From e13a9980ce617db1394a76944186c5d5bd595d5d Mon Sep 17 00:00:00 2001 From: wei <kaede@kaededeMacBook-Air.local> Date: 星期三, 02 六月 2021 14:37:12 +0800 Subject: [PATCH] 5月需求bug修复 --- HDL_ON/Entity/Function/Scene.cs | 78 +++++++++++++++++++++++++++++++++++--- 1 files changed, 71 insertions(+), 7 deletions(-) diff --git a/HDL_ON/Entity/Function/Scene.cs b/HDL_ON/Entity/Function/Scene.cs index 386ded3..cc4379a 100644 --- a/HDL_ON/Entity/Function/Scene.cs +++ b/HDL_ON/Entity/Function/Scene.cs @@ -2,6 +2,7 @@ using System.Collections.Generic; using HDL_ON.Common; using HDL_ON.DAL.Server; +using HDL_ON.UI; using Shared; namespace HDL_ON.Entity @@ -66,7 +67,7 @@ /// </summary> public string delay = "0"; /// <summary> - /// 鍦烘櫙鐨勬渶濂戒竴娆℃墽琛屾椂闂� + /// 鍦烘櫙鐨勬渶鍚庝竴娆℃墽琛屾椂闂� /// </summary> public string LastExecutionTime = ""; @@ -82,6 +83,11 @@ /// 鏀惰棌鏍囪 /// </summary> public bool collect = false; + + /// <summary> + /// 鍒涘缓璇ュ満鏅殑鐢ㄦ埛ID + /// </summary> + public string userId = ""; ///// <summary> ///// 鍦烘櫙鑳屾櫙 @@ -137,13 +143,14 @@ sTimeSpan = arry[0].ToString("X2") + arry[1].ToString("X2") + arry[2].ToString("X2") + arry[3].ToString("X2"); - if (sTimeSpan.Length > 8) + if (sTimeSpan.Length >= 8) { sTimeSpan = sTimeSpan.Substring(0, 8); } else { - sTimeSpan = "00000000"; + sTimeSpan = Guid.NewGuid().ToString().Substring(0, 8); + //sTimeSpan = "00000000"; } sceneId = sOidBeginsWith + sTimeSpan; @@ -339,7 +346,14 @@ /// </summary> public string GetDelayText() { - string text = ""; + var delayInt = 0; + int.TryParse(delay,out delayInt); + if(delayInt == 0) + { + return Language.StringByID(StringId.NoDelay); + } + string text = (delayInt / 60)+Language.StringByID(StringId.m)+(delayInt % 60)+Language.StringByID(StringId.s); + return text; switch (delay) { case "0": @@ -368,6 +382,8 @@ /// 浜戠鏁版嵁淇敼鐨勬渶鍚庢椂闂� /// </summary> public string modifyTime = ""; + + } /// <summary> /// 鍦烘櫙鍔熻兘瀵硅薄 @@ -409,6 +425,54 @@ return localFunction; } + + /// <summary> + /// 瑙f瀽鍦烘櫙鍔熻兘鏁版嵁 + /// </summary> + /// <param name="sceneFunction"></param> + public string GetFunctionScnenInfo() + { + var sceneFunctionInfo = ""; + foreach (var sfs in status) + { + if (sfs.key == FunctionAttributeKey.OnOff) + { + if (sfs.value == "off") + return Language.StringByID(StringId.Close); + } + } + sceneFunctionInfo += Language.StringByID(StringId.Open) + " "; + + var modeState = status.Find((obj) => obj.key == FunctionAttributeKey.Mode); + var tempState = status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp); + var fanState = status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed); + if (modeState != null) + { + sceneFunctionInfo += modeState.GetValueText() + " "; + } + if (tempState != null) + { + sceneFunctionInfo += tempState.GetValueText() + " "; + sceneFunctionInfo += tempState.GetUintString(); + } + if (fanState != null) + { + sceneFunctionInfo += fanState.GetValueText() + " "; + } + var briState = status.Find((obj) => obj.key == FunctionAttributeKey.Brightness); + if (briState != null) + { + sceneFunctionInfo += briState.value + "%"; + } + var perState = status.Find((obj) => obj.key == FunctionAttributeKey.Percent); + if (perState != null) + { + sceneFunctionInfo += perState.value + "%"; + } + return sceneFunctionInfo; + } + + } /// <summary> @@ -446,7 +510,7 @@ case FunctionAttributeKey.SetTemp: text = Language.StringByID(StringId.Temp); break; - case FunctionAttributeKey.IndoorTemp: + case FunctionAttributeKey.RoomTemp: text = Language.StringByID(StringId.IndoorTemp); break; case FunctionAttributeKey.Delay: @@ -475,7 +539,7 @@ switch (key) { case FunctionAttributeKey.SetTemp: - case FunctionAttributeKey.IndoorTemp: + case FunctionAttributeKey.RoomTemp: us = "掳C"; break; case FunctionAttributeKey.Percent: @@ -500,7 +564,7 @@ text = value == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF); break; case FunctionAttributeKey.SetTemp: - case FunctionAttributeKey.IndoorTemp: + case FunctionAttributeKey.RoomTemp: case FunctionAttributeKey.Brightness: case FunctionAttributeKey.Percent: if (value == "") -- Gitblit v1.8.0