From b271bcceb1c4e718377ca86b6213816abcf7482a Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期一, 11 一月 2021 13:57:18 +0800
Subject: [PATCH] 20210111-删除功能类别,统一使用spk去设备功能

---
 HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs |  131 ++++++++++++++++++++-----------------------
 1 files changed, 62 insertions(+), 69 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs
index ce1e8f8..4339acb 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs
@@ -1,6 +1,8 @@
 锘縰sing System;
 using Shared;
 using System.Collections.Generic;
+using HDL_ON.Entity;
+
 namespace HDL_ON.UI.UI2.Intelligence.Automation
 {
     public class ConditionDeviceFunList : FrameLayout
@@ -40,22 +42,22 @@
             };
             this.AddChidren(fLayout);
             #endregion
-            switch (device.functionType)
+            switch (device.spk)
             {
                 //寮�鍏崇伅鍏� light.Switch
-                case FunctionType.Dimmer:
-                case FunctionType.RGB:
-                case FunctionType.RGBW:
-                case FunctionType.ColorTemperature:
-                case FunctionType.Relay:
+                case SPK.LightDimming:
+                case SPK.LightRGB:
+                case SPK.LightRGBW:
+                case SPK.LightCCT:
+                case SPK.LightSwitch:
                 //绐楀笜
-                case FunctionType.Curtain:
-                case FunctionType.RollingShutter:
-                case FunctionType.MotorCurtain:
+                case SPK.CurtainSwitch:
+                case SPK.CurtainRoller:
+                case SPK.CurtainTrietex:
                 //绌鸿皟
-                case FunctionType.AC:
+                case SPK.AcStandard:
                 //鍦扮儹
-                case FunctionType.FloorHeating:
+                case SPK.FloorHeatStandard:
                     {
                         LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView();
                         lightSwitchView.btnText.TextID = StringId.switchLogic;
@@ -77,10 +79,6 @@
 
                     }
                     break;
-
-
-
-
 
             }
             #region  淇濆瓨
@@ -133,12 +131,44 @@
 
         }
         /// <summary>
-        /// 绉婚櫎鎺т欢
+        /// 寮�鍏冲姛鑳藉睍寮�鐣岄潰
         /// </summary>
         /// <param name="frame"></param>
-        private void RemView(FrameLayout frame)
+        /// <param name="device"></param>
+        /// <param name="button"></param>
+        /// <param name="len"></param>
+        public void SwitchViewMethod(FrameLayout frame, Entity.Function device, Button button, int len)
         {
-            frame.RemoveFromParent();
+
+            LogicView.SwitchView switchView = new LogicView.SwitchView();
+            switchView.FLayoutView(frame, len, button.Text, (Action<string>)((strValue) =>
+            {
+                int id = 0;
+                switch (strValue)
+                {
+                    case "on":
+                        {
+                            id = StringId.onLogic;
+                        }
+                        break;
+                    case "off":
+                        {
+                            id = StringId.offLogic;
+                        }
+                        break;
+                }
+                button.TextID = id;
+                keyVlaue = "on_off";
+                Dictionary<string, string> dic = new Dictionary<string, string>();
+                LogicMethod.dictionary(dic, "key", "on_off");
+                LogicMethod.dictionary(dic, "comparator", "=");
+                LogicMethod.dictionary(dic, "data_type", "string");
+                LogicMethod.dictionary(dic, "value", strValue);
+                AddDictionaryData(dicSateteList, keyVlaue, dic);
+                selectedState = device.spk + "_" + strValue;
+
+            }));
+
         }
         /// <summary>
         /// 鏄剧ず缂栬緫涔嬪墠鐨勮澶囩姸鎬�
@@ -160,22 +190,22 @@
                 //鏈夋暟鎹噸鏂拌祴鍊�
                 dicSateteList = dicList;
             }
-            switch (device.functionType)
+            switch (device.spk)
             {
                 //寮�鍏崇伅鍏� light.Switch
-                case FunctionType.Dimmer:
-                case FunctionType.RGB:
-                case FunctionType.RGBW:
-                case FunctionType.ColorTemperature:
-                case FunctionType.Relay:
+                case SPK.LightDimming:
+                case SPK.LightRGB:
+                case SPK.LightRGBW:
+                case SPK.LightCCT:
+                case SPK.LightSwitch:
                 //绐楀笜
-                case FunctionType.Curtain:
-                case FunctionType.RollingShutter:
-                case FunctionType.MotorCurtain:
+                case SPK.CurtainSwitch:
+                case SPK.CurtainRoller:
+                case SPK.CurtainTrietex:
                 //绌鸿皟
-                case FunctionType.AC:
+                case SPK.AcStandard:
                 //鍦扮儹
-                case FunctionType.FloorHeating:
+                case SPK.FloorHeatStandard:
                     {
                         foreach (var dic in dicList)
                         {
@@ -257,49 +287,12 @@
 
         }
         /// <summary>
-        /// 寮�鍏冲姛鑳藉睍寮�鐣岄潰
+        /// 绉婚櫎鎺т欢
         /// </summary>
         /// <param name="frame"></param>
-        /// <param name="device"></param>
-        /// <param name="button"></param>
-        /// <param name="len"></param>
-        public void SwitchViewMethod(FrameLayout frame, Entity.Function device, Button button, int len)
+        private void RemView(FrameLayout frame)
         {
-
-            LogicView.SwitchView switchView = new LogicView.SwitchView();
-            switchView.FLayoutView(frame, len);
-            Dictionary<string, string> dic = new Dictionary<string, string>();
-            LogicMethod.dictionary(dic, "key", "on_off");
-            LogicMethod.dictionary(dic, "comparator", "=");
-            LogicMethod.dictionary(dic, "data_type", "string");
-            keyVlaue = "on_off";
-            switchView.btnOn.MouseUpEventHandler += (sender2, e2) =>
-            {
-                LogicMethod.dictionary(dic, "value", "on");
-                button.TextID = StringId.onLogic;
-                selectedState = device.functionType + "_on";
-                AddDictionaryData(dicSateteList, keyVlaue, dic);
-                RemView(frame);
-            };
-            switchView.btnOff.MouseUpEventHandler += (sender3, e3) =>
-            {
-                LogicMethod.dictionary(dic, "value", "off");
-                button.TextID = StringId.offLogic;
-                selectedState = device.functionType + "_off";
-                AddDictionaryData(dicSateteList, keyVlaue, dic);
-                RemView(frame);
-            };
-            if (button.Text != "")
-            {
-                if (button.Text == switchView.btnOn.Text)
-                {
-                    switchView.btnOn.TextColor = CSS.CSS_Color.textConfirmColor;
-                }
-                else if (button.Text == switchView.btnOff.Text)
-                {
-                    switchView.btnOff.TextColor = CSS.CSS_Color.textConfirmColor;
-                }
-            }
+            frame.RemoveFromParent();
         }
     }
 }

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