From a5ba89efa83d0a4afd0d25dbeba5989e4944b5b8 Mon Sep 17 00:00:00 2001 From: wxr <464027401@qq.com> Date: 星期二, 24 十一月 2020 18:57:56 +0800 Subject: [PATCH] 20201124;mqtt代码整理备份 --- HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs | 12 +++++++----- 1 files changed, 7 insertions(+), 5 deletions(-) diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs index 5ba2ea3..9362a11 100644 --- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs +++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs @@ -1,4 +1,5 @@ 锘縰sing System; +using HDL_ON.DriverLayer; using HDL_ON.Entity; using HDL_ON.UI.CSS; using Shared; @@ -55,6 +56,7 @@ actionRefresh = () => { btnFunctionName.Text = btnFunctionName_Out.Text = light.name; btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName(); + light.SaveFunctionData(); }; } /// <summary> @@ -94,7 +96,8 @@ //Control.Send(CommandType_A.write, light); System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); d.Add("brightness", light.brightness.ToString()); - Control.SendWriteCommand(light, d); + Control.Ins.SendWriteCommand(light, d); + light.fadeTime = barFadeTime.Progress; }; dimmerBar.OnProgressChangedEvent = (sender, e) => { light.fadeTime = 0; @@ -111,7 +114,7 @@ //Control.Send(CommandType_A.write, this.light); System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); d.Add("brightness", light.brightness.ToString()); - Control.SendWriteCommand(light, d); + Control.Ins.SendWriteCommand(light, d); } else { @@ -122,7 +125,7 @@ { System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); d.Add("brightness", light.brightness.ToString()); - Control.SendWriteCommand(light, d); + Control.Ins.SendWriteCommand(light, d); }) { IsBackground = true }.Start(); } @@ -155,8 +158,7 @@ light.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off"; System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); d.Add("on_off", light.trait_on_off.value.ToString()); - Control.SendWriteCommand(light, d); - //Control.Send(CommandType_A.write, this.light); + Control.Ins.SendWriteCommand(light, d); }) { IsBackground = true }.Start(); }; -- Gitblit v1.8.0