From fb49279fd0e36e1ed2bd7332eecee9f963c13649 Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期日, 20 十二月 2020 19:33:29 +0800
Subject: [PATCH] 20201220-1

---
 HDL_ON/UI/UI2/FuntionControlView/Curtain/MotorCurtainPageBLL.cs |  108 ++++++++++++++++++++++++++++++++++++++++++-----------
 1 files changed, 85 insertions(+), 23 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Curtain/MotorCurtainPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Curtain/MotorCurtainPageBLL.cs
old mode 100755
new mode 100644
index 428a93c..a8cd892
--- a/HDL_ON/UI/UI2/FuntionControlView/Curtain/MotorCurtainPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Curtain/MotorCurtainPageBLL.cs
@@ -15,6 +15,8 @@
             Application.RunOnMainThread(() => {
                 if (bodyView == null)
                     return;
+                if (bodyView.onControl)
+                    return;
                 if (uCurtain.functionType == bodyView.curtain.functionType && uCurtain.sid == bodyView.curtain.sid)
                 {
                     if (uCurtain.trait_on_off.curValue.ToString() == "stop")
@@ -35,15 +37,79 @@
                         bodyView.btnCurtainClose.IsSelected = true;
                         bodyView.btnCurtainStop.IsSelected = false;
                     }
-                    if ((DateTime.Now - uCurtain.refreshTime).TotalMilliseconds > 300)
+                    try
                     {
-                        bodyView.controlBar.Progress = bodyView.curtainSeekBar.Progress = Convert.ToInt32(uCurtain.percent);
+                        if (!bodyView.onCurtainAnimation)
+                        {
+                            bodyView.CurtainAnimation(Convert.ToInt32(uCurtain.trait_percent.curValue.ToString()));
+                        }
                     }
-
-
+                    catch { }
                 }
             });
         }
+
+        /// <summary>
+        /// 姝e湪鎵ц绐楀笜鍔ㄧ敾
+        /// </summary>
+        bool onCurtainAnimation = false;
+        /// <summary>
+        /// 绐楀笜鍔ㄧ敾
+        /// </summary>
+        /// <param name="progress"></param>
+        void CurtainAnimation(int progress)
+        {
+            onCurtainAnimation = true;
+            //杩愯鏂瑰悜 鎵撳紑锛堝姞杩涘害锛夛細鍏抽棴锛堝噺杩涘害锛�
+            bool runningDirection = progress > curtainSeekBar.Progress;
+            int curBarProgress = curtainSeekBar.Progress;
+            new System.Threading.Thread(() =>
+            {
+                try
+                {
+                    while (progress != curBarProgress && onCurtainAnimation)
+                    {
+                        Application.RunOnMainThread(() =>
+                        {
+                            if (runningDirection)
+                            {
+                                if (curtainSeekBar.Progress + 10 > progress)
+                                {
+                                    curtainSeekBar.Progress = progress;
+                                }
+                                else
+                                {
+                                    curtainSeekBar.Progress = curtainSeekBar.Progress + 10;
+                                }
+                            }
+                            else
+                            {
+                                if (curtainSeekBar.Progress - 10 < progress)
+                                {
+                                    curtainSeekBar.Progress = progress;
+                                }
+                                else
+                                {
+                                    curtainSeekBar.Progress = curtainSeekBar.Progress - 10;
+                                }
+                            }
+                            curBarProgress = curtainSeekBar.Progress;
+                        });
+                        System.Threading.Thread.Sleep(100);
+                    }
+                }
+                catch { }
+                finally
+                {
+                    new System.Threading.Thread(() => {
+                        System.Threading.Thread.Sleep(3000);
+                        onCurtainAnimation = false;
+                    })
+                    { IsBackground = true, Priority = System.Threading.ThreadPriority.Lowest }.Start();
+                }
+            }).Start();
+        }
+
 
         /// <summary>
         /// 鍔犺浇浜嬩欢鍒楄〃
@@ -81,45 +147,41 @@
             btnCurtainClose.MouseUpEventHandler = (sender, e) =>
             {
                 btnCurtainClose.IsSelected = true;
-                btnCurtainStop.IsSelected = false;
                 btnCurtainOpen.IsSelected = false;
+                btnCurtainStop.IsSelected = false;
                 curtain.trait_on_off.curValue = "off";
-                curtain.percent = 0;
+                curtain.percent = 100;
                 System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("on_off", curtain.trait_on_off.curValue.ToString());
+                d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString());
                 DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
+                CurtainAnimation(curtain.percent);
             };
 
-            //btnCurtainStop.MouseDownEventHandler = (sender, e) =>
-            //{
-            //    btnCurtainStop.IsSelected = true;
-            //    btnCurtainClose.IsSelected = false;
-            //    btnCurtainOpen.IsSelected = false;
-            //};
             btnCurtainStop.MouseUpEventHandler = (sender, e) =>
             {
-                //btnCurtainOpen.IsSelected = true;
-                //btnCurtainClose.IsSelected = false;
-                //btnCurtainStop.IsSelected = false;
+              
                 btnCurtainStop.IsSelected = true;
                 btnCurtainClose.IsSelected = false;
                 btnCurtainOpen.IsSelected = false;
                 curtain.trait_on_off.curValue = "stop";
                 System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("on_off", curtain.trait_on_off.curValue.ToString());
+                d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString());
                 DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
+                onCurtainAnimation = false;
             };
 
             btnCurtainOpen.MouseUpEventHandler = (sender, e) =>
             {
-                btnCurtainOpen.IsSelected = true;
+
                 btnCurtainClose.IsSelected = false;
                 btnCurtainStop.IsSelected = false;
+                btnCurtainOpen.IsSelected = true;
                 curtain.trait_on_off.curValue = "on";
-                curtain.percent = 100;
+                curtain.percent = 0;
                 System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("on_off", curtain.trait_on_off.curValue.ToString());
+                d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString());
                 DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
+                CurtainAnimation(curtain.percent);
             };
 
             btnMinusSignIcon.MouseUpEventHandler = (sender, e) =>
@@ -127,7 +189,7 @@
                 curtain.percent--;
                 controlBar.Progress = curtain.percent;
                 System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("percent", curtain.percent.ToString());
+                d.Add(FunctionAttributeKey.Percent, curtain.percent.ToString());
                 DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
             };
 
@@ -136,7 +198,7 @@
                 curtain.percent++;
                 controlBar.Progress = curtain.percent;
                 System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("percent", curtain.percent.ToString());
+                d.Add(FunctionAttributeKey.Percent, curtain.percent.ToString());
                 DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
             };
 
@@ -164,7 +226,7 @@
                     curtain.percent = e;
                     curtain.refreshTime = DateTime.Now;
                     System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                    d.Add("percent", curtain.percent.ToString());
+                    d.Add(FunctionAttributeKey.Percent, curtain.percent.ToString());
                     DriverLayer.Control.Ins.SendWriteCommand(curtain, d);
                 })
                 { IsBackground = true }.Start();

--
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