From bb6ad792b598927a5459a5fb6f6c27fb1aa9e94e Mon Sep 17 00:00:00 2001 From: wei <kaede@kaededeMacBook-Air.local> Date: 星期四, 17 十二月 2020 14:06:36 +0800 Subject: [PATCH] 20201217-1 --- HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs | 33 +++++++++++++++++---------------- 1 files changed, 17 insertions(+), 16 deletions(-) diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs index 0374f5d..fb0b739 100644 --- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs +++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs @@ -1,4 +1,5 @@ 锘縰sing System; +using HDL_ON.DriverLayer; using HDL_ON.Entity; using HDL_ON.UI.CSS; using Shared; @@ -24,7 +25,7 @@ bodyView.dimmerBar.Progress = uFunction.brightness; } - if (uFunction.trait_on_off.value.ToString() == "on") + if (uFunction.trait_on_off.curValue.ToString() == "on") { bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); } @@ -32,7 +33,7 @@ { bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor); } - bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.value.ToString() == "on"; + bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.curValue.ToString() == "on"; bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40); bodyView.btnBrightnessText.Text = uFunction.brightness + "%"; @@ -55,6 +56,7 @@ actionRefresh = () => { btnFunctionName.Text = btnFunctionName_Out.Text = light.name; btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName(); + //light.SaveFunctionData(true); }; } /// <summary> @@ -65,7 +67,7 @@ barFadeTime.OnProgressChangedEvent = (sender, e) => { light.fadeTime = e; - light.SaveFunctionData(); + light.SaveFunctionData(false); }; } @@ -75,8 +77,8 @@ void LoadCollectionEvent() { btnCollection.MouseUpEventHandler += (sender, e) => { - btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected; - light.SaveFunctionData(); + btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected; + light.SaveFunctionData(true); }; } @@ -93,8 +95,8 @@ light.brightness = dimmerBar.Progress; //Control.Send(CommandType_A.write, light); System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add("brightness", light.brightness.ToString()); - Control.SendWriteCommand(light, d); + d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString()); + Control.Ins.SendWriteCommand(light, d); light.fadeTime = barFadeTime.Progress; }; dimmerBar.OnProgressChangedEvent = (sender, e) => { @@ -105,14 +107,14 @@ } btnSwitch.IsSelected = e > 0 ? true : false; light.brightness = e; - light.trait_on_off.value = e > 0 ? "on" : "off"; + light.trait_on_off.curValue = e > 0 ? "on" : "off"; if (e == 0 || e == 100) { //Control.Send(CommandType_A.write, this.light); System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add("brightness", light.brightness.ToString()); - Control.SendWriteCommand(light, d); + d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString()); + Control.Ins.SendWriteCommand(light, d); } else { @@ -122,8 +124,8 @@ new System.Threading.Thread(() => { System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add("brightness", light.brightness.ToString()); - Control.SendWriteCommand(light, d); + d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString()); + Control.Ins.SendWriteCommand(light, d); }) { IsBackground = true }.Start(); } @@ -153,11 +155,10 @@ } new System.Threading.Thread(() => { - light.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off"; + light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add("on_off", light.trait_on_off.value.ToString()); - Control.SendWriteCommand(light, d); - //Control.Send(CommandType_A.write, this.light); + d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString()); + Control.Ins.SendWriteCommand(light, d); }) { IsBackground = true }.Start(); }; -- Gitblit v1.8.0