From 6d73bf6e816570291865674bef8bce8972e4de3f Mon Sep 17 00:00:00 2001
From: xm <1271024303@qq.com>
Date: 星期三, 01 十二月 2021 16:32:57 +0800
Subject: [PATCH] 2021-12-01-01

---
 HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs |  386 ++++++++++++++++++++++++++++++++----------------------
 1 files changed, 226 insertions(+), 160 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs
index 70ba7eb..775b792 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs
@@ -9,41 +9,99 @@
         /// <summary>
         /// 鏇存柊绐楀笜
         /// </summary>
-        /// <param name="uCurtain"></param>
-        public static void UpdataState(Curtain uCurtain)
+        /// <param name="updateTemp"></param>
+        public static void UpdataState(Function updateTemp)
         {
             Application.RunOnMainThread(() => {
                 if (bodyView == null)
                     return;
-                if (uCurtain.functionType == bodyView.curtain.functionType && uCurtain.sid == bodyView.curtain.sid)
+                if (bodyView.onControl)
+                    return;
+                if (updateTemp.spk == bodyView.function.spk && updateTemp.sid == bodyView.function.sid)
                 {
-                    if (uCurtain.on_off == "stop")
+                    //var percentString = updateTemp.GetAttrState(FunctionAttributeKey.Percent);
+                    //int percent = 0;
+                    //int.TryParse(percentString, out percent);
+                    //bodyView.btnCurtainOpen.IsSelected = percent > 0;
+                    //bodyView.btnCurtainClose.IsSelected = percent == 0;
+                    try
                     {
-                        bodyView.btnCurtainOpen.IsSelected = true;
-                        bodyView.btnCurtainClose.IsSelected = false;
-                        bodyView.btnCurtainStop.IsSelected = false;
-                    }
-                    else if (uCurtain.on_off == "on")
-                    {
-                        bodyView.btnCurtainOpen.IsSelected = true;
-                        bodyView.btnCurtainClose.IsSelected = false;
-                        bodyView.btnCurtainStop.IsSelected = false;
-                    }
-                    else if (uCurtain.on_off == "off")
-                    {
-                        bodyView.btnCurtainOpen.IsSelected = false;
-                        bodyView.btnCurtainClose.IsSelected = true;
-                        bodyView.btnCurtainStop.IsSelected = false;
-                    }
-                    if ((DateTime.Now - uCurtain.refreshTime).TotalMilliseconds > 300)
-                    {
-                        bodyView.controlBar.Progress = bodyView.curtainSeekBar.Progress = Convert.ToInt32(uCurtain.openLevel);
-                    }
-                        
+                        var progress = Convert.ToInt32(updateTemp.GetAttrState(FunctionAttributeKey.Percent));
+                        bodyView.curtainSeekBar.Progress = progress;
+                        bodyView.btnProgress.Text =  progress + "%";
 
+                        //if (!bodyView.onCurtainAnimation)
+                        //{
+                        //    bodyView.CurtainAnimation(Convert.ToInt32(updateTemp.GetAttrState(FunctionAttributeKey.Percent)));
+                        //}
+                    }
+                    catch { }
                 }
             });
         }
+
+        /// <summary>
+        /// 姝e湪鎵ц绐楀笜鍔ㄧ敾
+        /// </summary>
+        bool onCurtainAnimation = false;
+        /// <summary>
+        /// 绐楀笜鍔ㄧ敾
+        /// </summary>
+        /// <param name="progress"></param>
+        void CurtainAnimation(int progress)
+        {
+            onCurtainAnimation = true;
+            //杩愯鏂瑰悜 鎵撳紑锛堝姞杩涘害锛夛細鍏抽棴锛堝噺杩涘害锛�
+            bool runningDirection = progress > curtainSeekBar.Progress;
+            int curBarProgress = curtainSeekBar.Progress;
+            btnProgress.Text = progress + "%";
+            new System.Threading.Thread(() =>
+            {
+                try
+                {
+                    while (progress != curBarProgress && onCurtainAnimation)
+                    {
+                        Application.RunOnMainThread(() =>
+                        {
+                            if (runningDirection)
+                            {
+                                if (curtainSeekBar.Progress + 5 > progress)
+                                {
+                                    curtainSeekBar.Progress = progress;
+                                }
+                                else
+                                {
+                                    curtainSeekBar.Progress = curtainSeekBar.Progress + 5;
+                                }
+                            }
+                            else
+                            {
+                                if (curtainSeekBar.Progress - 5 < progress)
+                                {
+                                    curtainSeekBar.Progress = progress;
+                                }
+                                else
+                                {
+                                    curtainSeekBar.Progress = curtainSeekBar.Progress - 5;
+                                }
+                            }
+                            curBarProgress = curtainSeekBar.Progress;
+                        });
+                        System.Threading.Thread.Sleep(100);
+                    }
+                }
+                catch { }
+                finally
+                {
+                    new System.Threading.Thread(() => {
+                        System.Threading.Thread.Sleep(3000);
+                        onCurtainAnimation = false;
+                    })
+                    { IsBackground = true, Priority = System.Threading.ThreadPriority.Lowest }.Start();
+                }
+            }).Start();
+        }
+
 
         /// <summary>
         /// 鍔犺浇浜嬩欢鍒楄〃
@@ -54,9 +112,11 @@
             LoadCollectionEvent();
 
             //鍥為��鍒锋柊淇℃伅浜嬩欢
-            actionRefresh = () => {
-                btnFunctionName.Text = btnFunctionName_Out.Text = curtain.name;
-                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = curtain.GetRoomListName();
+            actionRefresh = () =>
+            {
+                btnFunctionName.Text = btnFunctionName_Out.Text = function.name;
+                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName();
+                //function.SaveFunctionData(true);
             };
         }
         /// <summary>
@@ -64,9 +124,10 @@
         /// </summary>
         void LoadCollectionEvent()
         {
-            btnCollection.MouseUpEventHandler += (sender, e) => {
-                btnCollection.IsSelected = curtain.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
-                DB_ResidenceData.residenceData.SaveResidenceData();
+            btnCollection.MouseUpEventHandler += (sender, e) =>
+            {
+                btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
+                function.CollectFunction();
             };
         }
 
@@ -75,156 +136,161 @@
         /// </summary>
         void LoadEvent_ControlEvent()
         {
-            btnCurtainClose.MouseUpEventHandler = (sender, e) => {
-                btnCurtainClose.IsSelected = true;
-                btnCurtainStop.IsSelected = false;
-                btnCurtainOpen.IsSelected = false;
-                curtain.on_off = "off";
-                curtain.openLevel = 0;
-                //Control.Send(CommandType_A.write, curtain);
+            btnCurtainClose.MouseUpEventHandler = (sender, e) =>
+            {
+                new System.Threading.Thread(() =>
+                {
+                    System.Threading.Thread.Sleep(2000);
+                    Application.RunOnMainThread(() =>
+                    {
+                        btnCurtainClose.IsSelected = false;
+                    });
+                })
+                { IsBackground = true }.Start();
+                function.trait_on_off.curValue = "off";
+                function.SetAttrState(FunctionAttributeKey.Percent, 0);
                 System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("on_off", curtain.on_off.ToString());
-                Control.SendWriteCommand(curtain, d);
+                d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
+                DriverLayer.Control.Ins.SendWriteCommand(function, d);
+                //CurtainAnimation(100);
             };
 
-            btnCurtainStop.MouseDownEventHandler = (sender, e) => {
+            btnCurtainStop.MouseUpEventHandler = (sender, e) =>
+            {
+                new System.Threading.Thread(() => {
+                    System.Threading.Thread.Sleep(2000);
+                    Application.RunOnMainThread(() => {
+                        btnCurtainStop.IsSelected = false;
+                    });
+                })
+                { IsBackground = true }.Start();
+                function.trait_on_off.curValue = "stop";
+                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
+                DriverLayer.Control.Ins.SendWriteCommand(function, d);
+                onCurtainAnimation = false;
+            };
+
+            btnCurtainOpen.MouseUpEventHandler = (sender, e) =>
+            {
+                new System.Threading.Thread(() =>
+                {
+                    System.Threading.Thread.Sleep(2000);
+                    Application.RunOnMainThread(() =>
+                    {
+                        btnCurtainOpen.IsSelected = false;
+                    });
+                })
+                { IsBackground = true }.Start();
+                function.trait_on_off.curValue = "on";
+                function.SetAttrState(FunctionAttributeKey.Percent, 100);
+                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
+                DriverLayer.Control.Ins.SendWriteCommand(function, d);
+                //CurtainAnimation(0);
+            };
+
+            //btnMinusSignIcon.MouseUpEventHandler = (sender, e) =>
+            //{
+            //    controlBar.Progress -= 1;
+            //    function.SetAttrState(FunctionAttributeKey.Percent, controlBar.Progress);
+            //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+            //    d.Add(FunctionAttributeKey.Percent, controlBar.Progress.ToString());
+            //    DriverLayer.Control.Ins.SendWriteCommand(function, d);
+            //};
+
+            //btnPlusSgnIcon.MouseUpEventHandler = (sender, e) =>
+            //{
+            //    controlBar.Progress += 1;
+            //    function.SetAttrState(FunctionAttributeKey.Percent, controlBar.Progress);
+            //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+            //    d.Add(FunctionAttributeKey.Percent, controlBar.Progress.ToString());
+            //    DriverLayer.Control.Ins.SendWriteCommand(function, d);
+            //};
+
+
+            btnCurtainStop.MouseDownEventHandler = (sender, e) =>
+            {
                 btnCurtainStop.IsSelected = true;
                 btnCurtainClose.IsSelected = false;
                 btnCurtainOpen.IsSelected = false;
             };
-            btnCurtainStop.MouseUpEventHandler = (sender, e) => {
+            btnCurtainOpen.MouseDownEventHandler = (sender, e) =>
+            {
                 btnCurtainOpen.IsSelected = true;
                 btnCurtainClose.IsSelected = false;
                 btnCurtainStop.IsSelected = false;
-                curtain.on_off = "stop";
-                //Control.Send(CommandType_A.write, curtain);
-                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("on_off", curtain.on_off.ToString());
-                Control.SendWriteCommand(curtain, d);
             };
-
-            btnCurtainOpen.MouseUpEventHandler = (sender, e) => {
-                btnCurtainOpen.IsSelected = true;
-                btnCurtainClose.IsSelected = false;
+            btnCurtainClose.MouseDownEventHandler = (sender, e) =>
+            {
+                btnCurtainClose.IsSelected = true;
+                btnCurtainOpen.IsSelected = false;
                 btnCurtainStop.IsSelected = false;
-                curtain.on_off = "on";
-                curtain.openLevel = 100;
-                //Control.Send(CommandType_A.write, curtain);
-                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("on_off", curtain.on_off.ToString());
-                Control.SendWriteCommand(curtain, d);
             };
 
-            DateTime delayTime = DateTime.MinValue;
 
-            btnMinusSignIcon.MouseLongEventHandler = (sender, e) => {
-                //if (curtain.openLevel > 1)
-                //{
-                //    curtain.openLevel--;
-                //    controlBar.Progress = curtainSeekBar.Progress = curtain.openLevel;
-                //    delayTime = DateTime.Now;
-                //    new System.Threading.Thread(() => {
-                //        while (delayTime != DateTime.MaxValue)
-                //        {
-                //            System.Threading.Thread.Sleep(100);
-                //            if ((DateTime.Now - delayTime).TotalSeconds > 1)
-                //            {
-                //                if (curtain.openLevel < 1)
-                //                {
-                //                    break;
-                //                }
-                //                curtain.openLevel--;
-                //                Application.RunOnMainThread(() => {
-                //                    controlBar.Progress = curtain.openLevel;
-                //                });
-                //            }
-                //        }
-                //    })
-                //    { IsBackground = true }.Start();
-                //}
-            };
-            btnMinusSignIcon.MouseUpEventHandler = (sender, e) => {
-                delayTime = DateTime.MinValue;
-                //Control.Send(CommandType_A.write, curtain);
-                curtain.openLevel--;
-                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("openLevel", curtain.openLevel.ToString());
-                Control.SendWriteCommand(curtain, d);
-            };
-
-            btnPlusSgnIcon.MouseLongEventHandler = (sender, e) => {
-                //if (curtain.openLevel > 1)
-                //{
-                //    curtain.openLevel++;
-                //    controlBar.Progress = curtainSeekBar.Progress = curtain.openLevel;
-                //    delayTime = DateTime.Now;
-                //    new System.Threading.Thread(() => {
-                //        while (delayTime != DateTime.MaxValue)
-                //        {
-                //            System.Threading.Thread.Sleep(100);
-                //            if ((DateTime.Now - delayTime).TotalSeconds > 1)
-                //            {
-                //                if (curtain.openLevel > 99)
-                //                {
-                //                    break;
-                //                }
-                //                curtain.openLevel++;
-                //                Application.RunOnMainThread(() => {
-                //                    controlBar.Progress = curtain.openLevel;
-                //                });
-                //            }
-                //        }
-                //    })
-                //    { IsBackground = true }.Start();
-                //}
-            };
-            btnPlusSgnIcon.MouseUpEventHandler = (sender, e) => {
-                delayTime = DateTime.MinValue;
-                //Control.Send(CommandType_A.write, curtain);
-                curtain.openLevel++;
-                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("openLevel", curtain.openLevel.ToString());
-                Control.SendWriteCommand(curtain, d);
+            //curtainSeekBar.OnProgressChangedEvent = (sender, e) =>
+            //{
+            //    controlBar.Progress = curtainSeekBar.Progress;
+            //    new System.Threading.Thread(() =>
+            //    {
+            //        if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - function.refreshTime).TotalMilliseconds > 300)
+            //        {
+            //            function.percent = e;
+            //            function.refreshTime = DateTime.Now;
+            //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+            //            d.Add("percent", function.percent.ToString());
+            //            Control.SendWriteCommand(function, d);
+            //        }
+            //    })
+            //    { IsBackground = true }.Start();
+            //};
+            curtainSeekBar.OnStopTrackingTouchEvent = (sender, e) =>
+            {
+                //controlBar.Progress = curtainSeekBar.Progress;
+                btnProgress.Text = curtainSeekBar.Progress + "%";
+                new System.Threading.Thread(() =>
+                {
+                    function.SetAttrState(FunctionAttributeKey.Percent, e);
+                    function.refreshTime = DateTime.Now;
+                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                    d.Add(FunctionAttributeKey.Percent, e.ToString());
+                    DriverLayer.Control.Ins.SendWriteCommand(function, d);
+                })
+                { IsBackground = true }.Start();
             };
 
             curtainSeekBar.OnProgressChangedEvent = (sender, e) =>
             {
-                controlBar.Progress = curtainSeekBar.Progress;
-                new System.Threading.Thread(() =>
-                {
-                    if ((DateTime.Now - delayTime).TotalMilliseconds > 300)
-                    {
-                        delayTime = DateTime.Now;
-                        curtain.openLevel = e;
-                        //Control.Send(CommandType_A.write, curtain);
-                        System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                        d.Add("openLevel", curtain.openLevel.ToString());
-                        Control.SendWriteCommand(curtain, d);
-                        curtain.refreshTime = DateTime.Now;
-                    }
-                })
-                { IsBackground = true }.Start();
+                btnProgress.Text = curtainSeekBar.Progress + "%";
+                //    new System.Threading.Thread(() =>
+                //    {
+                //        if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - function.refreshTime).TotalMilliseconds > 300)
+                //        {
+                //            function.percent = e;
+                //            function.refreshTime = DateTime.Now;
+                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                //            d.Add("percent", function.percent.ToString());
+                //            Control.SendWriteCommand(function, d);
+                //        }
+                //    })
+                //    { IsBackground = true }.Start();
             };
 
-            controlBar.OnProgressChangedEvent = (sender, e) =>
-            {
-                curtainSeekBar.Progress = controlBar.Progress;
-                new System.Threading.Thread(() =>
-                {
-                    MainPage.Log(delayTime.ToLongTimeString());
-                    if ((DateTime.Now - delayTime).TotalMilliseconds > 300)
-                    {
-                        delayTime = DateTime.Now;
-                        curtain.openLevel = e;
-                        //Control.Send(CommandType_A.write, curtain);
-                        System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                        d.Add("openLevel", curtain.openLevel.ToString());
-                        Control.SendWriteCommand(curtain, d);
-                        curtain.refreshTime = DateTime.Now;
-                    }
-                })
-                { IsBackground = true }.Start();
-            };
+            //controlBar.OnStopTrackingTouchEvent = (sender, e) =>
+            //{
+            //    curtainSeekBar.Progress = controlBar.Progress;
+            //    btnProgress.Text = curtainSeekBar.Progress + "%";
+            //    new System.Threading.Thread(() =>
+            //    {
+            //        function.SetAttrState(FunctionAttributeKey.Percent, e);
+            //        function.refreshTime = DateTime.Now;
+            //        System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+            //        d.Add("percent", e.ToString());
+            //        DriverLayer.Control.Ins.SendWriteCommand(function, d);
+            //    })
+            //    { IsBackground = true }.Start();
+            //};
 
         }
     }

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