From ad91afe61a93cdb962fc583a5b869efce090b092 Mon Sep 17 00:00:00 2001 From: wei <kaede@kaededeMacBook-Air.local> Date: 星期三, 12 五月 2021 14:29:03 +0800 Subject: [PATCH] 1.成员场景功能 --- HDL_ON/Common/ApiUtlis.cs | 59 +++++++++++++++++++++++++++++++---------------------------- 1 files changed, 31 insertions(+), 28 deletions(-) diff --git a/HDL_ON/Common/ApiUtlis.cs b/HDL_ON/Common/ApiUtlis.cs index bfe0f9e..f01a100 100644 --- a/HDL_ON/Common/ApiUtlis.cs +++ b/HDL_ON/Common/ApiUtlis.cs @@ -187,34 +187,37 @@ { sceneList = new List<Scene>(); } - for (int i = 0; i < FunctionList.List.scenes.Count;) - { - var localScene = FunctionList.List.scenes[i]; - if (localScene == null) - { - FunctionList.List.scenes.Remove(localScene); - continue; - } - var newScene = sceneList.Find((obj) => obj.userSceneId == localScene.userSceneId); - if (newScene == null)//濡傛灉浜戠鏈�鏂版暟鎹病鏈夎鏉℃暟鎹紝鍒欐湰鍦伴渶瑕佸垹鎺夎鏁版嵁璁板綍 - { - FunctionList.List.DeleteScene(localScene, false); - } - else - { - i++; - if (localScene.modifyTime != newScene.modifyTime) - { - localScene.name = newScene.name; - localScene.collect = newScene.collect; - localScene.modifyTime = newScene.modifyTime; - localScene.roomIds = newScene.roomIds; - localScene.image = newScene.image; - localScene.SaveSceneFile(); - } - sceneList.Remove(newScene);//鎿嶄綔瀹岀殑鏁版嵁娓呯悊鎺夛紝鍓╀笅鐨勫氨鏄柊澧炵殑鍔熻兘 - } - } + //for (int i = 0; i < FunctionList.List.scenes.Count;) + //{ + // var localScene = FunctionList.List.scenes[i]; + // if (localScene == null) + // { + // FunctionList.List.scenes.Remove(localScene); + // continue; + // } + // var newScene = sceneList.Find((obj) => obj.userSceneId == localScene.userSceneId); + // if (newScene == null)//濡傛灉浜戠鏈�鏂版暟鎹病鏈夎鏉℃暟鎹紝鍒欐湰鍦伴渶瑕佸垹鎺夎鏁版嵁璁板綍 + // { + // FunctionList.List.DeleteScene(localScene, false); + // } + // else + // { + // i++; + // if (localScene.modifyTime != newScene.modifyTime) + // { + // localScene.name = newScene.name; + // localScene.collect = newScene.collect; + // localScene.modifyTime = newScene.modifyTime; + // localScene.roomIds = newScene.roomIds; + // localScene.image = newScene.image; + // localScene.SaveSceneFile(); + // } + // sceneList.Remove(newScene);//鎿嶄綔瀹岀殑鏁版嵁娓呯悊鎺夛紝鍓╀笅鐨勫氨鏄柊澧炵殑鍔熻兘 + // } + //} + + FunctionList.List.scenes.Clear(); + //澶勭悊鍓╀笅鐨勬柊澧炲姛鑳� foreach (var tempScene in sceneList) { -- Gitblit v1.8.0