From 6d73bf6e816570291865674bef8bce8972e4de3f Mon Sep 17 00:00:00 2001
From: xm <1271024303@qq.com>
Date: 星期三, 01 十二月 2021 16:32:57 +0800
Subject: [PATCH] 2021-12-01-01

---
 HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs |  270 ++++++++++++++++++++++++++++++++++++++++++++++++++---
 1 files changed, 253 insertions(+), 17 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs
index c8f1c0f..775b792 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs
@@ -1,10 +1,108 @@
 锘縰sing System;
 using HDL_ON.Entity;
+using Shared;
 
 namespace HDL_ON.UI
 {
     public partial class RollingShutterPage
     {
+        /// <summary>
+        /// 鏇存柊绐楀笜
+        /// </summary>
+        /// <param name="updateTemp"></param>
+        public static void UpdataState(Function updateTemp)
+        {
+            Application.RunOnMainThread(() => {
+                if (bodyView == null)
+                    return;
+                if (bodyView.onControl)
+                    return;
+                if (updateTemp.spk == bodyView.function.spk && updateTemp.sid == bodyView.function.sid)
+                {
+                    //var percentString = updateTemp.GetAttrState(FunctionAttributeKey.Percent);
+                    //int percent = 0;
+                    //int.TryParse(percentString, out percent);
+                    //bodyView.btnCurtainOpen.IsSelected = percent > 0;
+                    //bodyView.btnCurtainClose.IsSelected = percent == 0;
+                    try
+                    {
+                        var progress = Convert.ToInt32(updateTemp.GetAttrState(FunctionAttributeKey.Percent));
+                        bodyView.curtainSeekBar.Progress = progress;
+                        bodyView.btnProgress.Text =  progress + "%";
+
+                        //if (!bodyView.onCurtainAnimation)
+                        //{
+                        //    bodyView.CurtainAnimation(Convert.ToInt32(updateTemp.GetAttrState(FunctionAttributeKey.Percent)));
+                        //}
+                    }
+                    catch { }
+                }
+            });
+        }
+
+        /// <summary>
+        /// 姝e湪鎵ц绐楀笜鍔ㄧ敾
+        /// </summary>
+        bool onCurtainAnimation = false;
+        /// <summary>
+        /// 绐楀笜鍔ㄧ敾
+        /// </summary>
+        /// <param name="progress"></param>
+        void CurtainAnimation(int progress)
+        {
+            onCurtainAnimation = true;
+            //杩愯鏂瑰悜 鎵撳紑锛堝姞杩涘害锛夛細鍏抽棴锛堝噺杩涘害锛�
+            bool runningDirection = progress > curtainSeekBar.Progress;
+            int curBarProgress = curtainSeekBar.Progress;
+            btnProgress.Text = progress + "%";
+            new System.Threading.Thread(() =>
+            {
+                try
+                {
+                    while (progress != curBarProgress && onCurtainAnimation)
+                    {
+                        Application.RunOnMainThread(() =>
+                        {
+                            if (runningDirection)
+                            {
+                                if (curtainSeekBar.Progress + 5 > progress)
+                                {
+                                    curtainSeekBar.Progress = progress;
+                                }
+                                else
+                                {
+                                    curtainSeekBar.Progress = curtainSeekBar.Progress + 5;
+                                }
+                            }
+                            else
+                            {
+                                if (curtainSeekBar.Progress - 5 < progress)
+                                {
+                                    curtainSeekBar.Progress = progress;
+                                }
+                                else
+                                {
+                                    curtainSeekBar.Progress = curtainSeekBar.Progress - 5;
+                                }
+                            }
+                            curBarProgress = curtainSeekBar.Progress;
+                        });
+                        System.Threading.Thread.Sleep(100);
+                    }
+                }
+                catch { }
+                finally
+                {
+                    new System.Threading.Thread(() => {
+                        System.Threading.Thread.Sleep(3000);
+                        onCurtainAnimation = false;
+                    })
+                    { IsBackground = true, Priority = System.Threading.ThreadPriority.Lowest }.Start();
+                }
+            }).Start();
+        }
+
+
         /// <summary>
         /// 鍔犺浇浜嬩欢鍒楄〃
         /// </summary>
@@ -14,9 +112,11 @@
             LoadCollectionEvent();
 
             //鍥為��鍒锋柊淇℃伅浜嬩欢
-            actionRefresh = () => {
+            actionRefresh = () =>
+            {
                 btnFunctionName.Text = btnFunctionName_Out.Text = function.name;
                 btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName();
+                //function.SaveFunctionData(true);
             };
         }
         /// <summary>
@@ -24,38 +124,174 @@
         /// </summary>
         void LoadCollectionEvent()
         {
-            btnCollection.MouseUpEventHandler += (sender, e) => {
-                btnCollection.IsSelected = function.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
-                DB_ResidenceData.residenceData.SaveResidenceData();
+            btnCollection.MouseUpEventHandler += (sender, e) =>
+            {
+                btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
+                function.CollectFunction();
             };
         }
 
         /// <summary>
-        /// 鍔犺浇绐楀笜寮�鍏冲仠鎸夐挳鎺у埗浜嬩欢
+        /// 鍔犺浇绐楀笜鎺у埗浜嬩欢
         /// </summary>
         void LoadEvent_ControlEvent()
         {
-            btnCurtainClose.MouseDownEventHandler += (sender, e) => {
-                btnCurtainClose.IsSelected = true;
-            };
-            btnCurtainClose.MouseUpEventHandler += (sender, e) => {
-                btnCurtainClose.IsSelected = false;
+            btnCurtainClose.MouseUpEventHandler = (sender, e) =>
+            {
+                new System.Threading.Thread(() =>
+                {
+                    System.Threading.Thread.Sleep(2000);
+                    Application.RunOnMainThread(() =>
+                    {
+                        btnCurtainClose.IsSelected = false;
+                    });
+                })
+                { IsBackground = true }.Start();
+                function.trait_on_off.curValue = "off";
+                function.SetAttrState(FunctionAttributeKey.Percent, 0);
+                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
+                DriverLayer.Control.Ins.SendWriteCommand(function, d);
+                //CurtainAnimation(100);
             };
 
-            btnCurtainStop.MouseDownEventHandler += (sender, e) => {
-                btnCurtainStop.IsSelected = true;
+            btnCurtainStop.MouseUpEventHandler = (sender, e) =>
+            {
+                new System.Threading.Thread(() => {
+                    System.Threading.Thread.Sleep(2000);
+                    Application.RunOnMainThread(() => {
+                        btnCurtainStop.IsSelected = false;
+                    });
+                })
+                { IsBackground = true }.Start();
+                function.trait_on_off.curValue = "stop";
+                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
+                DriverLayer.Control.Ins.SendWriteCommand(function, d);
+                onCurtainAnimation = false;
             };
-            btnCurtainStop.MouseUpEventHandler += (sender, e) => {
+
+            btnCurtainOpen.MouseUpEventHandler = (sender, e) =>
+            {
+                new System.Threading.Thread(() =>
+                {
+                    System.Threading.Thread.Sleep(2000);
+                    Application.RunOnMainThread(() =>
+                    {
+                        btnCurtainOpen.IsSelected = false;
+                    });
+                })
+                { IsBackground = true }.Start();
+                function.trait_on_off.curValue = "on";
+                function.SetAttrState(FunctionAttributeKey.Percent, 100);
+                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
+                DriverLayer.Control.Ins.SendWriteCommand(function, d);
+                //CurtainAnimation(0);
+            };
+
+            //btnMinusSignIcon.MouseUpEventHandler = (sender, e) =>
+            //{
+            //    controlBar.Progress -= 1;
+            //    function.SetAttrState(FunctionAttributeKey.Percent, controlBar.Progress);
+            //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+            //    d.Add(FunctionAttributeKey.Percent, controlBar.Progress.ToString());
+            //    DriverLayer.Control.Ins.SendWriteCommand(function, d);
+            //};
+
+            //btnPlusSgnIcon.MouseUpEventHandler = (sender, e) =>
+            //{
+            //    controlBar.Progress += 1;
+            //    function.SetAttrState(FunctionAttributeKey.Percent, controlBar.Progress);
+            //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+            //    d.Add(FunctionAttributeKey.Percent, controlBar.Progress.ToString());
+            //    DriverLayer.Control.Ins.SendWriteCommand(function, d);
+            //};
+
+
+            btnCurtainStop.MouseDownEventHandler = (sender, e) =>
+            {
+                btnCurtainStop.IsSelected = true;
+                btnCurtainClose.IsSelected = false;
+                btnCurtainOpen.IsSelected = false;
+            };
+            btnCurtainOpen.MouseDownEventHandler = (sender, e) =>
+            {
+                btnCurtainOpen.IsSelected = true;
+                btnCurtainClose.IsSelected = false;
+                btnCurtainStop.IsSelected = false;
+            };
+            btnCurtainClose.MouseDownEventHandler = (sender, e) =>
+            {
+                btnCurtainClose.IsSelected = true;
+                btnCurtainOpen.IsSelected = false;
                 btnCurtainStop.IsSelected = false;
             };
 
-            btnCurtainOpen.MouseDownEventHandler += (sender, e) => {
-                btnCurtainOpen.IsSelected = true;
+
+            //curtainSeekBar.OnProgressChangedEvent = (sender, e) =>
+            //{
+            //    controlBar.Progress = curtainSeekBar.Progress;
+            //    new System.Threading.Thread(() =>
+            //    {
+            //        if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - function.refreshTime).TotalMilliseconds > 300)
+            //        {
+            //            function.percent = e;
+            //            function.refreshTime = DateTime.Now;
+            //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+            //            d.Add("percent", function.percent.ToString());
+            //            Control.SendWriteCommand(function, d);
+            //        }
+            //    })
+            //    { IsBackground = true }.Start();
+            //};
+            curtainSeekBar.OnStopTrackingTouchEvent = (sender, e) =>
+            {
+                //controlBar.Progress = curtainSeekBar.Progress;
+                btnProgress.Text = curtainSeekBar.Progress + "%";
+                new System.Threading.Thread(() =>
+                {
+                    function.SetAttrState(FunctionAttributeKey.Percent, e);
+                    function.refreshTime = DateTime.Now;
+                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                    d.Add(FunctionAttributeKey.Percent, e.ToString());
+                    DriverLayer.Control.Ins.SendWriteCommand(function, d);
+                })
+                { IsBackground = true }.Start();
             };
-            btnCurtainOpen.MouseUpEventHandler += (sender, e) => {
-                btnCurtainOpen.IsSelected = false;
+
+            curtainSeekBar.OnProgressChangedEvent = (sender, e) =>
+            {
+                btnProgress.Text = curtainSeekBar.Progress + "%";
+                //    new System.Threading.Thread(() =>
+                //    {
+                //        if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - function.refreshTime).TotalMilliseconds > 300)
+                //        {
+                //            function.percent = e;
+                //            function.refreshTime = DateTime.Now;
+                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                //            d.Add("percent", function.percent.ToString());
+                //            Control.SendWriteCommand(function, d);
+                //        }
+                //    })
+                //    { IsBackground = true }.Start();
             };
 
+            //controlBar.OnStopTrackingTouchEvent = (sender, e) =>
+            //{
+            //    curtainSeekBar.Progress = controlBar.Progress;
+            //    btnProgress.Text = curtainSeekBar.Progress + "%";
+            //    new System.Threading.Thread(() =>
+            //    {
+            //        function.SetAttrState(FunctionAttributeKey.Percent, e);
+            //        function.refreshTime = DateTime.Now;
+            //        System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+            //        d.Add("percent", e.ToString());
+            //        DriverLayer.Control.Ins.SendWriteCommand(function, d);
+            //    })
+            //    { IsBackground = true }.Start();
+            //};
+
         }
     }
 }

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