From d07d62be7111d78b2aaa44c9cdee23a7d22b4dda Mon Sep 17 00:00:00 2001 From: wei <kaede@kaededeMacBook-Air.local> Date: 星期二, 22 十二月 2020 10:38:15 +0800 Subject: [PATCH] 20201222-1 --- HDL_ON/Entity/Function/Sensor.cs | 34 ++++++++++++++++++---------------- 1 files changed, 18 insertions(+), 16 deletions(-) diff --git a/HDL_ON/Entity/Function/Sensor.cs b/HDL_ON/Entity/Function/Sensor.cs index c8b1c7b..0141474 100644 --- a/HDL_ON/Entity/Function/Sensor.cs +++ b/HDL_ON/Entity/Function/Sensor.cs @@ -38,7 +38,7 @@ } [Newtonsoft.Json.JsonIgnore] - public Trait trait_values; + public FunctionAttributes trait_values; /// <summary> /// 鍊� /// </summary> @@ -49,21 +49,21 @@ { if (trait_values == null) { - trait_values = function.Find((obj) => obj.name == "values"); + trait_values = attributes.Find((obj) => obj.key == FunctionAttributeKey.Value); //鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂�� if (trait_values == null) { - trait_values = new Trait() + trait_values = new FunctionAttributes() { - name = "values", - value_key = new List<string> { "29" }, + key = FunctionAttributeKey.Value, + value = new List<string> { "29" }, max = 10000, min = 0, }; - trait_values.value = trait_values.min; + trait_values.curValue = trait_values.min; } -#if DEBUG - if (Convert.ToInt32(trait_values.value) == 0) +#if DEBUG1 + //if ( Convert.ToInt32(trait_values.value) == 0) { double level = 1; Random random = new Random(); @@ -85,12 +85,14 @@ level = Math.Round(random.NextDouble() * 100, 0); break; } - trait_values.value = level; + trait_values.curValue = level; } #endif } - return Convert.ToDouble(trait_values.value); + if (trait_values.curValue.ToString() == "{}") + trait_values.curValue = 0; + return Convert.ToDouble(trait_values.curValue); } set { @@ -99,21 +101,21 @@ { if (trait_values == null) { - trait_values = function.Find((obj) => obj.name == "values"); + trait_values = attributes.Find((obj) => obj.key == FunctionAttributeKey.Value); //鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂�� if (trait_values == null) { - trait_values = new Trait() + trait_values = new FunctionAttributes() { - name = "values", - value_key = new List<string> { "up" }, + key = FunctionAttributeKey.Value, + value = new List<string> { "up" }, max = 100, min = 0, }; } - trait_values.value = trait_values.min; + trait_values.curValue = trait_values.min; } - trait_values.value = value; + trait_values.curValue = value; MainPage.Log($"values 鏁版嵁鍒锋柊{value}."); } catch -- Gitblit v1.8.0