From c44b10e4447e84dbdfa9105edf460ef364a8f2b3 Mon Sep 17 00:00:00 2001
From: 陈嘉乐 <cjl@hdlchina.com.cn>
Date: 星期一, 30 十一月 2020 19:53:35 +0800
Subject: [PATCH] Merge branch 'master' into WJC
---
HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs | 94 ++++++++++++++++++++++++++++++-----------------
1 files changed, 60 insertions(+), 34 deletions(-)
diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs
index 6f1dfe2..17ebb5e 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs
@@ -7,8 +7,21 @@
public class LogicMethod
{
+ /// <summary>
+ /// 琛ㄧず鏄潯浠�
+ /// </summary>
public const string condition_if = "鏉′欢";
+ /// <summary>
+ /// 琛ㄧず鏄洰鏍�
+ /// </summary>
public const string target_if = "鐩爣";
+ /// <summary>
+ /// 绉婚櫎鎵�鏈�"Logic"鐣岄潰
+ /// </summary>
+ public static void RemoveAllView()
+ {
+ MainPage.BasePageView.RemoveViewByTag("Logic");
+ }
/// <summary>
/// 鐢熸垚閫昏緫sid鏂规硶
/// </summary>
@@ -80,7 +93,7 @@
/// 鑾峰彇缃戝叧鎴块棿鍒楄〃
/// </summary>
/// <returns></returns>
- public static List<HDL_ON.Entity.Room> GetGatewayRoomListG()
+ public static List<HDL_ON.Entity.Room> GetGatewayRoomList()
{
return HDL_ON.Entity.DB_ResidenceData.rooms;
}
@@ -96,7 +109,7 @@
room1.name = name;//榛樿涓�涓埧闂村悕涓�:鍏ㄩ儴鍖哄煙
room1.sid = "鍏ㄩ儴鍖哄煙";//榛樿sid鐢ㄨ瘑鍒鎴块棿
roomList.Add(room1);//榛樿娣诲姞鍒版埧闂村垪琛ㄩ噷
- var roomLists = GetGatewayRoomListG();
+ var roomLists = GetGatewayRoomList();
foreach (var room in roomLists)
{
roomList.Add(room);
@@ -112,6 +125,14 @@
{
return HDL_ON.Entity.DB_ResidenceData.functionList.GetAllFunction();
+ }
+ /// <summary>
+ /// 鑾峰彇缃戝叧鍦烘櫙鍒楄〃
+ /// </summary>
+ /// <returns></returns>
+ public static List<HDL_ON.Entity.Scene> GetSceneList()
+ {
+ return HDL_ON.Entity.DB_ResidenceData.functionList.scenes;
}
/// <summary>
/// 鑾峰彇鎴块棿鐨勮澶囧垪琛�
@@ -156,6 +177,26 @@
}
return device;
}
+
+ /// <summary>
+ /// 鑾峰彇褰撲釜鍦烘櫙
+ /// </summary>
+ /// <param name="sid">鍦烘櫙鍞竴鏍囪瘑</param>
+ /// <returns></returns>
+ public static HDL_ON.Entity.Scene GetSecne(string sid)
+ {
+ HDL_ON.Entity.Scene scene = new Entity.Scene() { name = "Unknown", sid = "鍦烘櫙涓嶅瓨鍦�" };
+ List<HDL_ON.Entity.Scene> sceneLists = GetSceneList();
+ foreach (var sce in sceneLists)
+ {
+ if (sce.sid == sid)
+ {
+ scene = sce;
+ break;
+ }
+ }
+ return scene;
+ }
/// <summary>
/// 鑾峰彇鎴块棿鍚�(鍗虫槸=鍖哄煙鍚嶇О)
/// </summary>
@@ -164,7 +205,7 @@
public static string GetGetRoomName(HDL_ON.Entity.Function device)
{
string roomName = "";
- List<HDL_ON.Entity.Room> roomLists = GetGatewayRoomListG();
+ List<HDL_ON.Entity.Room> roomLists = GetGatewayRoomList();
foreach (var dev in device.roomIdList)
{
@@ -246,24 +287,25 @@
}
/// <summary>
- /// 鏉′欢鏀寔璁惧
+ /// 鏉′欢/鐩爣鏀寔璁惧
/// </summary>
/// <returns></returns>
- public static List<FunctionType> GetConditionFunctionTypeDevice()
+ public static List<FunctionType> GetSupportEquipment(string if_type)
{
List<FunctionType> deviceTypeList = new List<FunctionType>();
- deviceTypeList.Add(FunctionType.Relay);
+ switch (if_type) {
+ case condition_if: {
+ deviceTypeList.Add(FunctionType.Relay);
+ }
+ break;
+ case target_if:
+ {
+ deviceTypeList.Add(FunctionType.Relay);
+ }
+ break;
+ }
return deviceTypeList;
}
- /// <summary>
- /// 鐩爣鏀寔璁惧
- /// </summary>
- /// <returns></returns>
- public static List<FunctionType> GetTargetFunctionTypeDevice()
- {
- List<FunctionType> deviceTypeList = new List<FunctionType>();
- return deviceTypeList;
- }
/// <summary>
/// 鏄剧ず鐨勮澶囧垪琛�
/// </summary>
@@ -283,36 +325,20 @@
}
return devList;
}
-
/// <summary>
/// 杩斿洖鏈�缁堟敮鎸佹樉绀哄嚭鏉ョ殑璁惧鍒楄〃
/// </summary>
/// <param name="room">褰撳墠鎴块棿</param>
/// <param name="str">鍒ゆ柇绗︼紙琛ㄧず=杈撳叆璁惧鍜岃緭鍑鸿澶囷級</param>
/// <returns></returns>
- public static List<Entity.Function> GetFunctionDeviceList(Entity.Room room,string str)
+ public static List<Entity.Function> GetFunctionDeviceList(Entity.Room room, string str)
{
- List<FunctionType> functionTypeList=new List<FunctionType>();
- switch (str) {
- case condition_if: {
- //杩斿洖鏉′欢鏀寔璁惧鍒楄〃
- functionTypeList = GetConditionFunctionTypeDevice();
- }
- break;
- case target_if:
- {
- //杩斿洖鐩爣鏀寔璁惧鍒楄〃
- functionTypeList = GetTargetFunctionTypeDevice();
- }
- break;
- }
+ List<FunctionType> functionTypeList = GetSupportEquipment(str);
//杩斿洖鎴块棿璁惧鍒楄〃
var roomDeviceList = GetRoomDevice(room);
//杩斿洖鏈�缁堟敮鎸佹樉绀哄嚭鏉ョ殑璁惧鍒楄〃
- var list= GetShowDeviceList(functionTypeList, roomDeviceList);
+ var list = GetShowDeviceList(functionTypeList, roomDeviceList);
return list;
}
-
-
}
}
--
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