From c4f0723cc7053933a6e598eb0c58cfdf4e9d7459 Mon Sep 17 00:00:00 2001 From: wxr <464027401@qq.com> Date: 星期一, 04 一月 2021 14:13:01 +0800 Subject: [PATCH] Merge branch 'WJC' into NewFilePath --- HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs | 137 +++++++++++++++------------------------------ 1 files changed, 45 insertions(+), 92 deletions(-) diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs old mode 100755 new mode 100644 index bb24069..e46520b --- a/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs +++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs @@ -17,10 +17,6 @@ /// 瀹氫箟涓�涓彉閲忥紝璁板綍閫変腑鐘舵�� /// </summary> private string selectedState = "unknown"; - /// <summary> - /// 瀹氫箟涓�涓彉閲忥紝璁板綍閫変腑鐘舵�佽褰曞睘鎬� - /// </summary> - private string keyVlaue = ""; public void Show(Entity.Function device, int index, bool edit) { #region 鐣岄潰甯冨眬 @@ -68,7 +64,31 @@ BackgroundColor = CSS.CSS_Color.viewTrans60lucence, }; this.AddChidren(frame); - SwitchViewMethod(frame, device, lightSwitchView.btnState, 2); + LogicView.SwitchView switchView = new LogicView.SwitchView(); + switchView.FLayoutView(frame, 2, lightSwitchView.btnState.Text, (strValue) => + { + int id = 0; + switch (strValue) + { + case "on": + { + id = StringId.onLogic; + } + break; + case "off": + { + id = StringId.offLogic; + } + break; + } + //鏄剧ず鏂囨湰 + lightSwitchView.btnState.TextID = id; + selectedState = device.functionType + "_" + strValue; + //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�; + string keyVlaue = "on_off"; + AddDictionary(keyVlaue, strValue); + + }); }; if (edit) { @@ -87,8 +107,6 @@ this.AddChidren(saveView.FLayoutView()); saveView.btnClick.MouseUpEventHandler += (sen, e) => { - - if (selectedState != "unknown") { Input inputDevice = new Input(); @@ -129,46 +147,6 @@ } /// <summary> - /// 寮�鍏冲姛鑳藉睍寮�鐣岄潰 - /// </summary> - /// <param name="frame"></param> - /// <param name="device"></param> - /// <param name="button"></param> - /// <param name="len"></param> - public void SwitchViewMethod(FrameLayout frame, Entity.Function device, Button button, int len) - { - - LogicView.SwitchView switchView = new LogicView.SwitchView(); - switchView.FLayoutView(frame, len, button.Text, (strValue) => - { - int id = 0; - switch (strValue) - { - case "on": - { - id = StringId.onLogic; - } - break; - case "off": - { - id = StringId.offLogic; - } - break; - } - button.TextID = id; - keyVlaue = "on_off"; - Dictionary<string, string> dic = new Dictionary<string, string>(); - LogicMethod.dictionary(dic, "key", "on_off"); - LogicMethod.dictionary(dic, "comparator", "="); - LogicMethod.dictionary(dic, "data_type", "string"); - LogicMethod.dictionary(dic, "value", strValue); - AddDictionaryData(dicSateteList, keyVlaue, dic); - selectedState = device.functionType + "_" + strValue; - - }); - - } - /// <summary> /// 鏄剧ず缂栬緫涔嬪墠鐨勮澶囩姸鎬� /// </summary> /// <param name="device">缂栬緫璁惧</param> @@ -177,7 +155,7 @@ /// <param name="button2">鏄剧ずBtn</param> /// <param name="button3">鏄剧ずBtn</param> /// <param name="button4">鏄剧ずBtn</param> - private void GetEditState(Entity.Function device , int index, Button button1, Button button2, Button button3, Button button4) + private void GetEditState(Entity.Function device, int index, Button button1, Button button2, Button button3, Button button4) { Input inputs = Logic.currlogic.input[index]; var dicList = inputs.condition as List<Dictionary<string, string>>; @@ -188,48 +166,31 @@ //鏈夋暟鎹噸鏂拌祴鍊� dicSateteList = dicList; } - switch (device.functionType) - { - //寮�鍏崇伅鍏� light.Switch - case FunctionType.Dimmer: - case FunctionType.RGB: - case FunctionType.RGBW: - case FunctionType.ColorTemperature: - case FunctionType.Relay: - //绐楀笜 - case FunctionType.Curtain: - case FunctionType.RollingShutter: - case FunctionType.MotorCurtain: - //绌鸿皟 - case FunctionType.AC: - //鍦扮儹 - case FunctionType.FloorHeating: - { - foreach (var dic in dicList) - { - string value = dic["value"]; - if (value == "on") - { - button1.Text = Language.StringByID(StringId.onLogic); - } - else - { - button1.Text = Language.StringByID(StringId.offLogic); - } - } - } - break; - - } + InpOrOutLogicMethod.EditState(device, dicList, button1, button2, button3, button4); } /// <summary> /// 娣诲姞閫変腑鏁版嵁 /// </summary> - /// <param name="dicList">瀛樺偍鏁版嵁鍒楄〃</param> - /// <param name="keyValue">璇嗗埆璁惧</param> + /// <param name="KeyValue">璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�</param> + /// <param name="selectedValue">鐘舵�佸��</param> + private void AddDictionary(string KeyValue, string selectedValue) + { + //鏁版嵁灏佽 + Dictionary<string, string> dic = new Dictionary<string, string>(); + LogicMethod.dictionary(dic, "key", KeyValue); + LogicMethod.dictionary(dic, "comparator", "="); + LogicMethod.dictionary(dic, "data_type", "string"); + LogicMethod.dictionary(dic, "value", selectedValue); + AddDictionaryList(KeyValue, dic, dicSateteList); + } + /// <summary> + /// 鏇存柊鏁版嵁鍒楄〃 + /// </summary> + /// <param name="keyValue">璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�</param> /// <param name="dictionary">閫変腑鏁版嵁</param> + /// <param name="dicList">瀛樺偍鏁版嵁鍒楄〃</param> /// <returns></returns> - private void AddDictionaryData(List<Dictionary<string, string>> dicList, string keyValue, Dictionary<string, string> dictionary) + private void AddDictionaryList(string keyValue, Dictionary<string, string> dictionary, List<Dictionary<string, string>> dicList) { int indexValue = -1; for (int i = 0; i < dicList.Count; i++) @@ -283,14 +244,6 @@ Logic.currlogic.input.Add(input); } - } - /// <summary> - /// 绉婚櫎鎺т欢 - /// </summary> - /// <param name="frame"></param> - private void RemView(FrameLayout frame) - { - frame.RemoveFromParent(); } } } -- Gitblit v1.8.0