From c1d681f496f2e1c53f88472d803e3c95fab521af Mon Sep 17 00:00:00 2001
From: hxb <hxb@hdlchina.com.cn>
Date: 星期四, 29 七月 2021 09:46:16 +0800
Subject: [PATCH] 萤石测试通过
---
HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs | 72 ++++++-----------------------------
1 files changed, 13 insertions(+), 59 deletions(-)
diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
index 117496f..cfab368 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
@@ -261,7 +261,7 @@
TextAlignment = TextAlignment.CenterRight,
TextColor = CSS_Color.PromptingColor1,
TextSize = CSS_FontSize.PromptFontSize_FirstLevel,
- Text = FunctionList.List.GetDelayText( scene.delay)
+ Text = scene.GetDelayText()
};
sceneDelayRow.AddChidren(btnSceneDelayInfo);
@@ -281,9 +281,14 @@
{
Action<string> action = (obj) => {
scene.delay = obj;
- btnSceneDelayInfo.Text = FunctionList.List.GetDelayText(obj);
+ btnSceneDelayInfo.Text = scene.GetDelayText();
scene.EditScene();
};
+ Dictionary<string, string> items = new Dictionary<string, string>();
+ items.Add("30", "30s");
+ items.Add("60", "1min");
+ items.Add("120", "2min");
+ items.Add("300", "5min");
new PublicAssmebly().SetSceneDelayDialog(action,scene.delay);
};
@@ -326,6 +331,7 @@
functionListView = new VerticalScrolViewLayout() {
Height = 0,
+ ScrollEnabled = false,
};
contentView.AddChidren(functionListView);
@@ -461,7 +467,7 @@
TextAlignment = TextAlignment.BottomRight,
TextColor = CSS_Color.FirstLevelTitleColor,
TextSize = CSS_FontSize.PromptFontSize_FirstLevel,
- Text = GetFunctionScnenInfo(scenefunction),
+ Text = scenefunction.GetFunctionScnenInfo(),
};
row.AddChidren(btnFunctionInfo);
@@ -478,7 +484,7 @@
if (Convert.ToInt32( scenefunction.delay) > 0)
{
- btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + FunctionList.List.GetDelayText(scenefunction.delay);
+ btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + new Scene() { delay = scenefunction.delay }.GetDelayText();
}
else
{
@@ -508,20 +514,15 @@
};
row.AddChidren(btnFunctionFloorAndRoom);
- btnFunctionName.MouseUpEventHandler = (sender, e) =>
+ EventHandler<MouseEventArgs> skipEvent = (sender, e) =>
{
var ssf = new SceneFunctionInfoEditPage(scene, scenefunction, refreshFunctionRowAction);
MainPage.BasePageView.AddChidren(ssf);
ssf.LoadPage();
MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
};
- btnFunctionFloorAndRoom.MouseUpEventHandler = (sender, e) =>
- {
- var ssf = new SceneFunctionInfoEditPage(scene, scenefunction, refreshFunctionRowAction);
- MainPage.BasePageView.AddChidren(ssf);
- ssf.LoadPage();
- MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
- };
+ btnFunctionName.MouseUpEventHandler = skipEvent;
+ btnFunctionFloorAndRoom.MouseUpEventHandler = skipEvent;
Button btnDelSceneFunction = new Button() {
@@ -535,55 +536,8 @@
scene.EditScene();
row.RemoveFromParent();
functionListView.Height = Application.GetRealWidth(65 * scene.functions.Count);
- //LoadFunctionRow(functionListView);
};
}
- }
-
- /// <summary>
- /// 瑙f瀽鍦烘櫙鍔熻兘鏁版嵁
- /// </summary>
- /// <param name="sceneFunction"></param>
- string GetFunctionScnenInfo(SceneFunction sceneFunction)
- {
- var sceneFunctionInfo = "";
- foreach (var sfs in sceneFunction.status)
- {
- if (sfs.key == FunctionAttributeKey.OnOff)
- {
- if (sfs.value == "off")
- return Language.StringByID(StringId.Close);
- }
- }
- sceneFunctionInfo += Language.StringByID(StringId.Open) + " ";
-
- var modeState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Mode);
- var tempState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp);
- var fanState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed);
- if (modeState != null)
- {
- sceneFunctionInfo += FunctionList.List.GetValueText(modeState.key, modeState.value) + " ";
- }
- if (tempState != null)
- {
- sceneFunctionInfo += FunctionList.List.GetValueText(tempState.key, tempState.value) + " ";
- sceneFunctionInfo += FunctionList.List.GetUintString(tempState.key);
- }
- if (fanState != null)
- {
- sceneFunctionInfo += FunctionList.List.GetValueText(fanState.key, fanState.value) + " ";
- }
- var briState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
- if (briState != null)
- {
- sceneFunctionInfo += briState.value + "%";
- }
- var perState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
- if (perState != null)
- {
- sceneFunctionInfo += perState.value + "%";
- }
- return sceneFunctionInfo;
}
/// <summary>
--
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