From df8d4ab0ef17a7fab5dea9c47bbd9f4d4a2a40b0 Mon Sep 17 00:00:00 2001
From: 黄学彪 <hxb@hdlchina.com.cn>
Date: 星期一, 15 三月 2021 14:55:49 +0800
Subject: [PATCH] 合并前上传一个版本

---
 HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs |  259 ++++++++++++++++++++++++++++++++++++++++++++++++---
 1 files changed, 240 insertions(+), 19 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs
index c8f1c0f..2fce988 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs
@@ -1,10 +1,103 @@
 锘縰sing System;
 using HDL_ON.Entity;
+using Shared;
 
 namespace HDL_ON.UI
 {
     public partial class RollingShutterPage
     {
+        /// <summary>
+        /// 鏇存柊绐楀笜
+        /// </summary>
+        /// <param name="uCurtain"></param>
+        public static void UpdataState(Curtain uCurtain)
+        {
+            Application.RunOnMainThread((Action)(() => {
+                if (bodyView == null)
+                    return;
+                if (bodyView.onControl)
+                    return;
+                if (uCurtain.spk == bodyView.curtain.spk && uCurtain.sid == bodyView.curtain.sid)
+                {
+                    var percentString = uCurtain.GetAttrState(FunctionAttributeKey.Percent);
+                    int percent = 0;
+                    int.TryParse(percentString, out percent);
+                    bodyView.btnCurtainOpen.IsSelected = percent > 0;
+                    bodyView.btnCurtainClose.IsSelected = percent == 0;
+                    try
+                    {
+                        if (!bodyView.onCurtainAnimation)
+                        {
+                            bodyView.CurtainAnimation(Convert.ToInt32(uCurtain.trait_percent.curValue.ToString()));
+                        }
+                    }
+                    catch { }
+                }
+            }));
+        }
+
+        /// <summary>
+        /// 姝e湪鎵ц绐楀笜鍔ㄧ敾
+        /// </summary>
+        bool onCurtainAnimation = false;
+        /// <summary>
+        /// 绐楀笜鍔ㄧ敾
+        /// </summary>
+        /// <param name="progress"></param>
+        void CurtainAnimation(int progress)
+        {
+            onCurtainAnimation = true;
+            //杩愯鏂瑰悜 鎵撳紑锛堝姞杩涘害锛夛細鍏抽棴锛堝噺杩涘害锛�
+            bool runningDirection = progress > curtainSeekBar.Progress;
+            int curBarProgress = curtainSeekBar.Progress;
+            new System.Threading.Thread(() =>
+            {
+                try
+                {
+                    while (progress != curBarProgress && onCurtainAnimation)
+                    {
+                        Application.RunOnMainThread(() =>
+                        {
+                            if (runningDirection)
+                            {
+                                if (curtainSeekBar.Progress + 10 > progress)
+                                {
+                                    curtainSeekBar.Progress = progress;
+                                }
+                                else
+                                {
+                                    curtainSeekBar.Progress = curtainSeekBar.Progress + 10;
+                                }
+                            }
+                            else
+                            {
+                                if (curtainSeekBar.Progress - 10 < progress)
+                                {
+                                    curtainSeekBar.Progress = progress;
+                                }
+                                else
+                                {
+                                    curtainSeekBar.Progress = curtainSeekBar.Progress - 10;
+                                }
+                            }
+                            curBarProgress = curtainSeekBar.Progress;
+                        });
+                        System.Threading.Thread.Sleep(100);
+                    }
+                }
+                catch { }
+                finally
+                {
+                    new System.Threading.Thread(() => {
+                        System.Threading.Thread.Sleep(3000);
+                        onCurtainAnimation = false;
+                    })
+                    { IsBackground = true, Priority = System.Threading.ThreadPriority.Lowest }.Start();
+                }
+            }).Start();
+        }
+
+
         /// <summary>
         /// 鍔犺浇浜嬩欢鍒楄〃
         /// </summary>
@@ -14,9 +107,11 @@
             LoadCollectionEvent();
 
             //鍥為��鍒锋柊淇℃伅浜嬩欢
-            actionRefresh = () => {
-                btnFunctionName.Text = btnFunctionName_Out.Text = function.name;
-                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName();
+            actionRefresh = () =>
+            {
+                btnFunctionName.Text = btnFunctionName_Out.Text = curtain.name;
+                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = curtain.GetRoomListName();
+                //curtain.SaveFunctionData(true);
             };
         }
         /// <summary>
@@ -24,36 +119,162 @@
         /// </summary>
         void LoadCollectionEvent()
         {
-            btnCollection.MouseUpEventHandler += (sender, e) => {
-                btnCollection.IsSelected = function.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
-                DB_ResidenceData.residenceData.SaveResidenceData();
+            btnCollection.MouseUpEventHandler += (sender, e) =>
+            {
+                btnCollection.IsSelected = curtain.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
+                curtain.CollectFunction();
             };
         }
 
         /// <summary>
-        /// 鍔犺浇绐楀笜寮�鍏冲仠鎸夐挳鎺у埗浜嬩欢
+        /// 鍔犺浇绐楀笜鎺у埗浜嬩欢
         /// </summary>
         void LoadEvent_ControlEvent()
         {
-            btnCurtainClose.MouseDownEventHandler += (sender, e) => {
-                btnCurtainClose.IsSelected = true;
-            };
-            btnCurtainClose.MouseUpEventHandler += (sender, e) => {
-                btnCurtainClose.IsSelected = false;
+            btnCurtainClose.MouseUpEventHandler = (sender, e) =>
+            {
+                //new System.Threading.Thread(() => {
+                //    System.Threading.Thread.Sleep(2000);
+                //    Application.RunOnMainThread(() => {
+                //        btnCurtainClose.IsSelected = false;
+                //    });
+                //})
+                //{ IsBackground = true }.Start();
+                curtain.trait_on_off.curValue = "off";
+                curtain.percent = 0;
+                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString());
+                DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
+                CurtainAnimation(curtain.percent);
             };
 
-            btnCurtainStop.MouseDownEventHandler += (sender, e) => {
+            btnCurtainStop.MouseUpEventHandler = (sender, e) =>
+            {
+                new System.Threading.Thread(() => {
+                    System.Threading.Thread.Sleep(2000);
+                    Application.RunOnMainThread(() => {
+                        btnCurtainStop.IsSelected = false;
+                    });
+                })
+                { IsBackground = true }.Start();
+                curtain.trait_on_off.curValue = "stop";
+                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString());
+                DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
+                onCurtainAnimation = false;
+            };
+
+            btnCurtainOpen.MouseUpEventHandler = (sender, e) =>
+            {
+                //new System.Threading.Thread(() => {
+                //    System.Threading.Thread.Sleep(2000);
+                //    Application.RunOnMainThread(() => {
+                //        btnCurtainOpen.IsSelected = false;
+                //    });
+                //})
+                //{ IsBackground = true }.Start();
+                curtain.trait_on_off.curValue = "on";
+                curtain.percent = 100;
+                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString());
+                DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
+                CurtainAnimation(curtain.percent);
+            };
+
+            btnMinusSignIcon.MouseUpEventHandler = (sender, e) =>
+            {
+                curtain.percent--;
+                controlBar.Progress = curtain.percent;
+                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.Percent, curtain.percent.ToString());
+                DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
+            };
+
+            btnPlusSgnIcon.MouseUpEventHandler = (sender, e) =>
+            {
+                curtain.percent++;
+                controlBar.Progress = curtain.percent;
+                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.Percent, curtain.percent.ToString());
+                DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
+            };
+
+
+            btnCurtainStop.MouseDownEventHandler = (sender, e) =>
+            {
                 btnCurtainStop.IsSelected = true;
             };
-            btnCurtainStop.MouseUpEventHandler += (sender, e) => {
-                btnCurtainStop.IsSelected = false;
+            btnCurtainOpen.MouseDownEventHandler = (sender, e) =>
+            {
+                btnCurtainOpen.IsSelected = true;
+                btnCurtainClose.IsSelected = false;
+            };
+            btnCurtainClose.MouseDownEventHandler = (sender, e) =>
+            {
+                btnCurtainClose.IsSelected = true;
+                btnCurtainOpen.IsSelected = false;
             };
 
-            btnCurtainOpen.MouseDownEventHandler += (sender, e) => {
-                btnCurtainOpen.IsSelected = true;
+
+            //curtainSeekBar.OnProgressChangedEvent = (sender, e) =>
+            //{
+            //    controlBar.Progress = curtainSeekBar.Progress;
+            //    new System.Threading.Thread(() =>
+            //    {
+            //        if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - curtain.refreshTime).TotalMilliseconds > 300)
+            //        {
+            //            curtain.percent = e;
+            //            curtain.refreshTime = DateTime.Now;
+            //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+            //            d.Add("percent", curtain.percent.ToString());
+            //            Control.SendWriteCommand(curtain, d);
+            //        }
+            //    })
+            //    { IsBackground = true }.Start();
+            //};
+            curtainSeekBar.OnStopTrackingTouchEvent = (sender, e) =>
+            {
+                controlBar.Progress = curtainSeekBar.Progress;
+                new System.Threading.Thread(() =>
+                {
+                    curtain.percent = e;
+                    curtain.refreshTime = DateTime.Now;
+                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                    d.Add(FunctionAttributeKey.Percent, curtain.percent.ToString());
+                    DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
+                })
+                { IsBackground = true }.Start();
             };
-            btnCurtainOpen.MouseUpEventHandler += (sender, e) => {
-                btnCurtainOpen.IsSelected = false;
+
+            //controlBar.OnProgressChangedEvent = (sender, e) =>
+            //{
+            //    curtainSeekBar.Progress = controlBar.Progress;
+            //    new System.Threading.Thread(() =>
+            //    {
+            //        if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - curtain.refreshTime).TotalMilliseconds > 300)
+            //        {
+            //            curtain.percent = e;
+            //            curtain.refreshTime = DateTime.Now;
+            //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+            //            d.Add("percent", curtain.percent.ToString());
+            //            Control.SendWriteCommand(curtain, d);
+            //        }
+            //    })
+            //    { IsBackground = true }.Start();
+            //};
+
+            controlBar.OnStopTrackingTouchEvent = (sender, e) =>
+            {
+                curtainSeekBar.Progress = controlBar.Progress;
+                new System.Threading.Thread(() =>
+                {
+                    curtain.percent = e;
+                    curtain.refreshTime = DateTime.Now;
+                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                    d.Add("percent", curtain.percent.ToString());
+                    DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
+                })
+                { IsBackground = true }.Start();
             };
 
         }

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