From 6d73bf6e816570291865674bef8bce8972e4de3f Mon Sep 17 00:00:00 2001
From: xm <1271024303@qq.com>
Date: 星期三, 01 十二月 2021 16:32:57 +0800
Subject: [PATCH] 2021-12-01-01

---
 HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs |  177 +++++++++++++++++++++++++++++++++++++++-------------------
 1 files changed, 119 insertions(+), 58 deletions(-)

diff --git a/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs b/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs
old mode 100755
new mode 100644
index 4fed9cb..cdaef53
--- a/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs
+++ b/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs
@@ -1,4 +1,5 @@
 锘縰sing System;
+using System.Collections.Generic;
 using HDL_ON.DriverLayer;
 using HDL_ON.Entity;
 using HDL_ON.UI.Music;
@@ -39,7 +40,7 @@
                                 {
                                     if (btn.Tag.ToString() == upfunc.sid + "_DimmerBar")
                                     {
-                                        //btn.Progress = (upfunc as Light).trait_brightness.value.value.ToString() == "on";
+                                        btn.Progress = Convert.ToInt32(upfunc.GetAttrState(FunctionAttributeKey.Brightness));
                                     }
                                 }
                             }
@@ -66,24 +67,41 @@
             btnCollectionIcon.MouseUpEventHandler += (sender, e) =>
             {
                 btnCollectionIcon.IsSelected = function.collect = !btnCollectionIcon.IsSelected;
-                function.SaveFunctionData(true);
+                function.CollectFunction();
             };
         }
 
         /// <summary>
         /// 寮�鍏充簨浠�
         /// </summary>
-        void LoadEvent_SwitchFunction(Button btnSwitch)
+        void LoadEvent_SwitchFunction(Button btnSwitch,FunctionAttributes fadeTime = null)
         {
+
             btnSwitch.MouseUpEventHandler = (sender, e) =>
             {
                 btnSwitch.IsSelected = !btnSwitch.IsSelected;
+
+                if(SPK.NotStatusSpkList.Contains( function.spk ))
+                {
+                    new System.Threading.Thread(() => {
+                        System.Threading.Thread.Sleep(2000);
+                        Application.RunOnMainThread(() => {
+                            btnSwitch.IsSelected = !btnSwitch.IsSelected;
+                        });
+                    }) { IsBackground = true }.Start();
+                }
+
                 new System.Threading.Thread(() =>
                 {
                     function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
-                    //Control.Send(CommandType_A.write, function);
-                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                    d.Add("on_off", function.trait_on_off.curValue.ToString());
+                    Dictionary<string, string> d = new Dictionary<string, string>();
+                    d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
+                    if(fadeTime!= null)
+                    {
+                        int result = 0;
+                        int.TryParse(fadeTime.curValue.ToString(), out result);
+                        d.Add(FunctionAttributeKey.FadeTime, result.ToString());
+                    }
                     Control.Ins.SendWriteCommand(function, d);
                 })
                 { IsBackground = true }.Start();
@@ -101,12 +119,10 @@
                 btnSwitch.IsSelected = !btnSwitch.IsSelected;
                 new System.Threading.Thread(() =>
                 {
-                    if (function.functionCategory == FunctionCategory.Light)
+                    if (SPK.LightSpkList().Contains( function.spk))
                     {
-                        var light = function as Light;
-                        light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
-                        //Control.Send(CommandType_A.write, function);
-                        System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                        function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
+                        Dictionary<string, string> d = new Dictionary<string, string>();
                         d.Add("on_off", function.trait_on_off.curValue.ToString());
                         Control.Ins.SendWriteCommand(function, d);
                     }
@@ -120,9 +136,8 @@
         /// </summary>
         void LoadEvent_LightDimming(DiyImageSeekBar dimmerControlBar)
         {
-            if(function.functionType == FunctionType.Dimmer || function.functionType == FunctionType.RGB)
+            if(function.spk == SPK.LightDimming || function.spk == SPK.LightRGB)
             {
-                var light = function as Light;
                 dimmerControlBar.OnStartTrackingTouchEvent = (sender, e) => {
                     onDimmerBar = true;
                     (bodyDiv.Parent as VerticalScrolViewLayout).ScrollEnabled = false;
@@ -130,38 +145,39 @@
                 dimmerControlBar.OnStopTrackingTouchEvent = (sender, e) => {
                     onDimmerBar = false;
                     (bodyDiv.Parent as VerticalScrolViewLayout).ScrollEnabled = true;
-                    light.brightness = dimmerControlBar.Progress;
-                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                    d.Add("brightness", light.brightness.ToString());
-                    Control.Ins.SendWriteCommand(light, d);
+                    function.SetAttrState(FunctionAttributeKey.Brightness, dimmerControlBar.Progress.ToString());
+                    Dictionary<string, string> d = new Dictionary<string, string>();
+                    d.Add(FunctionAttributeKey.Brightness, dimmerControlBar.Progress.ToString());
+                    Control.Ins.SendWriteCommand(function, d);
                 };
                 dimmerControlBar.OnProgressChangedEvent = (sender, e) => {
-                    light.brightness = e;
-                    light.trait_on_off.curValue = e > 0 ? "on" : "off";
+                    dimmerControlBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
+                    //light.brightness = e;
+                    //light.trait_on_off.curValue = e > 0 ? "on" : "off";
 
-                    if (e == 0 || e == 100)
-                    {
-                        //Control.Send(CommandType_A.write, light);
-                        System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                        d.Add("brightness", light.brightness.ToString());
-                        Control.Ins.SendWriteCommand(light, d);
-                    }
-                    else
-                    {
-                        var tm = (DateTime.Now - light.refreshTime).TotalMilliseconds;
-                        Console.WriteLine("skip time "+tm);
-                        if (300 < tm)
-                        {
-                            light.refreshTime = DateTime.Now;
-                            new System.Threading.Thread(() =>
-                            {
-                                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                                d.Add("brightness", light.brightness.ToString());
-                                Control.Ins.SendWriteCommand(light, d);
-                            })
-                            { IsBackground = true }.Start();
-                        }
-                    }
+                    //if (e == 0 || e == 100)
+                    //{
+                    //    //Control.Send(CommandType_A.write, light);
+                    //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                    //    d.Add("brightness", light.brightness.ToString());
+                    //    Control.Ins.SendWriteCommand(light, d);
+                    //}
+                    //else
+                    //{
+                    //    var tm = (DateTime.Now - light.refreshTime).TotalMilliseconds;
+                    //    Console.WriteLine("skip time "+tm);
+                    //    if (300 < tm)
+                    //    {
+                    //        light.refreshTime = DateTime.Now;
+                    //        new System.Threading.Thread(() =>
+                    //        {
+                    //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                    //            d.Add("brightness", light.brightness.ToString());
+                    //            Control.Ins.SendWriteCommand(light, d);
+                    //        })
+                    //        { IsBackground = true }.Start();
+                    //    }
+                    //}
                 };
             }
 
@@ -176,7 +192,7 @@
         /// <param name="btnStop"></param>
         /// <param name="btnOpen"></param>
         /// <param name="btnClose"></param>
-        void LoadEvent_ControlCurtain(Button btnStop, Button btnOpen, Button btnClose, Curtain curtain)
+        void LoadEvent_ControlCurtain(Button btnStop, Button btnOpen, Button btnClose, Function curtain)
         {
             btnClose.MouseUpEventHandler = (sender, e) =>
             {
@@ -184,27 +200,20 @@
                 btnStop.IsSelected = false;
                 btnOpen.IsSelected = false;
                 curtain.trait_on_off.curValue = "off";
-                curtain.percent = 0;
-                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("on_off", curtain.trait_on_off.curValue.ToString());
+                curtain.SetAttrState(FunctionAttributeKey.Percent, 0);
+                Dictionary<string, string> d = new Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString());
                 Control.Ins.SendWriteCommand(curtain, d);
             };
 
-            //btnStop.MouseDownEventHandler = (sender, e) =>
-            //{
-            //    btnStop.IsSelected = true;
-            //    btnClose.IsSelected = false;
-            //    btnOpen.IsSelected = false;
-            //};
             btnStop.MouseUpEventHandler = (sender, e) =>
             {
                 btnStop.IsSelected = true;
                 btnClose.IsSelected = false;
                 btnOpen.IsSelected = false;
                 curtain.trait_on_off.curValue = "stop";
-                //curtain.percent = 0;
-                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("on_off", curtain.trait_on_off.curValue.ToString());
+                Dictionary<string, string> d = new Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString());
                 Control.Ins.SendWriteCommand(curtain, d);
             };
 
@@ -214,13 +223,63 @@
                 btnClose.IsSelected = false;
                 btnStop.IsSelected = false;
                 curtain.trait_on_off.curValue = "on";
-                curtain.percent = 100;
-                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("on_off", curtain.trait_on_off.curValue.ToString());
+                curtain.SetAttrState(FunctionAttributeKey.Percent, 100);
+                Dictionary<string, string> d = new Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString());
                 Control.Ins.SendWriteCommand(curtain, d);
             };
         }
         #endregion
+
+
+        /// <summary>
+        /// 鍔犺浇鏅捐。鏋舵帶鍒朵簨浠�
+        /// </summary>
+        void LoadEvent_ControlClothesHanger(Function function, Button btnUp, Button btnDown)
+        {
+            btnUp.MouseDownEventHandler = (sender, e) =>
+            {
+                btnUp.IsSelected = true;
+            };
+            btnUp.MouseUpEventHandler = (sender, e) =>
+            {
+                new System.Threading.Thread(() =>
+                {
+                    System.Threading.Thread.Sleep(2000);
+                    Application.RunOnMainThread(() =>
+                    {
+                        btnUp.IsSelected = false;
+                    });
+                })
+                { IsBackground = true }.Start();
+                function.SetAttrState(FunctionAttributeKey.Position, "up");
+                Dictionary<string, string> d = new Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.Position, "up");
+                Control.Ins.SendWriteCommand(function, d);
+            };
+
+            btnDown.MouseDownEventHandler = (sender, e) =>
+            {
+                btnDown.IsSelected = true;
+            };
+            btnDown.MouseUpEventHandler = (sender, e) =>
+            {
+                new System.Threading.Thread(() =>
+                {
+                    System.Threading.Thread.Sleep(2000);
+                    Application.RunOnMainThread(() =>
+                    {
+                        btnDown.IsSelected = false;
+                    });
+                })
+                { IsBackground = true }.Start();
+                function.SetAttrState(FunctionAttributeKey.Position, "down");
+                Dictionary<string, string> d = new Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.Position, "down");
+                Control.Ins.SendWriteCommand(function, d);
+            };
+        }
+
 
         #region 绌鸿皟浜嬩欢
         #endregion
@@ -234,6 +293,8 @@
         /// <param name="curtain"></param>
         void LoadEvent_ControlMusic(Button btnPlay,Button btnNext,Button btnPrev, A31MusicModel a31player) 
         {
+            if (a31player == null)
+                return;
             ///涓婁竴鏇茬偣鍑讳簨浠�
             btnPrev.MouseDownEventHandler = (sender, e) =>
             {

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