From f4c86f68b900bd506ef7214b2ae9bd23a9d2ffa8 Mon Sep 17 00:00:00 2001
From: 黄学彪 <hxb@hdlchina.com.cn>
Date: 星期六, 19 十二月 2020 17:48:11 +0800
Subject: [PATCH] 完成筛选房间的功能

---
 HDL_ON/UI/UI2/2-Classification/RoomPage.cs |   20 ++++++++++++++++----
 1 files changed, 16 insertions(+), 4 deletions(-)

diff --git a/HDL_ON/UI/UI2/2-Classification/RoomPage.cs b/HDL_ON/UI/UI2/2-Classification/RoomPage.cs
old mode 100644
new mode 100755
index ba2ba9a..3589474
--- a/HDL_ON/UI/UI2/2-Classification/RoomPage.cs
+++ b/HDL_ON/UI/UI2/2-Classification/RoomPage.cs
@@ -23,9 +23,14 @@
         static Room room;
         Action skipEditPageAction;
         Action ReloadRoomName;
+        /// <summary>
+        /// 鍒犻櫎鎴块棿浜嬩欢
+        /// </summary>
+        Action deleteAction;
+
         #endregion
 
-        public RoomPage(Room r,Action rrn)
+        public RoomPage(Room r, Action rrn, Action delAction)
         {
             bodyView = this;
             room = r;
@@ -34,6 +39,7 @@
                 LoadEvent_SkipEditRoomPage();
             };
             ReloadRoomName = rrn;
+            deleteAction = delAction;
         }
         /// <summary>
         /// 閲嶈浇鐣岄潰
@@ -170,9 +176,15 @@
                 UnSelectedImagePath = "Collection/CollectionGrayIcon.png",
                 IsSelected = scene.collect
             };
-            bodyDiv.AddChidren(btnCollectionIcon);
+            //bodyDiv.AddChidren(btnCollectionIcon);
+            //2020-12-16 濡傛灉鏄垚鍛橀殣钘忔敹钘忓姛鑳�
+            if (!DB_ResidenceData.Instance.CurrentRegion.IsOthreShare)
+            {
+                bodyDiv.AddChidren(btnCollectionIcon);
+            }
+
             btnIcon.UnSelectedImagePath = "FunctionIcon/Scene/SceneIcon.png";
-            if ((scene as Scene).sceneType == SceneType.MovieScene)
+            if (scene.sceneType == SceneType.MovieScene)
             {
                 var movieIcon = new Button()
                 {
@@ -199,7 +211,7 @@
             btnCollectionIcon.MouseUpEventHandler += (sender, e) =>
             {
                 btnCollectionIcon.IsSelected = scene.collect = !btnCollectionIcon.IsSelected;
-                scene.SaveSceneData();
+                scene.SaveSceneData(true);
             };
         }
         /// <summary>

--
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