From e53a1951d6aa07ad22aad9816da4703496fcbccd Mon Sep 17 00:00:00 2001 From: wei <kaede@kaededeMacBook-Air.local> Date: 星期五, 27 十一月 2020 14:27:16 +0800 Subject: [PATCH] 1127最新合并代码,合并嘉乐更新 --- HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs | 30 +++++++++++++++--------------- 1 files changed, 15 insertions(+), 15 deletions(-) diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs index 1693fc8..8cadc49 100644 --- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs +++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs @@ -504,29 +504,29 @@ string GetFunctionScnenInfo(Function sceneFunction) { string sceneFunctionInfo = Language.StringByID(StringId.Close); - if (sceneFunction.trait_on_off.value.ToString() == "off") + if (sceneFunction.trait_on_off.curValue.ToString() == "off") return sceneFunctionInfo; sceneFunctionInfo = ""; - Trait perTrait; + FunctionAttributes perTrait; switch (sceneFunction.functionType) { case FunctionType.AC: - sceneFunctionInfo += sceneFunction.function.Find((obj) => obj.name == "mode").GetCurValueText(); - sceneFunctionInfo += " " + sceneFunction.function.Find((obj) => obj.name == "set_temperature").value.ToString() + - sceneFunction.function.Find((obj) => obj.name == "set_temperature").uintString; - sceneFunctionInfo += sceneFunction.function.Find((obj) => obj.name == "fan").GetCurValueText(); + sceneFunctionInfo += sceneFunction.function.Find((obj) => obj.key == "mode").GetCurValueText(); + sceneFunctionInfo += " " + sceneFunction.function.Find((obj) => obj.key == "set_temperature").curValue.ToString() + + sceneFunction.function.Find((obj) => obj.key == "set_temperature").uintString; + sceneFunctionInfo += sceneFunction.function.Find((obj) => obj.key == "fan").GetCurValueText(); break; case FunctionType.FloorHeating: - sceneFunctionInfo += sceneFunction.function.Find((obj) => obj.name == "mode").GetCurValueText(); - sceneFunctionInfo += " " + sceneFunction.function.Find((obj) => obj.name == "set_temperature").value.ToString() + - sceneFunction.function.Find((obj) => obj.name == "set_temperature").uintString; + sceneFunctionInfo += sceneFunction.function.Find((obj) => obj.key == "mode").GetCurValueText(); + sceneFunctionInfo += " " + sceneFunction.function.Find((obj) => obj.key == "set_temperature").curValue.ToString() + + sceneFunction.function.Find((obj) => obj.key == "set_temperature").uintString; break; case FunctionType.Dimmer: - perTrait = sceneFunction.function.Find((obj) => obj.name == "brightness"); + perTrait = sceneFunction.function.Find((obj) => obj.key == "brightness"); if (perTrait != null) { - sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.function.Find((obj) => obj.name == "brightness").value.ToString() + "%"; + sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.function.Find((obj) => obj.key == "brightness").curValue.ToString() + "%"; } else { @@ -537,10 +537,10 @@ sceneFunctionInfo += Language.StringByID(StringId.Open); break; case FunctionType.RGB: - perTrait = sceneFunction.function.Find((obj) => obj.name == "percent"); + perTrait = sceneFunction.function.Find((obj) => obj.key == "percent"); if (perTrait != null) { - sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.function.Find((obj) => obj.name == "brightness").value.ToString() + "%"; + sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.function.Find((obj) => obj.key == "brightness").curValue.ToString() + "%"; } else { @@ -551,10 +551,10 @@ sceneFunctionInfo += Language.StringByID(StringId.Open); break; case FunctionType.MotorCurtain: - perTrait = sceneFunction.function.Find((obj) => obj.name == "percent"); + perTrait = sceneFunction.function.Find((obj) => obj.key == "percent"); if (perTrait != null) { - sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.function.Find((obj) => obj.name == "percent").value.ToString() + "%"; + sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.function.Find((obj) => obj.key == "percent").curValue.ToString() + "%"; } else { -- Gitblit v1.8.0