From a4f57bf9dda3d52e04f537a2ca24db95761eb888 Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期五, 11 十二月 2020 11:34:14 +0800
Subject: [PATCH] Revert "Merge branch 'CJL-NEW' into NewFilePath"

---
 HDL_ON/Entity/FunctionList.cs |   35 +++++++++++++++++++++++++++++++----
 1 files changed, 31 insertions(+), 4 deletions(-)

diff --git a/HDL_ON/Entity/FunctionList.cs b/HDL_ON/Entity/FunctionList.cs
index 22da38f..06fcf7a 100644
--- a/HDL_ON/Entity/FunctionList.cs
+++ b/HDL_ON/Entity/FunctionList.cs
@@ -112,6 +112,11 @@
                 var functionDataBytes = FileUtils.ReadFile(filePath);
                 var functionDataString = System.Text.Encoding.UTF8.GetString(functionDataBytes);
                 var tempFunction = Newtonsoft.Json.JsonConvert.DeserializeObject<Function>(functionDataString);
+                if (tempFunction == null)
+                {
+                    FileUtils.DeleteFile(filePath);
+                    return;
+                }
                 if (tempFunction.DeleteSign)
                 {
                     //todo 鍒犻櫎浜戠鏁版嵁 20201203--App涓嶈兘鍒犻櫎鍔熻兘鏁版嵁
@@ -344,6 +349,24 @@
         }
 
         /// <summary>
+        /// 鍔熻兘缁戝畾鎴块棿
+        /// </summary>
+        public string FunctionsBindRooms(List<string> roomIds,List<string> deviceIds)
+        {
+            var pm = new HttpServerRequest();
+            var pack = pm.BindDeviceToRoom(deviceIds, roomIds);
+            if(pack.Code == StateCode.SUCCESS)
+            {
+
+            }
+            else
+            {
+                Utlis.ShowTip(Shared.Language.StringByID(StringId.EditFunctionInfoFail) + "\r\nCode:" + pack.Code);
+            }
+            return pack.Code;
+        }
+
+        /// <summary>
         /// 涓嬫潵浜戠璁惧鏁版嵁
         /// </summary>
         public void DownloadFunctionList()
@@ -365,8 +388,9 @@
                         //    }
                         //})
                         //{ IsBackground = true }.Start();
-                        foreach (var localFunction in List.GetAllDeviceFunctionList())
+                        for (int i =0;i < List.GetAllDeviceFunctionList().Count;)
                         {
+                            var localFunction = List.GetAllDeviceFunctionList()[i];
                             var newFunction = deviceList.list.Find((obj) => obj.deviceId == localFunction.deviceId);
                             if (newFunction == null)//濡傛灉浜戠鏈�鏂版暟鎹病鏈夎鏉℃暟鎹紝鍒欐湰鍦伴渶瑕佸垹鎺夎鏁版嵁璁板綍
                             {
@@ -374,6 +398,7 @@
                             }
                             else
                             {
+                                i++;
                                 if (localFunction.modifyTime != newFunction.modifyTime)
                                 {
                                     localFunction.name = newFunction.name;
@@ -393,7 +418,7 @@
                             List.IniFunctionList(newFunction.savePath);
                         }
                     }
-                    MainPage.Log($"璇诲彇浜戠璁惧鏁版嵁:\r\n{ pack.Data.ToString()}");
+                    //MainPage.Log($"璇诲彇浜戠璁惧鏁版嵁:\r\n{ pack.Data.ToString()}");
                 }
                 else
                 {
@@ -414,7 +439,7 @@
                 var pack = pm.GetSceneList();
                 if(pack.Code == StateCode.SUCCESS)
                 {
-                    MainPage.Log($"璇诲彇浜戠鍦烘櫙鏁版嵁:\r\n{pack.Data.ToString()}");
+                    //MainPage.Log($"璇诲彇浜戠鍦烘櫙鏁版嵁:\r\n{pack.Data.ToString()}");
                     var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(pack.Data.ToString());
                     if (sceneList != null)
                     {
@@ -426,8 +451,9 @@
                         //    }
                         //})
                         //{ IsBackground = true }.Start();
-                        foreach (var localScene in List.scenes)
+                        for(int i=0;i<List.scenes.Count;)
                         {
+                            var localScene = List.scenes[i];
                             var newScene = sceneList.Find((obj) => obj.userSceneId == localScene.userSceneId);
                             if (newScene == null)//濡傛灉浜戠鏈�鏂版暟鎹病鏈夎鏉℃暟鎹紝鍒欐湰鍦伴渶瑕佸垹鎺夎鏁版嵁璁板綍
                             {
@@ -435,6 +461,7 @@
                             }
                             else
                             {
+                                i++;
                                 if (localScene.modifyTime != newScene.modifyTime)
                                 {
                                     localScene.name = newScene.name;

--
Gitblit v1.8.0