From d9894fc2e45d2521c78ad4c11dd9b549ec4f75ca Mon Sep 17 00:00:00 2001
From: 陈嘉乐 <cjl@hdlchina.com.cn>
Date: 星期三, 23 十二月 2020 12:05:07 +0800
Subject: [PATCH] 2020-12-23-1

---
 HDL_ON/UI/UI2/3-Intelligence/Automation/PublicInterface.cs |  134 +++++++++++++++++++++++++++++++++++++++++++-
 1 files changed, 131 insertions(+), 3 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/PublicInterface.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/PublicInterface.cs
index fed922d..d02bb61 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/PublicInterface.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/PublicInterface.cs
@@ -8,14 +8,20 @@
         /// <summary>
         /// 鍗曢�夋嫨
         /// </summary>
-        /// <param name="frameLayout">鐖舵帶浠�</param>
+        /// <param name="frame">鏄剧ず鍦ㄥ摢涓晫闈㈢殑鐖舵帶浠�</param>
         /// <param name="list">鏄剧ず鏁版嵁婧�</param>
         /// <param name="titleText"></param>
         /// <param name="stateText">涔嬪墠鐘舵�佹枃鏈�</param>
         /// <param name="action">杩斿洖鍊�</param>
         /// <param name="textSize">鏄剧ず鏂囨湰瀛椾綋澶у皬</param>
-        public void SingleSelectionShow(FrameLayout frameLayout, List<string> list, string titleText, string stateText, Action<string> action, int textSize = LogicView.TextSize.text14)
+        public void SingleSelectionShow(FrameLayout frame, List<string> list, string titleText, string stateText, Action<string> action, int textSize = LogicView.TextSize.text14)
         {
+            FrameLayout frameLayout = new FrameLayout
+            {
+                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
+            };
+            frame.AddChidren(frameLayout);
+
             LogicView.DateView view = new LogicView.DateView();
             view.btnTitle.Text = titleText;
             view.FLayoutView(frameLayout, list.Count);
@@ -246,6 +252,128 @@
 
         }
 
-      
+        /// <summary>
+        /// 鑾峰彇鐣岄潰鍒楄〃
+        /// </summary>
+        /// <param name="isStr">鑷繁瀹氫箟鑷繁鐢�</param>
+        /// <returns></returns>
+        public List<string> GetViewList(string isStr)
+        {
+            List<string> list = null;
+            switch (isStr)
+            {
+                case "mode":
+                    {
+                        list = new List<string> {
+                                Language.StringByID(StringId.coolLogic),
+                                 Language.StringByID(StringId.heatingLogic),
+                                  Language.StringByID(StringId.autoLogic),
+                                   Language.StringByID(StringId.dehumidifyLogic),
+                            };
+                    }
+                    break;
+                case "fan":
+                    {
+                        list = new List<string> {
+                                Language.StringByID(StringId.LowWindSpeed),
+                                 Language.StringByID(StringId.MiddleWindSpeed),
+                                  Language.StringByID(StringId.HighWindSpeed),
+                                   Language.StringByID(StringId.Auto),
+                            };
+                    }
+                    break;
+                case "floorheatingmode":
+                    {
+                        list = new List<string> {
+                                Language.StringByID(StringId.dayMode),
+                                 Language.StringByID(StringId.nightMode),
+                                  Language.StringByID(StringId.leaveMode),
+                                   Language.StringByID(StringId.ordinaryMode),
+                                Language.StringByID(StringId.timeMode),
+                            };
+                    }
+                    break;
+
+            }
+            return list;
+        }
+        /// <summary>
+        /// 妯″紡/椋庨�熶簰鐩歌浆鎹㈠�肩殑鏂规硶
+        /// </summary>
+        /// <param name="text"></param>
+        /// <param name="type">鑷繁瀹氫箟鑷繁鐢�</param>
+        /// <returns></returns>
+        public string GetModeValueString(string text, string type)
+        {
+            string str = "";
+            switch (type)
+            {
+                case "mode":
+                    {
+                        if (text == Language.StringByID(StringId.coolLogic))
+                        {
+                            str = "cool";
+                        }
+                        else if (text == Language.StringByID(StringId.heatingLogic))
+                        {
+                            str = "heat";
+                        }
+                        else if (text == Language.StringByID(StringId.autoLogic))
+                        {
+                            str = "auto";
+                        }
+                        else if (text == Language.StringByID(StringId.dehumidifyLogic))
+                        {
+                            str = "dry";
+                        }
+                    }
+                    break;
+                case "fan":
+                    {
+                        if (text == Language.StringByID(StringId.HighWindSpeed))
+                        {
+                            str = "high";
+                        }
+                        else if (text == Language.StringByID(StringId.MiddleWindSpeed))
+                        {
+                            str = "medium";
+                        }
+                        else if (text == Language.StringByID(StringId.LowWindSpeed))
+                        {
+                            str = "low";
+                        }
+                        else if (text == Language.StringByID(StringId.Auto))
+                        {
+                            str = "auto";
+                        }
+                    }
+                    break;
+                case "floorheatingmode":
+                    {
+                        if (text == Language.StringByID(StringId.dayMode))
+                        {
+                            str = "day";
+                        }
+                        else if (text == Language.StringByID(StringId.nightMode))
+                        {
+                            str = "night";
+                        }
+                        else if (text == Language.StringByID(StringId.leaveMode))
+                        {
+                            str = "away";
+                        }
+                        else if (text == Language.StringByID(StringId.ordinaryMode))
+                        {
+                            str = "normal";
+                        }
+                        else if (text == Language.StringByID(StringId.timeMode))
+                        {
+                            str = "timer";
+                        }
+                    }
+                    break;
+            }
+            return str;
+        }
     }
 }

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