From c173a2976e0fcb61649cac7dd192fedbfbb5cb60 Mon Sep 17 00:00:00 2001
From: 陈嘉乐 <cjl@hdlchina.com.cn>
Date: 星期一, 28 十二月 2020 17:51:07 +0800
Subject: [PATCH] 2020-12-28-1

---
 HDL_ON/UI/UI2/3-Intelligence/Automation/PublicInterface.cs        |  138 +++++++++++
 HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/.DS_Store       |    0 
 HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/CheckView.cs    |    0 
 HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/DateView.cs     |    0 
 .vs/HDL_APP_Project/xs/sqlite3/storage.ide-shm                    |    0 
 HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs |  137 +++-------
 HDL_ON/UI/UI2/3-Intelligence/Automation/.DS_Store                 |    0 
 .vs/HDL_APP_Project/xs/sqlite3/storage.ide                        |    0 
 .vs/HDL_APP_Project/xs/UserPrefs.xml                              |   34 -
 HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs    |  267 ++++++++++------------
 .vs/HDL_APP_Project/xs/sqlite3/storage.ide-wal                    |    0 
 HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs              |  134 ----------
 12 files changed, 325 insertions(+), 385 deletions(-)

diff --git a/.vs/HDL_APP_Project/xs/UserPrefs.xml b/.vs/HDL_APP_Project/xs/UserPrefs.xml
index e441a72..2229666 100644
--- a/.vs/HDL_APP_Project/xs/UserPrefs.xml
+++ b/.vs/HDL_APP_Project/xs/UserPrefs.xml
@@ -1,44 +1,32 @@
 锘�<Properties StartupConfiguration="{09712674-2A38-407B-B1E2-560B2C352F9A}|Default">
   <MonoDevelop.Ide.ItemProperties.HDL-ON__iOS automaticSigning="False" PreferredExecutionTarget="MonoDevelop.IPhone.IPhoneDeviceTarget.00008020-001674E61438002E" />
-  <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/3-Intelligence/Automation/FunTpye.cs">
+  <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/CheckView.cs">
     <Files>
-      <File FileName="HDL_ON/UI/UI1-Login/LoginPage.cs" Line="476" Column="19" />
-      <File FileName="HDL_ON/UI/UI1-Login/LoginPageBLL.cs" Line="31" Column="32" />
-      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/FunTpye.cs" Line="260" Column="56" />
-      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs" Line="84" Column="33" />
-      <File FileName="HDL_ON/UI/UI2/2-Classification/RoomPageBLL.cs" Line="43" Column="38" />
-      <File FileName="HDL_ON/UI/UI2/2-Classification/RoomPage.cs" Line="78" Column="51" />
-      <File FileName="HDL_ON/UI/UI2/4-PersonalCenter/RoomListManage/RoomEditPage.cs" Line="145" Column="33" />
-      <File FileName="HDL_ON/UI/UI2/4-PersonalCenter/RoomListManage/RoomEditPageBLL.cs" Line="115" Column="33" />
-      <File FileName="HDL_ON/Entity/Room.cs" Line="52" Column="23" />
-      <File FileName="HDL_ON/Entity/FunctionList.cs" Line="215" Column="87" />
-      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs" Line="213" Column="47" />
+      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/FunTpye.cs" Line="21" Column="32" />
+      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/PublicInterface.cs" Line="349" Column="67" />
+      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/DateView.cs" Line="51" Column="47" />
+      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs" Line="95" Column="30" />
+      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs" Line="168" Column="23" />
+      <File FileName="HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/CheckView.cs" Line="40" Column="43" />
     </Files>
     <Pads>
       <Pad Id="ProjectPad">
         <State name="__root__">
           <Node name="HDL_APP_Project" expanded="True">
             <Node name="HDL_ON" expanded="True">
-              <Node name="DAL" expanded="True" />
-              <Node name="Entity" expanded="True">
-                <Node name="Function" expanded="True" />
-              </Node>
               <Node name="UI" expanded="True">
-                <Node name="UI1-Login" expanded="True" />
                 <Node name="UI2" expanded="True">
-                  <Node name="2-Classification" expanded="True" />
                   <Node name="3-Intelligence" expanded="True">
                     <Node name="Automation" expanded="True">
-                      <Node name="FunTpye.cs" selected="True" />
+                      <Node name="LogicView" expanded="True">
+                        <Node name="CheckView.cs" selected="True" />
+                      </Node>
                     </Node>
                   </Node>
-                  <Node name="4-PersonalCenter" expanded="True">
-                    <Node name="RoomListManage" expanded="True" />
-                  </Node>
+                  <Node name="FuntionControlView" expanded="True" />
                 </Node>
               </Node>
             </Node>
-            <Node name="HDL-ON_iOS" expanded="True" />
           </Node>
         </State>
       </Pad>
diff --git a/.vs/HDL_APP_Project/xs/sqlite3/storage.ide b/.vs/HDL_APP_Project/xs/sqlite3/storage.ide
index 68eb646..e34c7ca 100644
--- a/.vs/HDL_APP_Project/xs/sqlite3/storage.ide
+++ b/.vs/HDL_APP_Project/xs/sqlite3/storage.ide
Binary files differ
diff --git a/.vs/HDL_APP_Project/xs/sqlite3/storage.ide-shm b/.vs/HDL_APP_Project/xs/sqlite3/storage.ide-shm
index ccd4fd0..d60c418 100644
--- a/.vs/HDL_APP_Project/xs/sqlite3/storage.ide-shm
+++ b/.vs/HDL_APP_Project/xs/sqlite3/storage.ide-shm
Binary files differ
diff --git a/.vs/HDL_APP_Project/xs/sqlite3/storage.ide-wal b/.vs/HDL_APP_Project/xs/sqlite3/storage.ide-wal
index 839ea2a..5315dee 100644
--- a/.vs/HDL_APP_Project/xs/sqlite3/storage.ide-wal
+++ b/.vs/HDL_APP_Project/xs/sqlite3/storage.ide-wal
Binary files differ
diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/.DS_Store b/HDL_ON/UI/UI2/3-Intelligence/Automation/.DS_Store
index e28334d..5b92ec3 100755
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/.DS_Store
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/.DS_Store
Binary files differ
diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs
old mode 100755
new mode 100644
index 2d7fbb3..d3bb907
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs
@@ -63,13 +63,7 @@
             //鍦烘櫙鐐瑰嚮浜嬩欢
             sceneView.btnClick.MouseUpEventHandler += (sen, e) =>
             {
-
-                FrameLayout fLayout = new FrameLayout
-                {
-                    BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
-                };
-                this.AddChidren(fLayout);
-                SceneMethod(fLayout);
+                SceneMethod();
             };
             //寤舵椂鐐瑰嚮浜嬩欢
             delayView.btnClick.MouseUpEventHandler += (sen, e) =>
@@ -89,138 +83,30 @@
         /// <summary>
         /// 娣诲姞鍦烘櫙
         /// </summary>
-        /// <param name="fLayout">寮规涓绘帶浠�</param>
-        public void SceneMethod(FrameLayout fLayout)
+        public void SceneMethod()
         {
-            int line = 0;
             var sceneList = LogicMethod.GetSceneList();
-            if (sceneList.Count == 0|| sceneList.Count>5)
-            {
-                line = 5;
-            }
-            else {
-                line = sceneList.Count;
-            }
-            LogicView.DateView view = new LogicView.DateView();
-            view.btnTitle.TextID = StringId.addSceneLogic;
-            view.FLayoutView(fLayout, line);
-
-            view.btnCancel.MouseUpEventHandler += (sender2, e2) =>
-            {
-                fLayout.RemoveFromParent();
-            };
-            FrameLayout frameL = new FrameLayout
-            {
-                Y = Application.GetRealHeight(56),
-                Height = Application.GetRealHeight(50 * line),
-            };
-
-            VerticalRefreshLayout verticalRefresh = new VerticalRefreshLayout
-            {
-                Y = Application.GetRealHeight(56),
-                Height = Application.GetRealHeight(50 * 5),
-
-            };
-            verticalRefresh.BeginHeaderRefreshingAction += () =>
-            {
-                //鍏抽棴鍒锋柊View锛�
-                verticalRefresh.EndHeaderRefreshing();
-            };
-
-            if (sceneList.Count == 0)
-            {
-                Button btnTipNot = new Button
-                {
-                    X=Application.GetRealWidth(93),
-                    Y = Application.GetRealHeight(80),
-                    Width = Application.GetRealWidth(158),
-                    Height = Application.GetRealWidth(158),
-                    UnSelectedImagePath = "TipNot.png",
-                    
-                };
-                view.frameLayout.AddChidren(btnTipNot);
-
-                Button btnTipNotText = new Button()
-                {
-                    Y = btnTipNot.Bottom+ Application.GetRealHeight(16),
-                    Height = Application.GetRealHeight(20),
-                    TextID = StringId.secnenull,
-                    TextColor = CSS.CSS_Color.textColor,
-                    TextSize =LogicView.TextSize.text14,
-                    TextAlignment = TextAlignment.Center,
-                };
-                view.frameLayout.AddChidren(btnTipNotText);
-            }
-            else if (sceneList.Count <=5 ) {
-                view.frameLayout.AddChidren(frameL);
-            }
-            else if(sceneList.Count>5) {
-                view.frameLayout.AddChidren(verticalRefresh);
-
-            }
-
-
-            //瀹氫箟涓�涓眬閮ㄥ彉閲忚褰曢�変腑鐘舵��
-            Button buttonClick = new Button();
-            HDL_ON.Entity.Scene sceneSelecetd = null;
-            verticalRefresh.BeginHeaderRefreshingAction += () =>
-            {
-                //鍏抽棴鍒锋柊View锛�
-                verticalRefresh.EndHeaderRefreshing();
-            };
-
-            for (int i = 0; i < sceneList.Count; i++)
-            {
+            List<string> nameList = new List<string>();
+            for (int i = 0; i < sceneList.Count; i++) {
                 var scene = sceneList[i];
-                LogicView.CheckView sceneView = new LogicView.CheckView();
-                sceneView.btnText.Text = scene.name;
-                sceneView.btnText.TextSize = LogicView.TextSize.text14;
-                if (sceneList.Count <= 5)
-                {
-                    sceneView.frameLayout.Y = Application.GetRealWidth(i*50);
-                    frameL.AddChidren(sceneView.FLayoutView());
-                    if (sceneList.Count-1==i) {
-                        sceneView.btnLine.BackgroundColor = CSS.CSS_Color.view;
-                    }
-                }
-                else
-                {
-                    verticalRefresh.AddChidren(sceneView.FLayoutView());
-                }
-                sceneView.btnClick.Tag = scene;//鏍囪绱㈠紩
-                //鍦烘櫙鐨勭偣鍑讳簨浠�
-                sceneView.btnClick.MouseUpEventHandler += (sender, e) =>
-                {
-                    buttonClick.IsSelected = false;
-                    sceneView.btnCheckIcon.IsSelected = true;
-                    buttonClick = sceneView.btnCheckIcon;
-                    sceneSelecetd = sceneView.btnClick.Tag as HDL_ON.Entity.Scene;
-                };
-
+                nameList.Add(scene.name);
             }
-            //纭鐐瑰嚮浜嬩欢
-            view.btnConfirm.MouseUpEventHandler += (sender1, e1) =>
+            PublicInterface publicInterface = new PublicInterface();
+            publicInterface.FrameOrVv(this, nameList, StringId.addSceneLogic, (index) =>
             {
-
-                if (sceneSelecetd == null)
-                {
-                    //鎻愮ず锛氳繕娌¢�変腑鎵ц鍛ㄦ湡
-                    return;
-                }
+                var sceneSelecetd = sceneList[index];
                 Output outputDevice = new Output();
                 outputDevice.target_type = "2";
                 outputDevice.sid = sceneSelecetd.sid;
                 //娌″暐浣滅敤锛屼负浜嗗彂閫佹暟鎹牸寮忕粺涓�;
-                outputDevice.status = new List<Dictionary<string, string>> { new Dictionary<string, string> { { "key", "scene"},{ "value", "0" } } };
+                outputDevice.status = new List<Dictionary<string, string>> { new Dictionary<string, string> { { "key", "scene" }, { "value", "0" } } };
                 AddOutput(outputDevice);
-                fLayout.RemoveFromParent();
                 LogicMethod.RemoveAllView();
                 AddLogic addLogic = new AddLogic();
                 MainPage.BasePageView.AddChidren(addLogic);
                 addLogic.Show();
                 MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
-            };
-
+            });
         }
 
         /// <summary>
diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs
old mode 100755
new mode 100644
index bb24069..e46520b
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs
@@ -17,10 +17,6 @@
         /// 瀹氫箟涓�涓彉閲忥紝璁板綍閫変腑鐘舵��
         /// </summary>
         private string selectedState = "unknown";
-        /// <summary>
-        /// 瀹氫箟涓�涓彉閲忥紝璁板綍閫変腑鐘舵�佽褰曞睘鎬�
-        /// </summary>
-        private string keyVlaue = "";
         public void Show(Entity.Function device, int index, bool edit)
         {
             #region 鐣岄潰甯冨眬
@@ -68,7 +64,31 @@
                                 BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                             };
                             this.AddChidren(frame);
-                            SwitchViewMethod(frame, device, lightSwitchView.btnState, 2);
+                            LogicView.SwitchView switchView = new LogicView.SwitchView();
+                            switchView.FLayoutView(frame, 2, lightSwitchView.btnState.Text, (strValue) =>
+                            {
+                                int id = 0;
+                                switch (strValue)
+                                {
+                                    case "on":
+                                        {
+                                            id = StringId.onLogic;
+                                        }
+                                        break;
+                                    case "off":
+                                        {
+                                            id = StringId.offLogic;
+                                        }
+                                        break;
+                                }
+                                //鏄剧ず鏂囨湰
+                                lightSwitchView.btnState.TextID = id;
+                                selectedState = device.functionType + "_" + strValue;
+                                //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�;
+                                string keyVlaue = "on_off";
+                                AddDictionary(keyVlaue, strValue);
+
+                            });
                         };
                         if (edit)
                         {
@@ -87,8 +107,6 @@
             this.AddChidren(saveView.FLayoutView());
             saveView.btnClick.MouseUpEventHandler += (sen, e) =>
             {
-
-
                 if (selectedState != "unknown")
                 {
                     Input inputDevice = new Input();
@@ -129,46 +147,6 @@
 
         }
         /// <summary>
-        /// 寮�鍏冲姛鑳藉睍寮�鐣岄潰
-        /// </summary>
-        /// <param name="frame"></param>
-        /// <param name="device"></param>
-        /// <param name="button"></param>
-        /// <param name="len"></param>
-        public void SwitchViewMethod(FrameLayout frame, Entity.Function device, Button button, int len)
-        {
-
-            LogicView.SwitchView switchView = new LogicView.SwitchView();
-            switchView.FLayoutView(frame, len, button.Text, (strValue) =>
-            {
-                int id = 0;
-                switch (strValue)
-                {
-                    case "on":
-                        {
-                            id = StringId.onLogic;
-                        }
-                        break;
-                    case "off":
-                        {
-                            id = StringId.offLogic;
-                        }
-                        break;
-                }
-                button.TextID = id;
-                keyVlaue = "on_off";
-                Dictionary<string, string> dic = new Dictionary<string, string>();
-                LogicMethod.dictionary(dic, "key", "on_off");
-                LogicMethod.dictionary(dic, "comparator", "=");
-                LogicMethod.dictionary(dic, "data_type", "string");
-                LogicMethod.dictionary(dic, "value", strValue);
-                AddDictionaryData(dicSateteList, keyVlaue, dic);
-                selectedState = device.functionType + "_" + strValue;
-
-            });
-
-        }
-        /// <summary>
         /// 鏄剧ず缂栬緫涔嬪墠鐨勮澶囩姸鎬�
         /// </summary>
         /// <param name="device">缂栬緫璁惧</param>
@@ -177,7 +155,7 @@
         /// <param name="button2">鏄剧ずBtn</param>
         /// <param name="button3">鏄剧ずBtn</param>
         /// <param name="button4">鏄剧ずBtn</param>
-        private void GetEditState(Entity.Function device , int index, Button button1, Button button2, Button button3, Button button4)
+        private void GetEditState(Entity.Function device, int index, Button button1, Button button2, Button button3, Button button4)
         {
             Input inputs = Logic.currlogic.input[index];
             var dicList = inputs.condition as List<Dictionary<string, string>>;
@@ -188,48 +166,31 @@
                 //鏈夋暟鎹噸鏂拌祴鍊�
                 dicSateteList = dicList;
             }
-            switch (device.functionType)
-            {
-                //寮�鍏崇伅鍏� light.Switch
-                case FunctionType.Dimmer:
-                case FunctionType.RGB:
-                case FunctionType.RGBW:
-                case FunctionType.ColorTemperature:
-                case FunctionType.Relay:
-                //绐楀笜
-                case FunctionType.Curtain:
-                case FunctionType.RollingShutter:
-                case FunctionType.MotorCurtain:
-                //绌鸿皟
-                case FunctionType.AC:
-                //鍦扮儹
-                case FunctionType.FloorHeating:
-                    {
-                        foreach (var dic in dicList)
-                        {
-                            string value = dic["value"];
-                            if (value == "on")
-                            {
-                                button1.Text = Language.StringByID(StringId.onLogic);
-                            }
-                            else
-                            {
-                                button1.Text = Language.StringByID(StringId.offLogic);
-                            }
-                        }
-                    }
-                    break;
-
-            }
+            InpOrOutLogicMethod.EditState(device, dicList, button1, button2, button3, button4);
         }
         /// <summary>
         /// 娣诲姞閫変腑鏁版嵁
         /// </summary>
-        /// <param name="dicList">瀛樺偍鏁版嵁鍒楄〃</param>
-        /// <param name="keyValue">璇嗗埆璁惧</param> 
+        /// <param name="KeyValue">璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�</param>
+        /// <param name="selectedValue">鐘舵�佸��</param>
+        private void AddDictionary(string KeyValue, string selectedValue)
+        {
+            //鏁版嵁灏佽
+            Dictionary<string, string> dic = new Dictionary<string, string>();
+            LogicMethod.dictionary(dic, "key", KeyValue);
+            LogicMethod.dictionary(dic, "comparator", "=");
+            LogicMethod.dictionary(dic, "data_type", "string");
+            LogicMethod.dictionary(dic, "value", selectedValue);
+            AddDictionaryList(KeyValue, dic, dicSateteList);
+        }
+        /// <summary>
+        /// 鏇存柊鏁版嵁鍒楄〃
+        /// </summary>
+        /// <param name="keyValue">璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�</param> 
         /// <param name="dictionary">閫変腑鏁版嵁</param>
+        /// <param name="dicList">瀛樺偍鏁版嵁鍒楄〃</param>
         /// <returns></returns>
-        private void AddDictionaryData(List<Dictionary<string, string>> dicList, string keyValue, Dictionary<string, string> dictionary)
+        private void AddDictionaryList(string keyValue, Dictionary<string, string> dictionary, List<Dictionary<string, string>> dicList)
         {
             int indexValue = -1;
             for (int i = 0; i < dicList.Count; i++)
@@ -283,14 +244,6 @@
                 Logic.currlogic.input.Add(input);
             }
 
-        }
-        /// <summary>
-        /// 绉婚櫎鎺т欢
-        /// </summary>
-        /// <param name="frame"></param>
-        private void RemView(FrameLayout frame)
-        {
-            frame.RemoveFromParent();
         }
     }
 }
diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/.DS_Store b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/.DS_Store
index afb4543..031f247 100755
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/.DS_Store
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/.DS_Store
Binary files differ
diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/CheckView.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/CheckView.cs
old mode 100755
new mode 100644
diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/DateView.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/DateView.cs
old mode 100755
new mode 100644
diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/PublicInterface.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/PublicInterface.cs
old mode 100755
new mode 100644
index 16c87a0..1b41b53
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/PublicInterface.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/PublicInterface.cs
@@ -253,6 +253,142 @@
         }
 
         /// <summary>
+        /// 
+        /// </summary>
+        /// <param name="frame">鏄剧ず鍦ㄥ摢涓晫闈㈢殑鐖舵帶浠�</param>
+        /// <param name="list">鏄剧ず鏁版嵁婧�</param>
+        /// <param name="titleText">鏍囬</param>
+        /// <param name="action">杩斿洖鍊�</param>
+        public void FrameOrVv(FrameLayout frame, List<string>list, int titleText,Action<int> action) { 
+
+            int line = 0;
+            if (list.Count == 0 || list.Count > 5)
+            {
+                //瓒呭嚭5涓彧鑳介粯璁�5涓�;
+                line = 5;
+            }
+            else
+            {
+                line = list.Count;
+            }
+
+            FrameLayout frameLayout = new FrameLayout
+            {
+                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
+            };
+            frame.AddChidren(frameLayout);
+
+            LogicView.DateView view = new LogicView.DateView();
+            view.btnTitle.TextID = titleText;
+            view.FLayoutView(frameLayout, line);
+            view.btnCancel.MouseUpEventHandler += (sender, e) =>
+            {
+                //绉婚櫎fLayout鐣岄潰
+                frameLayout.RemoveFromParent();
+            };
+            //灏忎簬5浣跨敤
+            FrameLayout frameL = new FrameLayout
+            {
+                Y = Application.GetRealHeight(56),
+                Height = Application.GetRealHeight(50 * line),
+            };
+            //澶т簬5浣跨敤
+            VerticalRefreshLayout verticalRefresh = new VerticalRefreshLayout
+            {
+                Y = Application.GetRealHeight(56),
+                Height = Application.GetRealHeight(50 * 5),
+
+            };
+            verticalRefresh.BeginHeaderRefreshingAction += () =>
+            {
+                //鍏抽棴鍒锋柊View锛�
+                verticalRefresh.EndHeaderRefreshing();
+            };
+
+            if (list.Count == 0)
+            {
+                Button btnTipNot = new Button
+                {
+                    X = Application.GetRealWidth(93),
+                    Y = Application.GetRealHeight(80),
+                    Width = Application.GetRealWidth(158),
+                    Height = Application.GetRealWidth(158),
+                    UnSelectedImagePath = "TipNot.png",
+
+                };
+                view.frameLayout.AddChidren(btnTipNot);
+
+                Button btnTipNotText = new Button()
+                {
+                    Y = btnTipNot.Bottom + Application.GetRealHeight(16),
+                    Height = Application.GetRealHeight(20),
+                    TextID = StringId.secnenull,
+                    TextColor = CSS.CSS_Color.textColor,
+                    TextSize = LogicView.TextSize.text14,
+                    TextAlignment = TextAlignment.Center,
+                };
+                view.frameLayout.AddChidren(btnTipNotText);
+            }
+            else if (list.Count > 0 && list.Count <= 5)
+            {
+                view.frameLayout.AddChidren(frameL);
+            }
+            else if (list.Count > 5)
+            {
+                view.frameLayout.AddChidren(verticalRefresh);
+
+            }
+            ///瀹氫箟涓�涓狟tn璁板綍閫変腑鐘舵��
+            Button checkBtn = new Button
+            {
+                Tag = "unknown",
+            };
+            for (int i = 0; i < list.Count; i++)
+            {
+                string strName = list[i];
+                LogicView.CheckView checkView = new LogicView.CheckView();
+                checkView.btnText.TextSize = LogicView.TextSize.text14;
+                if (list.Count <= 5)
+                {
+                    checkView.frameLayout.Y = Application.GetRealWidth(i * 50);
+                    frameL.AddChidren(checkView.FLayoutView());
+                    if (line - 1 == i)
+                    {
+                        checkView.btnLine.BackgroundColor = CSS.CSS_Color.view;
+                    }
+                }
+                else
+                {
+                    verticalRefresh.AddChidren(checkView.FLayoutView());
+                }
+                checkView.btnText.Text = strName;
+                checkView.btnClick.Tag = i;//鏍囪
+                //鐐瑰嚮浜嬩欢
+                checkView.btnClick.MouseUpEventHandler += (sender1, e1) =>
+                {
+                    checkBtn.IsSelected = false;
+                    checkView.btnCheckIcon.IsSelected = true;
+                    checkBtn = checkView.btnCheckIcon;
+                    checkBtn.Tag = checkView.btnClick.Tag.ToString();
+                };
+
+            }
+            view.btnConfirm.MouseUpEventHandler += (sender1, e1) =>
+            {
+                if (checkBtn.Tag.ToString() == "unknown")
+                {
+                    return;
+                }
+                int indexValue = int.Parse(checkBtn.Tag.ToString());
+                action(indexValue);
+                //绉婚櫎fLayout鐣岄潰
+                frameLayout.RemoveFromParent();
+            };
+
+        }
+
+
+        /// <summary>
         /// 鑾峰彇鐣岄潰鍒楄〃
         /// </summary>
         /// <param name="isStr">鑷繁瀹氫箟鑷繁鐢�</param>
@@ -321,7 +457,7 @@
         /// <summary>
         /// 妯″紡/椋庨�熶簰鐩歌浆鎹㈠�肩殑鏂规硶
         /// </summary>
-        /// <param name="text"></param>
+        /// <param name="text">鏂囨湰</param>
         /// <param name="type">鑷繁瀹氫箟鑷繁鐢�</param>
         /// <returns></returns>
         public string GetModeValueString(string text, string type)
diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs
index a139048..22fefd3 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs
@@ -51,14 +51,57 @@
                 case FunctionType.RGBW:
                 case FunctionType.ColorTemperature:
                     {
-                        //2琛ㄧず(寮�锛屽叧)鍔熻兘
-                        SwitchBrightnessView(fLayout, device, index, edit, 2);
+                        #region 鐣岄潰
+                        ///寮�鍏�
+                        LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView();
+                        lightSwitchView.btnText.TextID = StringId.switchLogic;
+                        fLayout.AddChidren(lightSwitchView.FLayoutView());
+                        ///浜害
+                        LogicView.FunTypeView brightnessView = new LogicView.FunTypeView();
+                        brightnessView.frameLayout.Y = lightSwitchView.frameLayout.Bottom;
+                        brightnessView.btnText.TextID = StringId.brightnesLogic;
+                        fLayout.AddChidren(brightnessView.FLayoutView());
+                        #endregion
+                        #region 鐐瑰嚮浜嬩欢
+                        ///寮�鍏崇偣鍑讳簨浠�
+                        lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
+                        {
+                            SwitchViewMethod(device, lightSwitchView.btnState, 2);
+                        };
+                        ///浜害鐐瑰嚮浜嬩欢
+                        brightnessView.btnClick.MouseUpEventHandler += (sender, e) =>
+                        {
+                            BrightnessMethod(device, brightnessView.btnState, brightnessView.btnText.Text);
+
+                        };
+                        if (edit)
+                        {
+                            //鏄剧ず缂栬緫涔嬪墠鐨勮澶囩姸鎬�
+                            GetEditState(device, index, lightSwitchView.btnState, brightnessView.btnState, null, null);
+                        }
+                        #endregion
                     }
                     break;
                 case FunctionType.Relay:
                     {
-                        //2琛ㄧず(寮�锛屽叧)鍔熻兘
-                        SwitchView(fLayout, device, index, edit, 2);
+                        #region 鐣岄潰
+                        ///寮�鍏�
+                        LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView();
+                        lightSwitchView.btnText.TextID = StringId.switchLogic;
+                        fLayout.AddChidren(lightSwitchView.FLayoutView());
+                        #endregion
+                        #region 鐐瑰嚮浜嬩欢
+                        ///寮�鍏崇偣鍑讳簨浠�
+                        lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
+                        {
+                            SwitchViewMethod(device, lightSwitchView.btnState, 2);
+                        };
+                        if (edit)
+                        {
+                            //鏄剧ず缂栬緫涔嬪墠鐨勮澶囩姸鎬�
+                            GetEditState(device, index, lightSwitchView.btnState, null, null, null);
+                        }
+                        #endregion
                     }
                     break;
                 //绐楀笜
@@ -66,8 +109,24 @@
                 case FunctionType.MotorCurtain:
                 case FunctionType.RollingShutter:
                     {
-                        //3琛ㄧず(寮�锛屽叧锛屾殏鍋�)鍔熻兘
-                        SwitchView(fLayout, device, index, edit, 3);
+                        #region 鐣岄潰
+                        ///寮�鍏�
+                        LogicView.FunTypeView curtainSwitchView = new LogicView.FunTypeView();
+                        curtainSwitchView.btnText.TextID = StringId.switchLogic;
+                        fLayout.AddChidren(curtainSwitchView.FLayoutView());
+                        #endregion
+                        #region 鐐瑰嚮浜嬩欢
+                        ///寮�鍏崇偣鍑讳簨浠�
+                        curtainSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
+                        {
+                            SwitchViewMethod(device, curtainSwitchView.btnState, 3);
+                        };
+                        if (edit)
+                        {
+                            //鏄剧ず缂栬緫涔嬪墠鐨勮澶囩姸鎬�
+                            GetEditState(device, index, curtainSwitchView.btnState, null, null, null);
+                        }
+                        #endregion
                     }
                     break;
                 case FunctionType.AC:
@@ -107,19 +166,17 @@
                         {
                             ///涔嬪墠鐨勭姸鎬佹枃鏈�
                             string tempValue = temperatureView.btnState.Text;
-                            LogicView.TemperatureView tempView= new LogicView.TemperatureView();
-                            tempView.FLayoutView(this, tempValue,(stateStr)=> {
+                            LogicView.TemperatureView tempView = new LogicView.TemperatureView();
+                            tempView.FLayoutView(this, tempValue, (stateStr) =>
+                            {
                                 //鐣岄潰鏄剧ず閫変腑鍊�
                                 temperatureView.btnState.Text = stateStr;
                                 //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�;
                                 string keyVlaue = "set_temp";
-                                selectedState = device.functionType + "_"+ keyVlaue;
+                                selectedState = device.functionType + "_" + keyVlaue;
                                 string set_temp_value = stateStr.Replace("鈩�", "");
                                 //鏁版嵁灏佽
-                                Dictionary<string, string> dic = new Dictionary<string, string>();
-                                LogicMethod.dictionary(dic, "key", keyVlaue);
-                                LogicMethod.dictionary(dic, "value", set_temp_value);
-                                AddDictionaryData(dicSateteList, keyVlaue, dic);
+                                AddDictionary(keyVlaue, set_temp_value);
                             });
 
 
@@ -131,20 +188,16 @@
                             string currText = acModehView.btnState.Text;
                             //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�;
                             string keyVlaue = "mode";
-                            selectedState = device.functionType + "_"+keyVlaue;
+                            selectedState = device.functionType + "_" + keyVlaue;
                             PublicInterface modeView = new PublicInterface();
-                            var modeListStr=  modeView.GetViewList(keyVlaue);
+                            var modeListStr = modeView.GetViewList(keyVlaue);
                             modeView.SingleSelectionShow(this, modeListStr, Language.StringByID(StringId.modeLogic), currText
                                , (stateValue) =>
                                {
                                    //鐣岄潰鏄剧ず閫変腑鍊�
                                    acModehView.btnState.Text = stateValue;
                                    //鏁版嵁灏佽
-                                   Dictionary<string, string> dic = new Dictionary<string, string>();
-                                   LogicMethod.dictionary(dic, "key", keyVlaue);
-                                   LogicMethod.dictionary(dic, "value", modeView.GetModeValueString(stateValue, keyVlaue));
-                                   AddDictionaryData(dicSateteList, keyVlaue, dic);
-
+                                   AddDictionary(keyVlaue, modeView.GetModeValueString(stateValue, keyVlaue));
                                });
 
                         };
@@ -165,10 +218,7 @@
                                    //鐣岄潰鏄剧ず閫変腑鍊�
                                    acSpeedView.btnState.Text = stateValue;
                                    //鏁版嵁灏佽
-                                   Dictionary<string, string> dic = new Dictionary<string, string>();
-                                   LogicMethod.dictionary(dic, "key", keyVlaue);
-                                   LogicMethod.dictionary(dic, "value", speedView.GetModeValueString(stateValue, keyVlaue));
-                                   AddDictionaryData(dicSateteList, keyVlaue, dic);
+                                   AddDictionary(keyVlaue, speedView.GetModeValueString(stateValue, keyVlaue));
 
                                });
                         };
@@ -207,6 +257,7 @@
                         ///寮�鍏崇偣鍑讳簨浠�
                         floorHeatingSwitchVie.btnClick.MouseUpEventHandler += (sender, e) =>
                         {
+
                             SwitchViewMethod(device, floorHeatingSwitchVie.btnState, 2);
                         };
                         ///娓╁害鐐瑰嚮浜嬩欢
@@ -214,33 +265,30 @@
                         {
                             string tempValue = temperatureView.btnState.Text;
                             LogicView.TemperatureView tempView = new LogicView.TemperatureView();
-                            tempView.FLayoutView(this, tempValue, (stateStr) => {
+                            tempView.FLayoutView(this, tempValue, (stateStr) =>
+                            {
                                 //鐣岄潰鏄剧ず閫変腑鍊�
                                 temperatureView.btnState.Text = stateStr;
                                 //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�;
                                 string keyVlaue = "set_temp";
-                                selectedState = device.functionType + "_"+ keyVlaue;
+                                selectedState = device.functionType + "_" + keyVlaue;
                                 string set_temp_value = stateStr.Replace("鈩�", "");
                                 //鏁版嵁灏佽
-                                Dictionary<string, string> dic = new Dictionary<string, string>();
-                                LogicMethod.dictionary(dic, "key", keyVlaue);
-                                LogicMethod.dictionary(dic, "value", set_temp_value);
-                                AddDictionaryData(dicSateteList, keyVlaue, dic);
+                                AddDictionary(keyVlaue, set_temp_value);
 
                             });
-                           
+
                         };
                         ///妯″紡鐐瑰嚮浜嬩欢
                         floorHeatingModehView.btnClick.MouseUpEventHandler += (sender, e) =>
                         {
-                           
-                           
+
+
                             ///涔嬪墠鐨勭姸鎬佹枃鏈�
-                            string currText= floorHeatingModehView.btnState.Text;
+                            string currText = floorHeatingModehView.btnState.Text;
                             //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�;
                             string keyVlaue = "mode";
-                            selectedState = device.functionType + "_"+ keyVlaue;
-
+                            selectedState = device.functionType + "_" + keyVlaue;
                             PublicInterface modeView = new PublicInterface();
                             var modeListStr = modeView.GetViewList("floorheatingmode");
                             modeView.SingleSelectionShow(this, modeListStr, Language.StringByID(StringId.modeLogic), currText
@@ -249,10 +297,7 @@
                                    //鐣岄潰鏄剧ず閫変腑鍊�
                                    floorHeatingModehView.btnState.Text = stateValue;
                                    //鏁版嵁灏佽
-                                   Dictionary<string, string> dic = new Dictionary<string, string>();
-                                   LogicMethod.dictionary(dic, "key", keyVlaue);
-                                   LogicMethod.dictionary(dic, "value", modeView.GetModeValueString(stateValue, "floorheatingmode"));
-                                   AddDictionaryData(dicSateteList, keyVlaue, dic);
+                                   AddDictionary(keyVlaue, modeView.GetModeValueString(stateValue, "floorheatingmode"));
                                });
 
                         };
@@ -271,8 +316,6 @@
             #region  淇濆瓨鐐瑰嚮浜嬩欢
             saveView.btnClick.MouseUpEventHandler += (sen, e) =>
             {
-
-
                 if (selectedState != "unknown")
                 {
                     Output outputDevice = new Output();
@@ -372,85 +415,6 @@
             #endregion
 
         }
-       
-        /// <summary>
-        ///寮�鍏�=鐣岄潰
-        /// </summary>
-        /// <param name="fLayout"></param>
-        /// <param name="device"></param>
-        /// <param name="index"></param>
-        /// <param name="edit"></param>
-        /// <param name="intView">閫変腑View鐨勬暟閲�</param>
-        private void SwitchView(FrameLayout fLayout, Entity.Function device, int index, bool edit, int intView)
-        {
-            #region 鐣岄潰
-            ///寮�鍏�
-            LogicView.FunTypeView curtainSwitchView = new LogicView.FunTypeView();
-            curtainSwitchView.btnText.TextID = StringId.switchLogic;
-            fLayout.AddChidren(curtainSwitchView.FLayoutView());
-            #endregion
-            #region 鐐瑰嚮浜嬩欢
-            ///寮�鍏崇偣鍑讳簨浠�
-            curtainSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
-            {
-                SwitchViewMethod(device, curtainSwitchView.btnState, intView);
-            };
-            if (edit)
-            {
-                //鏄剧ず缂栬緫涔嬪墠鐨勮澶囩姸鎬�
-                GetEditState(device, index, curtainSwitchView.btnState, null, null, null);
-            }
-            #endregion
-
-        }
-        /// <summary>
-        ///锛堝紑鍏�+浜害/鐧惧垎姣�)鐣岄潰
-        /// </summary>
-        /// <param name="fLayout"></param>
-        /// <param name="device"></param>
-        /// <param name="index"></param>
-        /// <param name="edit"></param>
-        /// <param name="intView">閫変腑View鐨勬暟閲�</param>
-        private void SwitchBrightnessView(FrameLayout fLayout, Entity.Function device, int index, bool edit, int intView)
-        {
-            #region 鐣岄潰
-            ///寮�鍏�
-            LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView();
-            lightSwitchView.btnText.TextID = StringId.switchLogic;
-            fLayout.AddChidren(lightSwitchView.FLayoutView());
-            ///浜害
-            LogicView.FunTypeView brightnessView = new LogicView.FunTypeView();
-            brightnessView.frameLayout.Y = lightSwitchView.frameLayout.Bottom;
-            if (device.functionType == FunctionType.MotorCurtain || device.functionType == FunctionType.RollingShutter)
-            {
-
-                brightnessView.btnText.TextID = StringId.percentum;
-            }
-            else
-            {
-                brightnessView.btnText.TextID = StringId.brightnesLogic;
-            }
-            fLayout.AddChidren(brightnessView.FLayoutView());
-            #endregion
-            #region 鐐瑰嚮浜嬩欢
-            ///寮�鍏崇偣鍑讳簨浠�
-            lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
-            {
-                SwitchViewMethod(device, lightSwitchView.btnState, intView);
-            };
-            ///浜害鐐瑰嚮浜嬩欢
-            brightnessView.btnClick.MouseUpEventHandler += (sender, e) =>
-            {
-                BrightnessMethod(device, brightnessView.btnState, brightnessView.btnText.Text);
-            };
-            if (edit)
-            {
-                //鏄剧ず缂栬緫涔嬪墠鐨勮澶囩姸鎬�
-                GetEditState(device, index, lightSwitchView.btnState, brightnessView.btnState, null, null);
-            }
-            #endregion
-
-        }
         /// <summary>
         /// 寮�鍏�=鍔熻兘涓嬩竴绾х晫闈�
         /// </summary>
@@ -469,28 +433,31 @@
             switchView.FLayoutView(frame, len, button.Text, (strValue) =>
             {
                 int id = 0;
-                switch (strValue) {
-                    case "on": {
+                switch (strValue)
+                {
+                    case "on":
+                        {
                             id = StringId.onLogic;
                         }
                         break;
-                    case "off": {
+                    case "off":
+                        {
                             id = StringId.offLogic;
-                        } break;
-                    case "stop": {
+                        }
+                        break;
+                    case "stop":
+                        {
                             id = StringId.stop;
-                        } break;
+                        }
+                        break;
                 }
                 //鐣岄潰鏄剧ず閫変腑鍊�
                 button.TextID = id;
                 selectedState = device.functionType + "_" + strValue;
+                //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�;
                 string keyVlaue = "on_off";
                 //鏁版嵁灏佽
-                Dictionary<string, string> dic = new Dictionary<string, string>();
-                LogicMethod.dictionary(dic, "key", "on_off");
-                LogicMethod.dictionary(dic, "value", strValue);
-                AddDictionaryData(dicSateteList, keyVlaue, dic);
-
+                AddDictionary(keyVlaue, strValue);
             });
             #endregion
         }
@@ -508,11 +475,10 @@
             brightness.FLayoutView(this, titleName, stateVlaue, (brightnesValue) =>
             {
                 //鐣岄潰鏄剧ず閫変腑鍊�
-                button.Text = brightnesValue+"%";
-                string keyVlaue = "";
+                button.Text = brightnesValue + "%";
                 selectedState = device.functionType + brightnesValue.ToString();
-                //鏁版嵁灏佽
-                Dictionary<string, string> dic = new Dictionary<string, string>();
+                //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�;
+                string keyVlaue = "";
                 switch (device.functionType)
                 {
                     //寮�鍏崇伅鍏� light.Switch
@@ -521,20 +487,18 @@
                     case FunctionType.RGBW:
                     case FunctionType.ColorTemperature:
                         {
-                            LogicMethod.dictionary(dic, "key", "brightness");
                             keyVlaue = "brightness";
                         }
                         break;
                     case FunctionType.MotorCurtain:
                     case FunctionType.RollingShutter:
                         {
-                            LogicMethod.dictionary(dic, "key", "percent");
                             keyVlaue = "percent";
                         }
                         break;
                 }
-                LogicMethod.dictionary(dic, "value", brightnesValue.ToString());
-                AddDictionaryData(dicSateteList, keyVlaue, dic);
+                //鏁版嵁灏佽
+                AddDictionary(keyVlaue, brightnesValue);
             });
             #endregion
 
@@ -562,13 +526,26 @@
             InpOrOutLogicMethod.EditState(device, dicList, button1, button2, button3, button4);
         }
         /// <summary>
-        /// 娣诲姞澶勭悊閫変腑鏁版嵁
+        /// 娣诲姞閫変腑鏁版嵁
         /// </summary>
-        /// <param name="dicList">瀛樺偍鏁版嵁鍒楄〃</param>
-        /// <param name="keyValue">璇嗗埆璁惧</param> 
+        /// <param name="KeyValue">璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�</param>
+        /// <param name="selectedValue">鐘舵�佸��</param>
+        private void AddDictionary(string KeyValue, string selectedValue)
+        {
+            //鏁版嵁灏佽
+            Dictionary<string, string> dic = new Dictionary<string, string>();
+            LogicMethod.dictionary(dic, "key", KeyValue);
+            LogicMethod.dictionary(dic, "value", selectedValue);
+            AddDictionaryList(KeyValue, dic, dicSateteList);
+        }
+        /// <summary>
+        /// 鏇存柊鏁版嵁鍒楄〃
+        /// </summary>
+        /// <param name="keyValue">璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�</param> 
         /// <param name="dictionary">閫変腑鏁版嵁</param>
+        /// <param name="dicList">瀛樺偍鏁版嵁鍒楄〃</param>
         /// <returns></returns>
-        private void AddDictionaryData(List<Dictionary<string, string>> dicList, string keyValue, Dictionary<string, string> dictionary)
+        private void AddDictionaryList(string keyValue, Dictionary<string, string> dictionary, List<Dictionary<string, string>> dicList)
         {
             int indexValue = -1;
             for (int i = 0; i < dicList.Count; i++)
@@ -623,7 +600,7 @@
             }
 
         }
-     
+
 
 
     }

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