From cf3d4880046912f8b46c9e54769986a179faa26c Mon Sep 17 00:00:00 2001
From: JLChen <551775569@qq.com>
Date: 星期四, 08 四月 2021 18:01:13 +0800
Subject: [PATCH] 2021-04-08 1.更新音箱功能
---
HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs | 69 ++++++++++++++++++++++++----------
1 files changed, 48 insertions(+), 21 deletions(-)
diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
index 3c61ae1..4f9c820 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
@@ -255,7 +255,7 @@
TextAlignment = TextAlignment.CenterRight,
TextColor = CSS_Color.PromptingColor1,
TextSize = CSS_FontSize.PromptFontSize_FirstLevel,
- Text = FunctionList.List.GetDelayText(scene.delay.ToString())
+ Text = scene.GetDelayText()
};
sceneDelayRow.AddChidren(btnSceneDelayInfo);
@@ -270,14 +270,18 @@
};
sceneDelayRow.AddChidren(btnSceneDelayTitle);
-
btnSceneDelayTitle.MouseUpEventHandler = (sender, e) =>
{
Action<string> action = (obj) => {
scene.delay = obj;
- btnSceneDelayInfo.Text = FunctionList.List.GetDelayText(obj);
+ btnSceneDelayInfo.Text = scene.GetDelayText();
};
- new PublicAssmebly().SetSceneDelayDialog(action ,scene.delay);
+ Dictionary<string, string> items = new Dictionary<string, string>();
+ items.Add("30", "30s");
+ items.Add("60", "1min");
+ items.Add("120", "2min");
+ items.Add("300", "5min");
+ new PublicAssmebly().SetSceneDelayDialog(items, action ,scene.delay);
};
contentView.AddChidren(new Button()
@@ -423,7 +427,7 @@
if (Convert.ToInt32(scenefunction.delay) > 0)
{
- btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + FunctionList.List.GetDelayText(scenefunction.delay);
+ btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + new Scene() { delay = scenefunction.delay }.GetDelayText();
}
else
{
@@ -506,26 +510,26 @@
var fanState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed);
if (modeState != null)
{
- sceneFunctionInfo += FunctionList.List.GetValueText(modeState.key, modeState.value);
+ sceneFunctionInfo += modeState.GetValueText();
}
if (tempState != null)
{
- sceneFunctionInfo += FunctionList.List.GetValueText(tempState.key, tempState.value);
- sceneFunctionInfo += FunctionList.List.GetUintString(tempState.key);
+ sceneFunctionInfo += tempState.GetValueText();
+ sceneFunctionInfo += tempState.GetUintString();
}
if (fanState != null)
{
- sceneFunctionInfo += FunctionList.List.GetValueText(fanState.key, fanState.value);
+ sceneFunctionInfo += tempState.GetValueText();
}
var briState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
if (briState != null)
{
- sceneFunctionInfo += sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
+ sceneFunctionInfo += briState.value + "%";
}
var perState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
if (perState != null)
{
- sceneFunctionInfo += sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
+ sceneFunctionInfo += perState.value + "%";
}
return sceneFunctionInfo;
@@ -824,17 +828,40 @@
return;
}
}
- var result = FunctionList.List.AddScene(scene,out scene);
- if (result == StateCode.SUCCESS)
+ var waitPage = new Loading();
+ MainPage.BaseView.AddChidren(waitPage);
+ waitPage.Start(Language.StringByID(StringId.PleaseWait));
+ new System.Threading.Thread(() =>
{
- FunctionList.List.scenes.Add(scene);
- backAction();
- RemoveFromParent();
- }
- else
- {
- IMessageCommon.Current.ShowErrorInfoAlter(result);
- }
+ try
+ {
+ var serverScene = new Scene();
+ var result = FunctionList.List.AddScene(scene, out serverScene);
+ Application.RunOnMainThread(() =>
+ {
+ if (result == StateCode.SUCCESS)
+ {
+ scene = serverScene;
+ FunctionList.List.scenes.Add(scene);
+ backAction();
+ RemoveFromParent();
+ }
+ else
+ {
+ IMessageCommon.Current.ShowErrorInfoAlter(result);
+ }
+ });
+ }
+ catch { }
+ finally
+ {
+ Application.RunOnMainThread(() => {
+ waitPage.Hide();
+ waitPage.RemoveFromParent();
+ });
+ }
+ })
+ { IsBackground = true, Priority = ThreadPriority.AboveNormal }.Start();
};
}
--
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