From ecbf9d722cf59efe93cf60ee47e8782eca18eca6 Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期六, 19 十二月 2020 13:22:55 +0800
Subject: [PATCH] 20201219-1

---
 HDL_ON/Entity/Function/Light.cs |   25 +++++++++++++++++++++----
 1 files changed, 21 insertions(+), 4 deletions(-)

diff --git a/HDL_ON/Entity/Function/Light.cs b/HDL_ON/Entity/Function/Light.cs
old mode 100644
new mode 100755
index c6c9738..c3ae4b8
--- a/HDL_ON/Entity/Function/Light.cs
+++ b/HDL_ON/Entity/Function/Light.cs
@@ -48,7 +48,20 @@
                     if (trait_brightness.curValue.ToString() == "{}")
                         trait_brightness.curValue = 0;
                 }
-                return Convert.ToInt32(trait_brightness.curValue);
+                try
+                {
+                    string textValue = trait_brightness.curValue.ToString();
+                    if (textValue == string.Empty)
+                    {
+                        trait_brightness.curValue = 0;
+                    }
+                    return Convert.ToInt32(trait_brightness.curValue);
+                }
+                catch
+                {
+                    trait_brightness.curValue = 0;
+                    return 0;
+                }
             }
             set
             {
@@ -78,7 +91,11 @@
                 }
             }
         }
-
+        /// <summary>
+        /// 涓婁竴娆℃墦寮�鐨勪寒搴�
+        /// </summary>
+        [Newtonsoft.Json.JsonIgnore]
+        public int lastBrightness = 100;
         [Newtonsoft.Json.JsonIgnore]
         FunctionAttributes trait_fadeTime;
         /// <summary>
@@ -115,13 +132,13 @@
                 {
                     if (trait_fadeTime == null)
                     {
-                        trait_fadeTime = attributes.Find((obj) => obj.key == "fade_time");
+                        trait_fadeTime = attributes.Find((obj) => obj.key == FunctionAttributeKey.FadeTime);
                         //鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
                         if (trait_fadeTime == null)
                         {
                             trait_fadeTime = new FunctionAttributes()
                             {
-                                key = "fade_time",
+                                key = FunctionAttributeKey.FadeTime,
                                 value = new List<string> { "up", "down" },
                                 max = 100,
                                 min = 0,

--
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