From bb6ad792b598927a5459a5fb6f6c27fb1aa9e94e Mon Sep 17 00:00:00 2001 From: wei <kaede@kaededeMacBook-Air.local> Date: 星期四, 17 十二月 2020 14:06:36 +0800 Subject: [PATCH] 20201217-1 --- HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneLocationPage.cs | 18 +++++++++--------- 1 files changed, 9 insertions(+), 9 deletions(-) diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneLocationPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneLocationPage.cs index 5346fda..de061ea 100644 --- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneLocationPage.cs +++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneLocationPage.cs @@ -9,14 +9,14 @@ { FrameLayout bodyView; VerticalScrolViewLayout contentView; - Function scene; + Scene scene; Button lastButton; Action backAction; - public SetSceneLocationPage(Function function, Action action) + public SetSceneLocationPage(Scene s, Action action) { backAction = action; bodyView = this; - scene = function; + scene = s; } public void LoadPage() @@ -33,8 +33,8 @@ bodyView.AddChidren(contentView); System.Collections.Generic.List<Room> rooms = new System.Collections.Generic.List<Room>(); - rooms.Add(new Room() { sid = "", name = Language.StringByID(StringId.WholeHouseScene),floorId = "" }); - rooms.AddRange(DB_ResidenceData.rooms); + rooms.Add(new Room() { roomName = Language.StringByID(StringId.WholeHouseScene),parentId = "" }); + rooms.AddRange(SpatialInfo.CurrentSpatial.RoomList); foreach (var room in rooms) { var roomView = new FrameLayout() @@ -52,7 +52,7 @@ TextSize = CSS_FontSize.SubheadingFontSize, TextColor = CSS_Color.FirstLevelTitleColor, TextAlignment = TextAlignment.CenterLeft, - Text = room.floorName + room.name, + Text = room.floorName + room.roomName, }; roomView.AddChidren(btnRoomText); @@ -67,7 +67,7 @@ Tag = "ChooseIcon" }; roomView.AddChidren(btnChoose); - if(scene.roomIdList.Contains(room.sid)) + if(scene.roomIds.Contains(room.roomId)) { btnChoose.IsSelected = true; lastButton = btnChoose; @@ -104,8 +104,8 @@ } lastButton = btn; btn.IsSelected = true; - scene.roomIdList = new System.Collections.Generic.List<string>(); - scene.roomIdList.Add(room.sid); + scene.roomIds = new System.Collections.Generic.List<string>(); + scene.roomIds.Add(room.roomId); this.RemoveFromParent(); backAction(); }; -- Gitblit v1.8.0