From df8d4ab0ef17a7fab5dea9c47bbd9f4d4a2a40b0 Mon Sep 17 00:00:00 2001
From: 黄学彪 <hxb@hdlchina.com.cn>
Date: 星期一, 15 三月 2021 14:55:49 +0800
Subject: [PATCH] 合并前上传一个版本
---
HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs | 152 +++++++++++++++++++++++++++++++-------------------
1 files changed, 94 insertions(+), 58 deletions(-)
diff --git a/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs b/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs
index c05e024..692d673 100644
--- a/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs
+++ b/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs
@@ -1,4 +1,5 @@
锘縰sing System;
+using System.Collections.Generic;
using HDL_ON.DriverLayer;
using HDL_ON.Entity;
using HDL_ON.UI.Music;
@@ -65,29 +66,15 @@
{
btnCollectionIcon.MouseUpEventHandler += (sender, e) =>
{
- btnCollectionIcon.IsSelected = function.collection = !btnCollectionIcon.IsSelected;
- function.SaveFunctionData();
+ btnCollectionIcon.IsSelected = function.collect = !btnCollectionIcon.IsSelected;
+ function.CollectFunction();
};
- }
- /// <summary>
- /// 鍔犺浇鍦烘櫙鎺у埗浜嬩欢
- /// </summary>
- void LoadEvent_ControlScene()
- {
- EventHandler<MouseEventArgs> upEvent = (sender, e) => {
- Control.Ins.ControlScene(function as Scene);
- string msg = function.name + Language.StringByID(StringId.AlreadyOpened);
- new PublicAssmebly().TipMsgAutoClose(msg, false);
- };
- btnName.MouseUpEventHandler = upEvent;
- btnFromFloor.MouseUpEventHandler = upEvent;
- bodyDiv.MouseUpEventHandler = upEvent;
}
/// <summary>
/// 寮�鍏充簨浠�
/// </summary>
- void LoadEvent_SwitchFunction(Button btnSwitch)
+ void LoadEvent_SwitchFunction(Button btnSwitch,FunctionAttributes fadeTime = null)
{
btnSwitch.MouseUpEventHandler = (sender, e) =>
{
@@ -95,9 +82,14 @@
new System.Threading.Thread(() =>
{
function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
- //Control.Send(CommandType_A.write, function);
System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add("on_off", function.trait_on_off.curValue.ToString());
+ d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
+ if(fadeTime!= null)
+ {
+ int result = 0;
+ int.TryParse(fadeTime.curValue.ToString(), out result);
+ d.Add(FunctionAttributeKey.FadeTime, result.ToString());
+ }
Control.Ins.SendWriteCommand(function, d);
})
{ IsBackground = true }.Start();
@@ -115,7 +107,7 @@
btnSwitch.IsSelected = !btnSwitch.IsSelected;
new System.Threading.Thread(() =>
{
- if (function.functionCategory == FunctionCategory.Light)
+ if (function.Spk_Prefix == FunctionCategory.Light)
{
var light = function as Light;
light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
@@ -134,7 +126,7 @@
/// </summary>
void LoadEvent_LightDimming(DiyImageSeekBar dimmerControlBar)
{
- if(function.functionType == FunctionType.Dimmer || function.functionType == FunctionType.RGB)
+ if(function.spk == SPK.LightDimming || function.spk == SPK.LightRGB)
{
var light = function as Light;
dimmerControlBar.OnStartTrackingTouchEvent = (sender, e) => {
@@ -145,37 +137,38 @@
onDimmerBar = false;
(bodyDiv.Parent as VerticalScrolViewLayout).ScrollEnabled = true;
light.brightness = dimmerControlBar.Progress;
- System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ Dictionary<string, string> d = new Dictionary<string, string>();
d.Add("brightness", light.brightness.ToString());
Control.Ins.SendWriteCommand(light, d);
};
dimmerControlBar.OnProgressChangedEvent = (sender, e) => {
- light.brightness = e;
- light.trait_on_off.curValue = e > 0 ? "on" : "off";
+ dimmerControlBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
+ //light.brightness = e;
+ //light.trait_on_off.curValue = e > 0 ? "on" : "off";
- if (e == 0 || e == 100)
- {
- //Control.Send(CommandType_A.write, light);
- System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add("brightness", light.brightness.ToString());
- Control.Ins.SendWriteCommand(light, d);
- }
- else
- {
- var tm = (DateTime.Now - light.refreshTime).TotalMilliseconds;
- Console.WriteLine("skip time "+tm);
- if (300 < tm)
- {
- light.refreshTime = DateTime.Now;
- new System.Threading.Thread(() =>
- {
- System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add("brightness", light.brightness.ToString());
- Control.Ins.SendWriteCommand(light, d);
- })
- { IsBackground = true }.Start();
- }
- }
+ //if (e == 0 || e == 100)
+ //{
+ // //Control.Send(CommandType_A.write, light);
+ // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ // d.Add("brightness", light.brightness.ToString());
+ // Control.Ins.SendWriteCommand(light, d);
+ //}
+ //else
+ //{
+ // var tm = (DateTime.Now - light.refreshTime).TotalMilliseconds;
+ // Console.WriteLine("skip time "+tm);
+ // if (300 < tm)
+ // {
+ // light.refreshTime = DateTime.Now;
+ // new System.Threading.Thread(() =>
+ // {
+ // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ // d.Add("brightness", light.brightness.ToString());
+ // Control.Ins.SendWriteCommand(light, d);
+ // })
+ // { IsBackground = true }.Start();
+ // }
+ //}
};
}
@@ -199,25 +192,18 @@
btnOpen.IsSelected = false;
curtain.trait_on_off.curValue = "off";
curtain.percent = 0;
- System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ Dictionary<string, string> d = new Dictionary<string, string>();
d.Add("on_off", curtain.trait_on_off.curValue.ToString());
Control.Ins.SendWriteCommand(curtain, d);
};
- btnStop.MouseDownEventHandler = (sender, e) =>
+ btnStop.MouseUpEventHandler = (sender, e) =>
{
btnStop.IsSelected = true;
btnClose.IsSelected = false;
btnOpen.IsSelected = false;
- };
- btnStop.MouseUpEventHandler = (sender, e) =>
- {
- btnOpen.IsSelected = true;
- btnClose.IsSelected = false;
- btnStop.IsSelected = false;
curtain.trait_on_off.curValue = "stop";
- //curtain.percent = 0;
- System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ Dictionary<string, string> d = new Dictionary<string, string>();
d.Add("on_off", curtain.trait_on_off.curValue.ToString());
Control.Ins.SendWriteCommand(curtain, d);
};
@@ -229,13 +215,63 @@
btnStop.IsSelected = false;
curtain.trait_on_off.curValue = "on";
curtain.percent = 100;
- System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ Dictionary<string, string> d = new Dictionary<string, string>();
d.Add("on_off", curtain.trait_on_off.curValue.ToString());
Control.Ins.SendWriteCommand(curtain, d);
};
}
#endregion
+
+ /// <summary>
+ /// 鍔犺浇鏅捐。鏋舵帶鍒朵簨浠�
+ /// </summary>
+ void LoadEvent_ControlClothesHanger(Function function, Button btnUp, Button btnDown)
+ {
+ btnUp.MouseDownEventHandler = (sender, e) =>
+ {
+ btnUp.IsSelected = true;
+ };
+ btnUp.MouseUpEventHandler = (sender, e) =>
+ {
+ new System.Threading.Thread(() =>
+ {
+ System.Threading.Thread.Sleep(2000);
+ Application.RunOnMainThread(() =>
+ {
+ btnUp.IsSelected = false;
+ });
+ })
+ { IsBackground = true }.Start();
+ function.SetAttrState(FunctionAttributeKey.Position, "up");
+ Dictionary<string, string> d = new Dictionary<string, string>();
+ d.Add(FunctionAttributeKey.Position, "up");
+ Control.Ins.SendWriteCommand(function, d);
+ };
+
+ btnDown.MouseDownEventHandler = (sender, e) =>
+ {
+ btnDown.IsSelected = true;
+ };
+ btnDown.MouseUpEventHandler = (sender, e) =>
+ {
+ new System.Threading.Thread(() =>
+ {
+ System.Threading.Thread.Sleep(2000);
+ Application.RunOnMainThread(() =>
+ {
+ btnDown.IsSelected = false;
+ });
+ })
+ { IsBackground = true }.Start();
+ function.SetAttrState(FunctionAttributeKey.Position, "down");
+ Dictionary<string, string> d = new Dictionary<string, string>();
+ d.Add(FunctionAttributeKey.Position, "down");
+ Control.Ins.SendWriteCommand(function, d);
+ };
+ }
+
+
#region 绌鸿皟浜嬩欢
#endregion
--
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