From f4c86f68b900bd506ef7214b2ae9bd23a9d2ffa8 Mon Sep 17 00:00:00 2001
From: 黄学彪 <hxb@hdlchina.com.cn>
Date: 星期六, 19 十二月 2020 17:48:11 +0800
Subject: [PATCH] 完成筛选房间的功能

---
 HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs |   13 +++----------
 1 files changed, 3 insertions(+), 10 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
old mode 100644
new mode 100755
index a8c1f3d..6b4111e
--- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
@@ -526,18 +526,10 @@
             {
                 sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
             }
-            else
-            {
-                sceneFunctionInfo += Language.StringByID(StringId.Open);
-            }
             var perState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
             if (perState != null)
             {
                 sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
-            }
-            else
-            {
-                sceneFunctionInfo += Language.StringByID(StringId.Open);
             }
 
             //FunctionAttributes perTrait;
@@ -902,8 +894,9 @@
                         return;
                     }
                 }
-                var result = scene.AddScene();
-                if (result == StateCode.SUCCESS)
+                string result = "";
+                var addScene = FunctionList.List.AddScene(scene,out result);
+                if (addScene != null)
                 {
                     FunctionList.List.scenes.Add(scene);
                     backAction();

--
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