From efad979b6fae76fb37a4de7e94e6bac0a85cb72c Mon Sep 17 00:00:00 2001
From: JLChen <551775569@qq.com>
Date: 星期二, 30 十一月 2021 13:14:28 +0800
Subject: [PATCH] 2021-11-30 1.修复乐橙Android,没调用拒接接口问题。

---
 HDL_ON/UI/UI2/1-HomePage/HomePage.cs |   94 +++++++++++++++++++++++++++++++++++++++++------
 1 files changed, 82 insertions(+), 12 deletions(-)

diff --git a/HDL_ON/UI/UI2/1-HomePage/HomePage.cs b/HDL_ON/UI/UI2/1-HomePage/HomePage.cs
index 9b24d88..7de95a3 100644
--- a/HDL_ON/UI/UI2/1-HomePage/HomePage.cs
+++ b/HDL_ON/UI/UI2/1-HomePage/HomePage.cs
@@ -135,6 +135,10 @@
                     this.EndHeaderRefreshing();
                     Common.ApiUtlis.Ins.DownloadData();
                     LoadContentView();
+                    if(!CurShowTypeIsFunction)
+                    {
+                        contentView.PageIndex = 1;
+                    }
                 };
 
                 #region topView
@@ -392,6 +396,14 @@
                         if (temp.status == "enable")
                         {
                             btnSecurityStatus.IsSelected = true;
+                            if (temp.alarm)
+                            {
+                                btnSecurityStatus.SelectedImagePath = "Collection/DefenseAlarmIcon.png";
+                            }
+                            else
+                            {
+                                btnSecurityStatus.SelectedImagePath = "Collection/DefenseStatusIcon.png";
+                            }
                             break;
                         }
                     }
@@ -537,6 +549,28 @@
 
 
 #if DEBUG
+
+
+            //FunctionList.List.Functions.Add(new Function()
+            //{
+            //    spk = SPK.SensorDryContact,
+            //    name = "骞叉帴鐐�",
+            //    attributes = new List<FunctionAttributes>()
+            //    {
+            //        new FunctionAttributes(){ key = "status",curValue= "on",state = "on" },
+            //    },
+            //});
+
+            //FunctionList.List.Functions.Add(new Function()
+            //{
+            //    spk = SPK.AirSwitch,
+            //    name = "鏅鸿兘绌哄紑",
+            //    attributes = new List<FunctionAttributes>()
+            //    {
+            //        new FunctionAttributes(){ key = "on_off",curValue= "on",state = "on" },
+            //    },
+            //});
+
             //FunctionList.List.Functions.Add(new Function()
             //{
             //    spk = SPK.AirFreshStandard,
@@ -544,20 +578,39 @@
             //    attributes = new List<FunctionAttributes>()
             //    {
             //        new FunctionAttributes(){ key = "on_off",curValue= "on",state = "on" },
-            //        new FunctionAttributes(){ key = "fan",curValue= "on",state = "on" ,value = new List<string>(){ "high","low" } },
+            //        new FunctionAttributes(){ key = "fan",curValue= "low",state = "low" ,value = new List<string>(){ "high", "medium", "low" } },
             //    },
             //});
 
+
             FunctionList.List.Functions.Add(new Function()
             {
-                spk = SPK.SensorGas,
-                name = "鐕冩皵浼犳劅鍣�",
+                spk = SPK.HvacAirFreshJinmao,
+                name = "娴嬭瘯閲戣寕鏂伴",
                 attributes = new List<FunctionAttributes>()
                 {
-                    new FunctionAttributes(){ key = "enable",curValue= "true",state = "true" ,value = new List<string>(){ "true", "false" } },
-                    new FunctionAttributes(){ key = "status",curValue= "normal",state = "normal" ,value = new List<string>(){ "alarm", "normal" } },
+                    new FunctionAttributes(){ key = "on_off",curValue= "on",state = "on" },
+                    new FunctionAttributes(){ key = "mode",curValue= "humidification",state = "humidification" ,value = new List<string>(){ "humidification", "fan" } },
+                    new FunctionAttributes(){ key = "energy",curValue= "true",state = "true" ,value = new List<string>(){ "true", "false" } },
+                    new FunctionAttributes(){ key = "fan",curValue= "level_1",state = "level_1" ,value = new List<string>(){ "level_1", "level_2", "level_3","auto" } },
+                    new FunctionAttributes(){ key = "humidity",curValue= "0",state = "0" ,value = new List<string>(){  },min = 0,max = 100 },
+                    new FunctionAttributes(){ key = "indoor_temp",curValue= "26",state = "26" ,value = new List<string>(){  },min = 0,max = 100 },
+                    new FunctionAttributes(){ key = "indoor_humidity",curValue= "0",state = "0" ,value = new List<string>(){  },min = 0,max = 100 },
+                    new FunctionAttributes(){ key = "filter_remain",curValue= "0",state = "0" ,value = new List<string>(){  },min = 0,max = 100 },
+                    new FunctionAttributes(){ key = "filter_timeout",curValue= "false",state = "false" ,value = new List<string>(){ "true", "false"  }},
                 },
             });
+
+            //FunctionList.List.Functions.Add(new Function()
+            //{
+            //    spk = SPK.SensorGas,
+            //    name = "鐕冩皵浼犳劅鍣�",
+            //    attributes = new List<FunctionAttributes>()
+            //    {
+            //        new FunctionAttributes(){ key = "enable",curValue= "true",state = "true" ,value = new List<string>(){ "true", "false" } },
+            //        new FunctionAttributes(){ key = "status",curValue= "normal",state = "normal" ,value = new List<string>(){ "alarm", "normal" } },
+            //    },
+            //});
 
             //FunctionList.List.Functions.Add(new Function() { spk = SPK.PjtIr, name = "娴嬭瘯鎶曞奖浠�",
             //                            attributes = new List<FunctionAttributes>() {
@@ -674,8 +727,13 @@
                             sceneFunctionView = new VerticalScrolViewLayout();
                             contentView.AddChidren(sceneFunctionView);
                             LoadSceneFunctionControlZone();
-                            contentView.PageIndex = 0;
-
+                            if (CurShowTypeIsFunction)
+                            {
+                                contentView.PageIndex = 0;
+                            }else
+                            {
+                                contentView.PageIndex = 1;
+                            }
 
                             LoadEvent_ChangeShowedFunctionType();
 
@@ -683,7 +741,11 @@
                             GetUnreadPushMessages();
                             RegisterGetPushMessageAction();
 
-                            waitPage.Hide();
+                            if (waitPage != null)
+                            {
+                                waitPage.RemoveFromParent();
+                                waitPage = null;
+                            }
                         });
                     }
                     catch (Exception ex) {
@@ -702,7 +764,15 @@
                 sceneFunctionView = new VerticalScrolViewLayout();
                 contentView.AddChidren(sceneFunctionView);
                 LoadSceneFunctionControlZone();
-                contentView.PageIndex = 0;
+
+                if (CurShowTypeIsFunction)
+                {
+                    contentView.PageIndex = 0;
+                }
+                else
+                {
+                    contentView.PageIndex = 1;
+                }
 
 
                 LoadEvent_ChangeShowedFunctionType();
@@ -731,7 +801,7 @@
                 foreach (var function in list)
                 {
                     //闊充箰妯″潡鏈変富浠庡叧绯伙紝闇�瑕佺壒娈婂鐞�
-                    if (function.Spk_Prefix == FunctionCategory.Music)
+                    if (SPK.MusicSpkList().Contains( function.spk))
                     {
                         //var music = function as Music.A31MusicModel;
                         var music = Music.A31MusicModel.A31MusicModelList.Find((obj) => obj.sid == function.sid);
@@ -1060,7 +1130,7 @@
                     LoadEvent_ControlTV(function, btnPower);
                 }
 
-                else if (function.spk == SPK.MusicStandard)
+                else if (function.spk == SPK.MusicStandard || function.spk == SPK.AvMusic)
                 {
                     btnIcon.UnSelectedImagePath = "FunctionIcon/Music/MusicIcon.png";
                     btnIcon.SelectedImagePath = "FunctionIcon/Music/MusicOnIcon.png";
@@ -1157,7 +1227,7 @@
                 //鍙栨秷鏀惰棌浜嬩欢
                 Action cannelCollect = () => {
                     function.collect = false;
-                    if (function.Spk_Prefix == FunctionCategory.Music)//澶勭悊闊充箰涓讳粠鍏崇郴
+                    if (SPK.MusicSpkList().Contains(function.spk))//澶勭悊闊充箰涓讳粠鍏崇郴
                     {
                         if ((function as Music.A31MusicModel).ServerClientType == 1)
                         {

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