightRgb2 = new Function()
+                {
+                    sid = "light2",
+                    deviceId = "light2",
+                    name = Language.CurrentLanguage == "Chinese" ? "瀹㈠巺姘涘洿鐏�2" : "RGB light 2",
+                    spk = SPK.LightRGB,
+                    roomIds = new List<string>() { "1405771024583090178"},
+                    attributes = new List<FunctionAttributes>()
+                    {
+                        new FunctionAttributes() { key = "on_off",value =new List<string>(){ "on","off" }, curValue="on",state = "on"   },
+                        new FunctionAttributes() { key = "brightness",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                        new FunctionAttributes() { key = "rgb",value =new List<string>(){ "0","100" }, curValue="0,0,0",state = "0,0,0"   },
+                        new FunctionAttributes() { key = "fade_time",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                        new FunctionAttributes() { key = "delay",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                    },
+                };
+                lightRgb2.SaveFunctionFile();
+                var lightCct = new Function()
+                {
+                    sid = "light3",
+                    deviceId = "light3",
+                    name = Language.CurrentLanguage == "Chinese" ? "闃呰鐏�" : "CCT light",
+                    spk = SPK.LightCCT,
+                    roomIds = new List<string>() { "1405771024583090178"},
+                    attributes = new List<FunctionAttributes>()
+                    {
+                        new FunctionAttributes() { key = "on_off",value =new List<string>(){ "on","off" }, curValue="on",state = "on"   },
+                        new FunctionAttributes() { key = "brightness",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                        new FunctionAttributes() { key = "cct",value =new List<string>(){ "0","65535" }, curValue="0",state = "0" ,min = 2700,max = 6500 },
+                        new FunctionAttributes() { key = "fade_time",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                        new FunctionAttributes() { key = "delay",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                    },
+                };
+                lightCct.SaveFunctionFile();
+                var lightSwitch1 = new Function()
+                {
+                    sid = "light4",
+                    deviceId = "light4",
+                    name = Language.CurrentLanguage == "Chinese" ? "澶х伅" : "light 1",
+                    spk = SPK.LightDimming,
+                    roomIds = new List<string>() { "1405771024583090178" },
+                    attributes = new List<FunctionAttributes>()
+                    {
+                        new FunctionAttributes() { key = "on_off",value =new List<string>(){ "on","off" }, curValue="on",state = "on"   },
+                        new FunctionAttributes() { key = "brightness",value =new List<string>(){ "0","100" }, curValue="100",state = "100"   },
+                        new FunctionAttributes() { key = "fade_time",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                    },
+                };
+                lightSwitch1.SaveFunctionFile();
+                var lightSwitch2 = new Function()
+                {
+                    sid = "light5",
+                    deviceId = "light5",
+                    name = Language.CurrentLanguage == "Chinese" ? "寮�鍏崇伅" : "light 2",
+                    spk = SPK.LightSwitch,
+                    roomIds = new List<string>() { "1405771024583090178"},
+                    attributes = new List<FunctionAttributes>()
+                    {
+                        new FunctionAttributes() { key = "on_off",value =new List<string>(){ "on","off" }, curValue="on",state = "on"   },
+                        new FunctionAttributes() { key = "fade_time",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                    },
+                };
+                lightSwitch2.SaveFunctionFile();
+                var curtain1 = new Function()
+                {
+                    sid = "curtain1",
+                    deviceId = "curtain1",
+                    name = Language.CurrentLanguage == "Chinese" ? "寮�鍚堝笜" : "Curtain 1",
+                    spk = SPK.CurtainTrietex,
+                    roomIds = new List<string>() { "1405771024583090178"},
+                    attributes = new List<FunctionAttributes>()
+                    {
+                        new FunctionAttributes() { key = "on_off",value =new List<string>(){ "on","off" }, curValue="on",state = "on"   },
+                        new FunctionAttributes() { key = "percent",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                    },
+                };
+                curtain1.SaveFunctionFile();
+                var curtain2 = new Function()
+                {
+                    sid = "curtain2",
+                    deviceId = "curtain2",
+                    name = Language.CurrentLanguage == "Chinese" ? "鍗峰笜" : "Curtain 2",
+                    spk = SPK.CurtainRoller,
+                    roomIds = new List<string>() { "1405771024583090178"},
+                    attributes = new List<FunctionAttributes>()
+                    {
+                        new FunctionAttributes() { key = "on_off",value =new List<string>(){ "on","off" }, curValue="on",state = "on"   },
+                        new FunctionAttributes() { key = "percent",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                    },
+                };
+                curtain2.SaveFunctionFile();
+                var fh = new Function()
+                {
+                    sid = "floorheat1",
+                    deviceId = "floorheat1",
+                    name = Language.CurrentLanguage == "Chinese" ? "鍦版殩" : "Floorheat 1",
+                    spk = SPK.FloorHeatStandard,
+                    roomIds = new List<string>() { "1405771024583090178"},
+                    attributes = new List<FunctionAttributes>()
+                    {
+                        new FunctionAttributes() { key = "on_off",value =new List<string>(){ "on","off" }, curValue="on",state = "on"   },
+                        new FunctionAttributes() { key = "mode",value =new List<string>(){ "day", "night", "away", "normal", "timer" }, curValue="day",state = "day"   },
+                        new FunctionAttributes() { key = "set_temp",value =new List<string>(){ "" }, curValue="26",state = "26" ,max = 35,min = 5  },
+                        new FunctionAttributes() { key = "room_temp",value =new List<string>(){ "" }, curValue="26",state = "26"   },
+                    },
+                };
+                fh.SaveFunctionFile();
+                #endregion
+                #region 鍦烘櫙
+                var scene1 = new Scene()
+                {
+                    sid = "scene1",
+                    userSceneId = "scene1",
+                    name = Language.CurrentLanguage == "Chinese" ? "鏄庝寒妯″紡" : "Bright scene",
+                    roomIds = new List<string>() { "1405771024583090178" },
+                    gatewayId = "1234567890123456",
+                    collect = true,
+                    functions = new List<SceneFunction>()
+                    {
+                        new SceneFunction()
+                        {
+                            sid = lightRgb1.sid,
+                            status = new List<SceneFunctionStatus>()
+                            {
+                                new SceneFunctionStatus()
+                                {
+                                    key = "on_off",
+                                    value = "on",
+                                }
+                            }
+                        },
+                        new SceneFunction()
+                        {
+                            sid = lightRgb2.sid,
+                            status = new List<SceneFunctionStatus>()
+                            {
+                                new SceneFunctionStatus()
+                                {
+                                    key = "on_off",
+                                    value = "on",
+                                }
+                            }
+                        },
+                        new SceneFunction()
+                        {
+                            sid = lightCct.sid,
+                            status = new List<SceneFunctionStatus>()
+                            {
+                                new SceneFunctionStatus()
+                                {
+                                    key = "on_off",
+                                    value = "on",
+                                }
+                            }
+                        },
+                        new SceneFunction()
+                        {
+                            sid = lightSwitch1.sid,
+                            status = new List<SceneFunctionStatus>()
+                            {
+                                new SceneFunctionStatus()
+                                {
+                                    key = "on_off",
+                                    value = "on",
+                                }
+                            }
+                        },
+                        new SceneFunction()
+                        {
+                            sid = lightSwitch2.sid,
+                            status = new List<SceneFunctionStatus>()
+                            {
+                                new SceneFunctionStatus()
+                                {
+                                    key = "on_off",
+                                    value = "on",
+                                }
+                            }
+                        },
+
+
+                    },
+                };
+                scene1.SaveSceneFile();
+                var scene2 = new Scene()
+                {
+                    sid = "scene2",
+                    userSceneId = "scene2",
+                    name = Language.CurrentLanguage == "Chinese" ? "娴极妯″紡" : "Romantic scene",
+                    roomIds = new List<string>() { "1405771024583090178" },
+                    gatewayId = "1234567890123456",
+                    collect = false,
+                    functions = new List<SceneFunction>()
+                    {
+                        new SceneFunction()
+                        {
+                            sid = lightRgb1.sid,
+                            status = new List<SceneFunctionStatus>()
+                            {
+                                new SceneFunctionStatus()
+                                {
+                                    key = "on_off",
+                                    value = "on",
+                                }
+                            }
+                        },
+                        new SceneFunction()
+                        {
+                            sid = lightRgb2.sid,
+                            status = new List<SceneFunctionStatus>()
+                            {
+                                new SceneFunctionStatus()
+                                {
+                                    key = "on_off",
+                                    value = "on",
+                                }
+                            }
+                        },
+                        new SceneFunction()
+                        {
+                            sid = lightCct.sid,
+                            status = new List<SceneFunctionStatus>()
+                            {
+                                new SceneFunctionStatus()
+                                {
+                                    key = "on_off",
+                                    value = "on",
+                                }
+                            }
+                        },
+                        new SceneFunction()
+                        {
+                            sid = lightSwitch1.sid,
+                            status = new List<SceneFunctionStatus>()
+                            {
+                                new SceneFunctionStatus()
+                                {
+                                    key = "on_off",
+                                    value = "off",
+                                }
+                            }
+                        },
+                        new SceneFunction()
+                        {
+                            sid = lightSwitch2.sid,
+                            status = new List<SceneFunctionStatus>()
+                            {
+                                new SceneFunctionStatus()
+                                {
+                                    key = "on_off",
+                                    value = "off",
+                                }
+                            }
+                        },
+
+
+                    },
+
+                };
+                scene2.SaveSceneFile();
+                #endregion
+                #endregion
+                #region 椁愬巺
+                var lightSwitch3 = new Function()
+                {
+                    sid = "light6",
+                    deviceId = "light6",
+                    name = Language.CurrentLanguage == "Chinese" ? "椁愬巺鐏�1" : "Dining room light 1",
+                    spk = SPK.LightDimming,
+                    roomIds = new List<string>() { room3.roomId },
+                    attributes = new List<FunctionAttributes>()
+                    {
+                        new FunctionAttributes() { key = "on_off",value =new List<string>(){ "on","off" }, curValue="on",state = "on"   },
+                        new FunctionAttributes() { key = "brightness",value =new List<string>(){ "0","100" }, curValue="100",state = "100"   },
+                        new FunctionAttributes() { key = "fade_time",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                    },
+                };
+                lightSwitch3.SaveFunctionFile();
+                var lightSwitch4 = new Function()
+                {
+                    sid = "light7",
+                    deviceId = "light7",
+                    name = Language.CurrentLanguage == "Chinese" ? "椁愬巺鐏�2" : "Dining room light 2",
+                    spk = SPK.LightSwitch,
+                    roomIds = new List<string>() { room3.roomId },
+                    attributes = new List<FunctionAttributes>()
+                    {
+                        new FunctionAttributes() { key = "on_off",value =new List<string>(){ "on","off" }, curValue="on",state = "on"   },
+                        new FunctionAttributes() { key = "fade_time",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                    },
+                };
+                lightSwitch4.SaveFunctionFile();
+                var scene3 = new Scene()
+                {
+                    sid = "scene3",
+                    userSceneId = "scene3",
+                    name = Language.CurrentLanguage == "Chinese" ? "娓╅Θ妯″紡" : "Warm scene",
+                    roomIds = new List<string>() { room3.roomId },
+                    gatewayId = "1234567890123456",
+                    collect = true,
+                    functions = new List<SceneFunction>()
+                    {
+                        new SceneFunction()
+                        {
+                            sid = lightSwitch4.sid,
+                            status = new List<SceneFunctionStatus>()
+                            {
+                                new SceneFunctionStatus()
+                                {
+                                    key = "on_off",
+                                    value = "off",
+                                }
+                            }
+                        },
+                        new SceneFunction()
+                        {
+                            sid = lightSwitch4.sid,
+                            status = new List<SceneFunctionStatus>()
+                            {
+                                new SceneFunctionStatus()
+                                {
+                                    key = "on_off",
+                                    value = "off",
+                                }
+                            }
+                        },
+                    }
+                };
+                scene3.SaveSceneFile();
+                var scene4 = new Scene()
+                {
+                    sid = "scene4",
+                    userSceneId = "scene4",
+                    name = Language.CurrentLanguage == "Chinese" ? "瑗块妯″紡" : "Western food mode",
+                    roomIds = new List<string>() { room3.roomId },
+                    gatewayId = "1234567890123456",
+                    collect = false,
+                    functions = new List<SceneFunction>()
+                    {
+                        new SceneFunction()
+                        {
+                            sid = lightSwitch4.sid,
+                            status = new List<SceneFunctionStatus>()
+                            {
+                                new SceneFunctionStatus()
+                                {
+                                    key = "on_off",
+                                    value = "on",
+                                }
+                            }
+                        },
+                        new SceneFunction()
+                        {
+                            sid = lightSwitch4.sid,
+                            status = new List<SceneFunctionStatus>()
+                            {
+                                new SceneFunctionStatus()
+                                {
+                                    key = "on_off",
+                                    value = "on",
+                                }
+                            }
+                        },
+                    }
+                };
+                scene4.SaveSceneFile();
+                #endregion
+                #region 鍗у
+                var ac = new Function()
+                {
+                    sid = "ac1",
+                    deviceId = "ac1",
+                    name = Language.CurrentLanguage == "Chinese" ? "鍗у绌鸿皟" : "Bedroom air conditioning",
+                    spk = SPK.AcStandard,
+                    roomIds = new List<string>() { room3.roomId },
+                    attributes = new List<FunctionAttributes>()
+                    {
+                        new FunctionAttributes() { key = "on_off", value = new List<string>() { "on", "off" }, curValue = "on", state = "on" },
+                        new FunctionAttributes() { key = "mode", value = new List<string>() { "cool", "heat", "fan", "auto", "dry" }, curValue = "cool", state = "cool" },
+                        new FunctionAttributes() { key = "fan", value = new List<string>() { "high", "medium", "low", "auto" }, curValue = "auto", state = "auto" },
+                        new FunctionAttributes() { key = "set_temp", value = new List<string>() { "16", "30"}, curValue = "16", state = "16",max = 30,min = 16 },
+                        new FunctionAttributes() { key = "room_temp", value = new List<string>() { }, curValue = "20", state = "20" },
+                        new FunctionAttributes() { key = "swing", value = new List<string>() {"up_down", "left_right", "stop" }, curValue = "20", state = "20" },
+                    }
+                };
+                ac.SaveFunctionFile();
+                //var scene5 = new Scene()
+                //{
+                //    sid = "scene5",
+                //    userSceneId = "scene5",
+                //    name = Language.CurrentLanguage == "Chinese" ? "闃呰" : "Reading mode",
+                //    roomIds = new List<string>() { room2.roomId },
+                //    gatewayId = "1234567890123456",
+                //    collect = true,
+                //};
+                //scene5.SaveSceneFile();
+                //var scene6 = new Scene()
+                //{
+                //    sid = "scene6",
+                //    userSceneId = "scene6",
+                //    name = Language.CurrentLanguage == "Chinese" ? "璧峰簥" : "Wake up scene",
+                //    roomIds = new List<string>() { room2.roomId },
+                //    gatewayId = "1234567890123456",
+                //    collect = false,
+                //};
+                //scene6.SaveSceneFile();
+                #endregion
+
+
+                var lightSwitch6 = new Function()
+                {
+                    sid = "lightSwitch6",
+                    deviceId = "lightSwitch6",
+                    name = Language.CurrentLanguage == "Chinese" ? "娲楁墜闂寸伅" : "Toilet light",
+                    spk = SPK.LightSwitch,
+                    roomIds = new List<string>() { room1.roomId },
+                    attributes = new List<FunctionAttributes>()
+                    {
+                        new FunctionAttributes() { key = "on_off",value =new List<string>(){ "on","off" }, curValue="on",state = "on"   },
+                        new FunctionAttributes() { key = "fade_time",value =new List<string>(){ "0","100" }, curValue="0",state = "0"   },
+                    },
+                };
+                lightSwitch6.SaveFunctionFile();
+
+                #endregion
+
+                var fileList = Common.FileUtlis.Files.ReadFiles();
+                foreach(var file in fileList)
+                {
+                    FunctionList.List.IniFunctionList(file,true);
+                }
+                Room.CurrentSpatial.InitRoomListFunctions();
+
+
+
+                MainPage.GoUserPage(false);
+            };
+
+
+
+            LoadEventList();
             account = etAccount.Text.Trim();
 
             #if DEBUG1211
@@ -552,7 +1145,7 @@
             frameRow.AddChidren(agreeView);
             if(Language.CurrentLanguage == "Chinese")
             {
-                agreeView.X = Application.GetRealWidth(82);
+                agreeView.X = Application.GetRealWidth(52);
             }
             //鍚屾剰鍥炬爣鎸夐挳
             var agreeBtn = new Button()

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