From f77a3add1e7ab266e473da9128bbe5758ba3a890 Mon Sep 17 00:00:00 2001
From: JLChen <551775569@qq.com>
Date: 星期日, 20 十二月 2020 19:29:03 +0800
Subject: [PATCH] Merge branch 'NewFilePath' into CJL
---
HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs | 16 ++++++----------
1 files changed, 6 insertions(+), 10 deletions(-)
diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
old mode 100755
new mode 100644
index d317393..f08c953
--- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
@@ -538,37 +538,33 @@
return Language.StringByID(StringId.Close);
}
}
-
- if (sceneFunction.status.Count == 1)
- {
- return sceneFunctionInfo += Language.StringByID(StringId.Open);
- }
+ sceneFunctionInfo += Language.StringByID(StringId.Open) + " ";
var modeState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Mode);
var tempState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp);
var fanState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed);
if (modeState != null)
{
- sceneFunctionInfo += FunctionList.List.GetValueText(modeState.key, modeState.value);
+ sceneFunctionInfo += FunctionList.List.GetValueText(modeState.key, modeState.value) + " ";
}
if (tempState != null)
{
- sceneFunctionInfo += FunctionList.List.GetValueText(tempState.key, tempState.value);
+ sceneFunctionInfo += FunctionList.List.GetValueText(tempState.key, tempState.value) + " ";
sceneFunctionInfo += FunctionList.List.GetUintString(tempState.key);
}
if (fanState != null)
{
- sceneFunctionInfo += FunctionList.List.GetValueText(fanState.key, fanState.value);
+ sceneFunctionInfo += FunctionList.List.GetValueText(fanState.key, fanState.value) + " ";
}
var briState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
if (briState != null)
{
- sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + briState.value + "%";
+ sceneFunctionInfo += briState.value + "%";
}
var perState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
if (perState != null)
{
- sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + perState.value + "%";
+ sceneFunctionInfo += perState.value + "%";
}
return sceneFunctionInfo;
}
--
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