From b271bcceb1c4e718377ca86b6213816abcf7482a Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期一, 11 一月 2021 13:57:18 +0800
Subject: [PATCH] 20210111-删除功能类别,统一使用spk去设备功能

---
 HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs |   76 +++++++++++++++++++------------------
 1 files changed, 39 insertions(+), 37 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs
index a139048..cf96fe7 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs
@@ -1,6 +1,8 @@
 锘縰sing System;
 using Shared;
 using System.Collections.Generic;
+using HDL_ON.Entity;
+
 namespace HDL_ON.UI.UI2.Intelligence.Automation
 {
     public class TargetDeviceFunList : FrameLayout
@@ -43,34 +45,34 @@
             this.AddChidren(saveView.FLayoutView());
             #endregion
             #region  缂栬緫璁惧鐘舵��
-            switch (device.functionType)
+            switch (device.spk)
             {
                 //寮�鍏崇伅鍏� light.Switch
-                case FunctionType.Dimmer:
-                case FunctionType.RGB:
-                case FunctionType.RGBW:
-                case FunctionType.ColorTemperature:
+                case SPK.LightDimming:
+                case SPK.LightRGB:
+                case SPK.LightRGBW:
+                case SPK.LightCCT:
                     {
                         //2琛ㄧず(寮�锛屽叧)鍔熻兘
                         SwitchBrightnessView(fLayout, device, index, edit, 2);
                     }
                     break;
-                case FunctionType.Relay:
+                case SPK.LightSwitch:
                     {
                         //2琛ㄧず(寮�锛屽叧)鍔熻兘
                         SwitchView(fLayout, device, index, edit, 2);
                     }
                     break;
                 //绐楀笜
-                case FunctionType.Curtain:
-                case FunctionType.MotorCurtain:
-                case FunctionType.RollingShutter:
+                case SPK.CurtainSwitch:
+                case SPK.CurtainTrietex:
+                case SPK.CurtainRoller:
                     {
                         //3琛ㄧず(寮�锛屽叧锛屾殏鍋�)鍔熻兘
                         SwitchView(fLayout, device, index, edit, 3);
                     }
                     break;
-                case FunctionType.AC:
+                case SPK.AcStandard:
                     {
                         #region 鐣岄潰
                         ///寮�鍏�
@@ -113,7 +115,7 @@
                                 temperatureView.btnState.Text = stateStr;
                                 //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�;
                                 string keyVlaue = "set_temp";
-                                selectedState = device.functionType + "_"+ keyVlaue;
+                                selectedState = device.spk + "_"+ keyVlaue;
                                 string set_temp_value = stateStr.Replace("鈩�", "");
                                 //鏁版嵁灏佽
                                 Dictionary<string, string> dic = new Dictionary<string, string>();
@@ -131,7 +133,7 @@
                             string currText = acModehView.btnState.Text;
                             //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�;
                             string keyVlaue = "mode";
-                            selectedState = device.functionType + "_"+keyVlaue;
+                            selectedState = device.spk + "_"+keyVlaue;
                             PublicInterface modeView = new PublicInterface();
                             var modeListStr=  modeView.GetViewList(keyVlaue);
                             modeView.SingleSelectionShow(this, modeListStr, Language.StringByID(StringId.modeLogic), currText
@@ -156,7 +158,7 @@
                             string currText = acSpeedView.btnState.Text;
                             //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�;
                             string keyVlaue = "fan";
-                            selectedState = device.functionType + "_" + keyVlaue;
+                            selectedState = device.spk + "_" + keyVlaue;
                             PublicInterface speedView = new PublicInterface();
                             var speedListStr = speedView.GetViewList(keyVlaue);
                             speedView.SingleSelectionShow(this, speedListStr, Language.StringByID(StringId.speedLogic), currText
@@ -181,7 +183,7 @@
                         #endregion
                     }
                     break;
-                case FunctionType.FloorHeating:
+                case SPK.FloorHeatStandard:
                     {
                         #region 鐣岄潰
                         ///寮�鍏�
@@ -219,7 +221,7 @@
                                 temperatureView.btnState.Text = stateStr;
                                 //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�;
                                 string keyVlaue = "set_temp";
-                                selectedState = device.functionType + "_"+ keyVlaue;
+                                selectedState = device.spk + "_"+ keyVlaue;
                                 string set_temp_value = stateStr.Replace("鈩�", "");
                                 //鏁版嵁灏佽
                                 Dictionary<string, string> dic = new Dictionary<string, string>();
@@ -239,7 +241,7 @@
                             string currText= floorHeatingModehView.btnState.Text;
                             //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�;
                             string keyVlaue = "mode";
-                            selectedState = device.functionType + "_"+ keyVlaue;
+                            selectedState = device.spk + "_"+ keyVlaue;
 
                             PublicInterface modeView = new PublicInterface();
                             var modeListStr = modeView.GetViewList("floorheatingmode");
@@ -278,12 +280,12 @@
                     Output outputDevice = new Output();
                     outputDevice.target_type = "1";
                     outputDevice.sid = device.sid;
-                    switch (device.functionType)
+                    switch (device.spk)
                     {
-                        case FunctionType.Dimmer:
-                        case FunctionType.RGB:
-                        case FunctionType.RGBW:
-                        case FunctionType.ColorTemperature:
+                        case SPK.LightDimming:
+                        case SPK.LightRGB:
+                        case SPK.LightRGBW:
+                        case SPK.LightCCT:
                             {
                                 //璋冨厜鍋氫簡涓�涓壒娈婂鐞嗭紱
                                 if (dicSateteList.Count > 1)
@@ -309,8 +311,8 @@
                                 }
                                 break;
                             }
-                        case FunctionType.AC:
-                        case FunctionType.FloorHeating:
+                        case SPK.AcStandard:
+                        case SPK.FloorHeatStandard:
                             {
 
                                 //(绌鸿皟/鍦扮儹)鍋氫簡涓�涓壒娈婂鐞嗭紱
@@ -421,7 +423,7 @@
             ///浜害
             LogicView.FunTypeView brightnessView = new LogicView.FunTypeView();
             brightnessView.frameLayout.Y = lightSwitchView.frameLayout.Bottom;
-            if (device.functionType == FunctionType.MotorCurtain || device.functionType == FunctionType.RollingShutter)
+            if (device.spk == SPK.CurtainTrietex || device.spk == SPK.CurtainRoller)
             {
 
                 brightnessView.btnText.TextID = StringId.percentum;
@@ -466,7 +468,7 @@
             };
             this.AddChidren(frame);
             LogicView.SwitchView switchView = new LogicView.SwitchView();
-            switchView.FLayoutView(frame, len, button.Text, (strValue) =>
+            switchView.FLayoutView(frame, len, button.Text, (Action<string>)((strValue) =>
             {
                 int id = 0;
                 switch (strValue) {
@@ -483,7 +485,7 @@
                 }
                 //鐣岄潰鏄剧ず閫変腑鍊�
                 button.TextID = id;
-                selectedState = device.functionType + "_" + strValue;
+                selectedState = device.spk + "_" + strValue;
                 string keyVlaue = "on_off";
                 //鏁版嵁灏佽
                 Dictionary<string, string> dic = new Dictionary<string, string>();
@@ -491,7 +493,7 @@
                 LogicMethod.dictionary(dic, "value", strValue);
                 AddDictionaryData(dicSateteList, keyVlaue, dic);
 
-            });
+            }));
             #endregion
         }
         /// <summary>
@@ -505,28 +507,28 @@
             //涔嬪墠鐨勭姸鎬佸��
             string stateVlaue = button.Text;
             LogicView.BrightnessView brightness = new LogicView.BrightnessView();
-            brightness.FLayoutView(this, titleName, stateVlaue, (brightnesValue) =>
+            brightness.FLayoutView(this, titleName, stateVlaue, (Action<string>)((brightnesValue) =>
             {
                 //鐣岄潰鏄剧ず閫変腑鍊�
                 button.Text = brightnesValue+"%";
                 string keyVlaue = "";
-                selectedState = device.functionType + brightnesValue.ToString();
+                selectedState = device.spk + brightnesValue.ToString();
                 //鏁版嵁灏佽
                 Dictionary<string, string> dic = new Dictionary<string, string>();
-                switch (device.functionType)
+                switch (device.spk)
                 {
                     //寮�鍏崇伅鍏� light.Switch
-                    case FunctionType.Dimmer:
-                    case FunctionType.RGB:
-                    case FunctionType.RGBW:
-                    case FunctionType.ColorTemperature:
+                    case SPK.LightDimming:
+                    case SPK.LightRGB:
+                    case SPK.LightRGBW:
+                    case SPK.LightCCT:
                         {
                             LogicMethod.dictionary(dic, "key", "brightness");
                             keyVlaue = "brightness";
                         }
                         break;
-                    case FunctionType.MotorCurtain:
-                    case FunctionType.RollingShutter:
+                    case SPK.CurtainTrietex:
+                    case SPK.CurtainRoller:
                         {
                             LogicMethod.dictionary(dic, "key", "percent");
                             keyVlaue = "percent";
@@ -535,7 +537,7 @@
                 }
                 LogicMethod.dictionary(dic, "value", brightnesValue.ToString());
                 AddDictionaryData(dicSateteList, keyVlaue, dic);
-            });
+            }));
             #endregion
 
         }

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