From dcb9b9b5561b4e6d1eaf1e602e8ae054e578ec6e Mon Sep 17 00:00:00 2001
From: 陈嘉乐 <cjl@hdlchina.com.cn>
Date: 星期五, 04 十二月 2020 16:06:47 +0800
Subject: [PATCH] Merge branch 'master' into WJC

---
 HDL_ON/Entity/Function/Function.cs |  147 ++++++++++++++++++++++++++++++++++++++++++++++--
 1 files changed, 140 insertions(+), 7 deletions(-)

diff --git a/HDL_ON/Entity/Function/Function.cs b/HDL_ON/Entity/Function/Function.cs
index 86daa59..29ec0d6 100644
--- a/HDL_ON/Entity/Function/Function.cs
+++ b/HDL_ON/Entity/Function/Function.cs
@@ -6,6 +6,23 @@
 namespace HDL_ON.Entity
 {
     /// <summary>
+    /// 璇诲彇鏈嶅姟鍣ㄧ┖闂翠俊鎭繑鍥炲埌鏁版嵁鍖�
+    /// </summary>
+    public class DevcieApiPack
+    {
+        public List<Function> list = new List<Function>();
+
+        public string totalCount = "0";
+
+        public string totalPage = "0";
+
+        public string pageNo = "0";
+
+        public string pageSize = "0";
+
+    }
+
+    /// <summary>
     /// 鍔熻兘绫昏兘婊¤冻鏁版嵁浣跨敤瑕佹眰锛屽瓙绫诲彧鏄负浜嗘柟渚夸娇鐢ㄥ睘鎬�
     /// </summary>
     public class Function
@@ -23,7 +40,7 @@
         /// 鏉ユ簮锛�00	榛樿鍘熺敓鎬佺郴缁熸暟鎹� 銆�01	缃戝叧鎴栬�呭叾浠朅璁惧銆�02	璋冭瘯杞欢銆�03	APP搴旂敤绋嬪簭銆�04	绗笁鏂圭綉鍏虫垨鑰呭钩鍙�
         /// 鍘傚晢浠g爜锛�01	HDL
         /// 閫氳鏂瑰紡锛�01	HDL Bus銆�02	Zigbee銆�03 KNX銆�04 Z-Wave
-        /// 浜у搧鏃堕棿鎴筹細4bytes	浠�2020骞�1鏈�1鏃ョ畻鍑虹殑鏃堕棿鎴�0.1s涓哄崟浣�
+        /// 浜у搧鏃堕棿鎴筹細4bytes	浠�2020骞�1鏈�1鏃ョ畻鍑虹殑鏃堕棿鎴�0.1s涓哄崟浣� 
         /// 浜у搧绫诲埆锛�01	璋冨厜鍣ㄣ��02 缁х數鍣ㄣ��03	骞叉帴鐐规ā鍧椼��04	浼犳劅鍣ㄣ��05 闈㈡澘
         /// 鐗╂ā鍨嬬被鍨嬶細
 		///     01	寮�鍏崇被锛�01 寮�鍏炽��02 鎻掑骇銆�03	
@@ -108,6 +125,21 @@
         /// 鏄惁鏀惰棌
         /// </summary>
         public bool collect = false;
+        /// <summary>
+        /// 浜戠鏁版嵁鍒涘缓鐨勬椂闂�
+        /// </summary>
+        public string createTime = "";
+        /// <summary>
+        /// 浜戠鏁版嵁淇敼鐨勬渶鍚庢椂闂�
+        /// </summary>
+        public string modifyTime = "";
+        /// <summary>
+        /// 鍒犻櫎鏍囪
+        /// 闇�瑕佸垹闄ゆ暟鎹椂锛屾爣璁颁负锛歵rue
+        /// 鐢变簯绔垹闄ゆ垚鍔熶箣鍚庯紝杩斿洖鏁版嵁鍐嶆竻闄ゆ湰鍦版暟鎹�
+        /// </summary>
+        public bool DeleteSign = false;
+
         #endregion
         /// <summary>
         /// 寤舵椂
@@ -217,7 +249,7 @@
             string roomNameList = "";
             foreach(var roomId in roomIds)
             {
-                var findRoom = DB_ResidenceData.rooms.Find(obj => obj.sid == roomId);
+                var findRoom = DB_ResidenceData.residenceData.Rooms.Find(obj => obj.uid == roomId);
                 if (findRoom == null)
                 {
                     continue;
@@ -226,7 +258,7 @@
                 {
                     roomNameList += ",";
                 }
-                roomNameList += findRoom.floorName + findRoom.name;
+                roomNameList += findRoom.floorName + findRoom.roomName;
             }
             if (roomNameList == "" && functionType == FunctionType.Scene)
             {
@@ -251,7 +283,7 @@
         public void SaveFunctionData()
         {
             var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this));
-            FileUtils.WriteFileByBytes( savePath + this.sid, ssd);
+            FileUtils.WriteFileByBytes( savePath, ssd);
             MainPage.Log($"Save FunctionData {this.functionType} : {this.sid}");
         }
 
@@ -286,9 +318,6 @@
 
             var acd = new AlinkControlData();
             acd.sid = sid;
-#if DEBUG
-            acd.sid = "0001016FB925AB02020100010101";
-#endif
             var aca = new AlinkControlAttributes();
             foreach(var dic in commandDictionary)
             {
@@ -751,4 +780,108 @@
         public byte loopId;
     }
 
+    public static class SPK
+    {
+        /// <summary>
+        /// 锛堝紑鍏崇伅锛�
+        /// </summary>
+        public const string LightSwitch = "light.switch";
+        /// <summary>
+        /// 锛堣皟鍏夌伅锛�
+        /// </summary>
+        public const string LightDimming = "light.dimming";
+        /// <summary>
+        /// 锛圧GB鐏級
+        /// </summary>
+        public const string LightRGB = "light.rgb";
+        /// <summary>
+        /// 锛圧GBW鐏級
+        /// </summary>
+        public const string LightRGBW = "light.rgbw";
+        /// <summary>
+        /// 锛圕CT鐏級
+        /// </summary>
+        public const string LightCCT = "light.cct";
+        /// <summary>
+        /// 锛堝紑鍏崇獥甯橈級
+        /// </summary>
+        public const string CurtainSwitch = "curtain.switch";
+        /// <summary>
+        /// 锛堝紑鍚堝笜锛�
+        /// </summary>
+        public const string CurtainTrietex = "curtain.trietex";
+        /// <summary>
+        /// 锛堢櫨鍙跺笜锛�
+        /// </summary>
+        public const string CurtainShades = "curtain.shades";
+        /// <summary>
+        /// 锛堝嵎甯橈級
+        /// </summary>
+        public const string CurtainRoller = "curtain.roller";
+        /// <summary>
+        /// 锛堢┖璋冿級
+        /// </summary>
+        public const string AcStandard = "ac.standard";
+        /// <summary>
+        /// 锛堝湴鐑級
+        /// </summary>
+        public const string FloorHeatStandard = "floorHeat.standard";
+        /// <summary>
+        /// 锛堟柊椋庯級
+        /// </summary>
+        public const string AirFreshStandard = "airFresh.standard";
+        /// <summary>
+        /// 锛堥煶涔愶級
+        /// </summary>
+        public const string MusicStandard = "music.standard";
+        /// <summary>
+        /// 锛堜寒搴︿紶鎰熷櫒锛�
+        /// </summary>
+        public const string SensorLight = "sensor.light";
+        /// <summary>
+        /// 锛堟俯搴︿紶鎰熷櫒锛�
+        /// </summary>
+        public const string SensorTemperature = "sensor.temperature";
+        /// <summary>
+        /// (绾㈠绉诲姩浼犳劅鍣�)
+        /// </summary>
+        public const string SensorPir = "sensor.pir";
+        /// <summary>
+        /// 锛堥棬绐椾紶鎰熷櫒锛�
+        /// </summary>
+        public const string SensorDoorWindow = "sensor.doorwindow";
+        /// <summary>
+        /// 锛圥M2.5浼犳劅鍣級
+        /// </summary>
+        public const string SensorPm25 = "sensor.pm25";
+        /// <summary>
+        /// co2浼犳劅鍣�
+        /// </summary>
+        public const string SensorCO2 = "sensor.co2";
+        /// <summary>
+        /// tvoc浼犳劅鍣�
+        /// </summary>
+        public const string SensorTVOC = "sensor.tvoc";
+        /// <summary>
+        /// 婀垮害浼犳劅鍣�
+        /// </summary>
+        public const string SensorHumidity = "sensor.humidity";
+        /// <summary>
+        /// 锛堝共鎺ョ偣锛�
+        /// </summary>
+        public const string DryContact = "dryContact.standard";
+        /// <summary>
+        /// 瀹剁數銆佹彃搴�
+        /// </summary>
+        public const string ElectricSocket = "electric.socket ";
+        /// <summary>
+        /// 瀹剁數銆佺數瑙�
+        /// </summary>
+        public const string ElectricTV = "electric.tv";
+        /// <summary>
+        /// 瀹剁數銆侀鎵�
+        /// </summary>
+        public const string ElectricFan = "electric.fan";
+    }
+
 }

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