From b69d7735274b8d0f741da8a6bb8b8e1347477a5a Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期四, 19 三月 2020 17:14:16 +0800
Subject: [PATCH] 20200319

---
 HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs |   75 ++++++++++++++++++++++++++++++++++---
 1 files changed, 68 insertions(+), 7 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
index d03631c..da9b79a 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -1,22 +1,46 @@
 锘縰sing System;
 using HDL_ON.Entity;
-
+using Shared;
 namespace HDL_ON.UI
 {
     public partial class DimmerPage
     {
+        /// <summary>
+        /// 鏇存柊鍔熻兘鐘舵��
+        /// </summary>
+        public static void UpdataStates(Light uFunction)
+        {
+            Application.RunOnMainThread(() =>
+            {
+                try
+                {
+                    if (bodyView == null)
+                        return;
+                    if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
+                    {
+                        bodyView.dimmerBar.Progress = uFunction.brightness;
+                        bodyView.dimmerBar.WaveColor = uFunction.on_off == 1 ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
+                        bodyView.btnSwitch.IsSelected = uFunction.on_off == 1;
+                    }
+                }
+                catch (Exception ex)
+                {
+                    MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
+                }
+            });
+        }
+
         void LoadEventList()
         {
-
             LoadSwitchEvent();
             LoadCollectionEvent();
+            LoadEvent_DimmerBar();
             //鍥為��鍒锋柊淇℃伅浜嬩欢
             actionRefresh = () => {
                 btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
                 btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
             };
         }
-
 
         /// <summary>
         /// 鏀惰棌鍔熻兘鎸夐挳浜嬩欢
@@ -30,6 +54,44 @@
         }
 
         /// <summary>
+        /// 鐏厜璋冨厜浜嬩欢
+        /// </summary>
+        void LoadEvent_DimmerBar()
+        {
+            DateTime dimmerTime = DateTime.MinValue;
+            dimmerBar.OnProgressChangedEvent = (sender, e) => {
+                if (!btnSwitch.IsSelected)
+                {
+                    dimmerBar.WaveColor = CSS.CSS_Color.AuxiliaryColor1;
+                }
+                btnSwitch.IsSelected = e > 0 ? true : false;
+                light.brightness = e;
+                light.on_off = e > 0 ? 1 : 0;
+
+                if (e == 0 || e == 100)
+                {
+                    Control.Send("write", this.light);
+                }
+                else
+                {
+                    if (dimmerTime.AddMilliseconds(500) < DateTime.Now)
+                    {
+                        dimmerTime = DateTime.Now;
+                        new System.Threading.Thread(() =>
+                        {
+                            Control.Send("write", light);
+                        })
+                        { IsBackground = true }.Start();
+                    }
+                    else
+                    {
+                        MainPage.Log("skip control!!");
+                    }
+                }
+            };
+        }
+
+        /// <summary>
         /// 鍔犺浇寮�鍏充簨浠�
         /// </summary>
         void LoadSwitchEvent()
@@ -37,12 +99,11 @@
             btnSwitch.MouseUpEventHandler += (sender, e) =>
             {
                 btnSwitch.IsSelected = !btnSwitch.IsSelected;
-
+                dimmerBar.WaveColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
                 new System.Threading.Thread(() =>
                 {
-                    var light = this.light as Light;
-                    light.state = btnSwitch.IsSelected ? 1 : 0;
-                    Control.Send("write", this.light, 3);
+                    light.on_off = btnSwitch.IsSelected ? 1 : 0;
+                    Control.Send("write", this.light);
                 })
                 { IsBackground = true }.Start();
             };

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