From df8d4ab0ef17a7fab5dea9c47bbd9f4d4a2a40b0 Mon Sep 17 00:00:00 2001 From: 黄学彪 <hxb@hdlchina.com.cn> Date: 星期一, 15 三月 2021 14:55:49 +0800 Subject: [PATCH] 合并前上传一个版本 --- HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs | 69 ++++++++++++++++++++++++++++------ 1 files changed, 57 insertions(+), 12 deletions(-) diff --git a/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs b/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs index 015aaaf..692d673 100644 --- a/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs +++ b/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs @@ -1,4 +1,5 @@ 锘縰sing System; +using System.Collections.Generic; using HDL_ON.DriverLayer; using HDL_ON.Entity; using HDL_ON.UI.Music; @@ -106,7 +107,7 @@ btnSwitch.IsSelected = !btnSwitch.IsSelected; new System.Threading.Thread(() => { - if (function.functionCategory == FunctionCategory.Light) + if (function.Spk_Prefix == FunctionCategory.Light) { var light = function as Light; light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; @@ -125,7 +126,7 @@ /// </summary> void LoadEvent_LightDimming(DiyImageSeekBar dimmerControlBar) { - if(function.functionType == FunctionType.Dimmer || function.functionType == FunctionType.RGB) + if(function.spk == SPK.LightDimming || function.spk == SPK.LightRGB) { var light = function as Light; dimmerControlBar.OnStartTrackingTouchEvent = (sender, e) => { @@ -136,7 +137,7 @@ onDimmerBar = false; (bodyDiv.Parent as VerticalScrolViewLayout).ScrollEnabled = true; light.brightness = dimmerControlBar.Progress; - System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); + Dictionary<string, string> d = new Dictionary<string, string>(); d.Add("brightness", light.brightness.ToString()); Control.Ins.SendWriteCommand(light, d); }; @@ -191,24 +192,18 @@ btnOpen.IsSelected = false; curtain.trait_on_off.curValue = "off"; curtain.percent = 0; - System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); + Dictionary<string, string> d = new Dictionary<string, string>(); d.Add("on_off", curtain.trait_on_off.curValue.ToString()); Control.Ins.SendWriteCommand(curtain, d); }; - //btnStop.MouseDownEventHandler = (sender, e) => - //{ - // btnStop.IsSelected = true; - // btnClose.IsSelected = false; - // btnOpen.IsSelected = false; - //}; btnStop.MouseUpEventHandler = (sender, e) => { btnStop.IsSelected = true; btnClose.IsSelected = false; btnOpen.IsSelected = false; curtain.trait_on_off.curValue = "stop"; - System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); + Dictionary<string, string> d = new Dictionary<string, string>(); d.Add("on_off", curtain.trait_on_off.curValue.ToString()); Control.Ins.SendWriteCommand(curtain, d); }; @@ -220,13 +215,63 @@ btnStop.IsSelected = false; curtain.trait_on_off.curValue = "on"; curtain.percent = 100; - System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); + Dictionary<string, string> d = new Dictionary<string, string>(); d.Add("on_off", curtain.trait_on_off.curValue.ToString()); Control.Ins.SendWriteCommand(curtain, d); }; } #endregion + + /// <summary> + /// 鍔犺浇鏅捐。鏋舵帶鍒朵簨浠� + /// </summary> + void LoadEvent_ControlClothesHanger(Function function, Button btnUp, Button btnDown) + { + btnUp.MouseDownEventHandler = (sender, e) => + { + btnUp.IsSelected = true; + }; + btnUp.MouseUpEventHandler = (sender, e) => + { + new System.Threading.Thread(() => + { + System.Threading.Thread.Sleep(2000); + Application.RunOnMainThread(() => + { + btnUp.IsSelected = false; + }); + }) + { IsBackground = true }.Start(); + function.SetAttrState(FunctionAttributeKey.Position, "up"); + Dictionary<string, string> d = new Dictionary<string, string>(); + d.Add(FunctionAttributeKey.Position, "up"); + Control.Ins.SendWriteCommand(function, d); + }; + + btnDown.MouseDownEventHandler = (sender, e) => + { + btnDown.IsSelected = true; + }; + btnDown.MouseUpEventHandler = (sender, e) => + { + new System.Threading.Thread(() => + { + System.Threading.Thread.Sleep(2000); + Application.RunOnMainThread(() => + { + btnDown.IsSelected = false; + }); + }) + { IsBackground = true }.Start(); + function.SetAttrState(FunctionAttributeKey.Position, "down"); + Dictionary<string, string> d = new Dictionary<string, string>(); + d.Add(FunctionAttributeKey.Position, "down"); + Control.Ins.SendWriteCommand(function, d); + }; + } + + #region 绌鸿皟浜嬩欢 #endregion -- Gitblit v1.8.0