From f96d6e7fb045f2be98300ada72c1c76f726005eb Mon Sep 17 00:00:00 2001 From: JLChen <551775569@qq.com> Date: 星期三, 16 十二月 2020 15:33:02 +0800 Subject: [PATCH] 2020-12-16 1.面容指纹解锁开关,通过数字验证问题修复。 --- HDL_ON/Entity/FunctionList.cs | 250 ++++++++++++++++++++++++++++++++++++++++++++------ 1 files changed, 220 insertions(+), 30 deletions(-) diff --git a/HDL_ON/Entity/FunctionList.cs b/HDL_ON/Entity/FunctionList.cs index 0610a77..6d6b3f2 100644 --- a/HDL_ON/Entity/FunctionList.cs +++ b/HDL_ON/Entity/FunctionList.cs @@ -4,6 +4,7 @@ using System.Threading; using HDL_ON.DAL; using HDL_ON.DAL.Server; +using Shared; namespace HDL_ON.Entity { @@ -130,48 +131,51 @@ case SPK.LightRGB: case SPK.LightRGBW: case SPK.LightCCT: - _FunctionList.lights.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Light>(functionDataString)); - deviceFunctionList.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Light>(functionDataString)); + var light = Newtonsoft.Json.JsonConvert.DeserializeObject<Light>(functionDataString); + _FunctionList.lights.Add(light); + deviceFunctionList.Add(light); break; case SPK.CurtainRoller: case SPK.CurtainShades: case SPK.CurtainSwitch: case SPK.CurtainTrietex: - _FunctionList.curtains.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Curtain>(functionDataString)); - deviceFunctionList.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Curtain>(functionDataString)); + var curtain = Newtonsoft.Json.JsonConvert.DeserializeObject<Curtain>(functionDataString); + _FunctionList.curtains.Add(curtain); + deviceFunctionList.Add(curtain); break; case SPK.AcStandard: - _FunctionList.aCs.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<AC>(functionDataString)); - deviceFunctionList.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<AC>(functionDataString)); + var ac = Newtonsoft.Json.JsonConvert.DeserializeObject<AC>(functionDataString); + _FunctionList.aCs.Add(ac); + deviceFunctionList.Add(ac); break; case SPK.FloorHeatStandard: - //鎭㈠鍦扮儹鏁版嵁 - _FunctionList.floorHeatings.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<FloorHeating>(functionDataString)); - deviceFunctionList.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<FloorHeating>(functionDataString)); + var fh = Newtonsoft.Json.JsonConvert.DeserializeObject<FloorHeating>(functionDataString); + _FunctionList.floorHeatings.Add(fh); + deviceFunctionList.Add(fh); break; case SPK.SensorPm25: case SPK.SensorCO2: case SPK.SensorTVOC: case SPK.SensorTemperature: case SPK.SensorHumidity: - //鎭㈠鐜鏁版嵁 - _FunctionList.sensorsEnvironmentalScience.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Sensor>(functionDataString)); - deviceFunctionList.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Sensor>(functionDataString)); + var sensor = Newtonsoft.Json.JsonConvert.DeserializeObject<Sensor>(functionDataString); + _FunctionList.sensorsEnvironmentalScience.Add(sensor); + deviceFunctionList.Add(sensor); break; case SPK.ElectricSocket: - //鎭㈠鎻掑骇鏁版嵁 - _FunctionList.switchSockets.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<SwitchSocket>(functionDataString)); - deviceFunctionList.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<SwitchSocket>(functionDataString)); + var ele = Newtonsoft.Json.JsonConvert.DeserializeObject<SwitchSocket>(functionDataString); + _FunctionList.switchSockets.Add(ele); + deviceFunctionList.Add(ele); break; case SPK.ElectricTV: - //鎭㈠鐢佃鏁版嵁 - _FunctionList.tVs.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<TV>(functionDataString)); - deviceFunctionList.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<TV>(functionDataString)); + var tv = Newtonsoft.Json.JsonConvert.DeserializeObject<TV>(functionDataString); + _FunctionList.tVs.Add(tv); + deviceFunctionList.Add(tv); break; case SPK.ElectricFan: - //鎭㈠椋庢墖鏁版嵁 - _FunctionList.fans.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Fan>(functionDataString)); - deviceFunctionList.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Fan>(functionDataString)); + var fan = Newtonsoft.Json.JsonConvert.DeserializeObject<Fan>(functionDataString); + _FunctionList.fans.Add(fan); + deviceFunctionList.Add(fan); break; } } @@ -434,17 +438,14 @@ var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(pack.Data.ToString()); if (sceneList != null) { - ////灏嗕笅杞藉埌鍒版暟鎹叏閮ㄤ繚瀛� - //new Thread(() => { - // foreach (var temp in sceneList) - // { - // temp.SaveSceneData(); - // } - //}) - //{ IsBackground = true }.Start(); - for(int i=0;i<List.scenes.Count;) + for (int i=0;i<List.scenes.Count;) { var localScene = List.scenes[i]; + if (localScene == null) + { + List.scenes.Remove(localScene); + continue; + } var newScene = sceneList.Find((obj) => obj.userSceneId == localScene.userSceneId); if (newScene == null)//濡傛灉浜戠鏈�鏂版暟鎹病鏈夎鏉℃暟鎹紝鍒欐湰鍦伴渶瑕佸垹鎺夎鏁版嵁璁板綍 { @@ -618,6 +619,195 @@ { IsBackground = true }.Start(); } + + #region 鍔熻兘鏂囨湰鐩稿叧 + /// <summary> + /// 灞炴�у悕绉版樉绀烘枃鏈� + /// 涓嫳鏂囨樉绀� + /// </summary> + public string GetNameText(string key) + { + string text = ""; + switch (key) + { + case FunctionAttributeKey.OnOff: + text = Language.StringByID(StringId.OnOff); + break; + case FunctionAttributeKey.Brightness: + text = Language.StringByID(StringId.Brightness); + break; + case FunctionAttributeKey.Color: + text = Language.StringByID(StringId.ColorValue); + break; + case FunctionAttributeKey.Mode: + text = Language.StringByID(StringId.Mode); + break; + case FunctionAttributeKey.FanSpeed: + text = Language.StringByID(StringId.FanSpeed); + break; + case FunctionAttributeKey.SetTemp: + text = Language.StringByID(StringId.Temp); + break; + case FunctionAttributeKey.IndoorTemp: + text = Language.StringByID(StringId.IndoorTemp); + break; + case FunctionAttributeKey.Delay: + text = Language.StringByID(StringId.Delay); + break; + case FunctionAttributeKey.CCT: + text = "CCT"; + break; + case FunctionAttributeKey.Percent: + text = Language.StringByID(StringId.PercentAdjustment); + break; + } + return text; + } + + /// <summary> + /// 灞炴�у�煎崟浣� + /// </summary> + public string GetUintString(string key) + { + var us = ""; + switch (key) + { + case FunctionAttributeKey.SetTemp: + case FunctionAttributeKey.IndoorTemp: + us = "掳C"; + break; + case FunctionAttributeKey.Percent: + case FunctionAttributeKey.Brightness: + us = "%"; + break; + } + return us; + } + + /// <summary> + /// 鑾峰彇鎸囧畾灞炴�х殑鏄剧ず鏂囨湰 + /// 涓嫳鏂囨樉绀� + /// </summary> + public string GetValueText(string key, string value) + { + string text = ""; + switch (key) + { + case FunctionAttributeKey.OnOff: + text = value == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF); + break; + case FunctionAttributeKey.SetTemp: + case FunctionAttributeKey.IndoorTemp: + case FunctionAttributeKey.Brightness: + case FunctionAttributeKey.Percent: + if (value == "") + { + value = "0"; + } + text = value; + break; + case FunctionAttributeKey.Mode: + switch (value) + { + //----绌鸿皟 + case "auto": + text = Language.StringByID(StringId.Auto); + break; + case "cool": + text = Language.StringByID(StringId.Cool); + break; + case "heat": + text = Language.StringByID(StringId.Heat); + break; + case "dry": + text = Language.StringByID(StringId.Dry); + break; + case "fan": + text = Language.StringByID(StringId.AirSupply); + break; + //-----鍦扮儹 + case "day": + text = Language.StringByID(StringId.Day); + break; + case "night": + text = Language.StringByID(StringId.Night); + break; + case "away": + text = Language.StringByID(StringId.Away); + break; + case "normal": + text = Language.StringByID(StringId.Normal); + break; + case "timer": + text = Language.StringByID(StringId.Timer); + break; + } + break; + case FunctionAttributeKey.FanSpeed: + switch (value) + { + case "high": + text = Language.StringByID(StringId.HighWindSpeed); + break; + case "medium": + text = Language.StringByID(StringId.MiddleWindSpeed); + break; + case "low": + text = Language.StringByID(StringId.LowWindSpeed); + break; + case "auto": + text = Language.StringByID(StringId.Auto); + break; + default: + text = "low"; + break; + } + break; + case "high": + text = Language.StringByID(StringId.HighWindSpeed); + break; + case "medium": + text = Language.StringByID(StringId.MiddleWindSpeed); + break; + case "low": + text = Language.StringByID(StringId.LowWindSpeed); + break; + case "auto": + text = Language.StringByID(StringId.Auto); + break; + } + return text; + } + + + /// <summary> + /// 寤舵椂鏄剧ず鐨勬枃鏈� + /// </summary> + public string GetDelayText(string delay) + { + string text = ""; + switch (delay) + { + case "0": + text = Language.StringByID(StringId.NoDelay); + break; + case "30": + text = "30s"; + break; + case "60": + text = "1min"; + break; + case "120": + text = "2min"; + break; + case "300": + text = "5min"; + break; + } + return text; + } + + #endregion } } -- Gitblit v1.8.0