From fd9e8772f7122a0ca8096b98489b59ab6f716b1f Mon Sep 17 00:00:00 2001
From: 陈嘉乐 <cjl@hdlchina.com.cn>
Date: 星期一, 11 一月 2021 14:55:05 +0800
Subject: [PATCH] Merge remote-tracking branch 'origin/NewFilePath' into WJC
---
HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs | 139 +++++++++++++++-------------------------------
1 files changed, 46 insertions(+), 93 deletions(-)
diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs
index 4339acb..140875b 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs
@@ -1,4 +1,4 @@
-锘縰sing System;
+using System;
using Shared;
using System.Collections.Generic;
using HDL_ON.Entity;
@@ -19,10 +19,6 @@
/// 瀹氫箟涓�涓彉閲忥紝璁板綍閫変腑鐘舵��
/// </summary>
private string selectedState = "unknown";
- /// <summary>
- /// 瀹氫箟涓�涓彉閲忥紝璁板綍閫変腑鐘舵�佽褰曞睘鎬�
- /// </summary>
- private string keyVlaue = "";
public void Show(Entity.Function device, int index, bool edit)
{
#region 鐣岄潰甯冨眬
@@ -70,7 +66,31 @@
BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
};
this.AddChidren(frame);
- SwitchViewMethod(frame, device, lightSwitchView.btnState, 2);
+ LogicView.SwitchView switchView = new LogicView.SwitchView();
+ switchView.FLayoutView(frame, 2, lightSwitchView.btnState.Text, (strValue) =>
+ {
+ int id = 0;
+ switch (strValue)
+ {
+ case "on":
+ {
+ id = StringId.onLogic;
+ }
+ break;
+ case "off":
+ {
+ id = StringId.offLogic;
+ }
+ break;
+ }
+ //鏄剧ず鏂囨湰
+ lightSwitchView.btnState.TextID = id;
+ selectedState = device.spk + "_" + strValue;
+ //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�;
+ string keyVlaue = "on_off";
+ AddDictionary(keyVlaue, strValue);
+
+ });
};
if (edit)
{
@@ -89,8 +109,6 @@
this.AddChidren(saveView.FLayoutView());
saveView.btnClick.MouseUpEventHandler += (sen, e) =>
{
-
-
if (selectedState != "unknown")
{
Input inputDevice = new Input();
@@ -131,46 +149,6 @@
}
/// <summary>
- /// 寮�鍏冲姛鑳藉睍寮�鐣岄潰
- /// </summary>
- /// <param name="frame"></param>
- /// <param name="device"></param>
- /// <param name="button"></param>
- /// <param name="len"></param>
- public void SwitchViewMethod(FrameLayout frame, Entity.Function device, Button button, int len)
- {
-
- LogicView.SwitchView switchView = new LogicView.SwitchView();
- switchView.FLayoutView(frame, len, button.Text, (Action<string>)((strValue) =>
- {
- int id = 0;
- switch (strValue)
- {
- case "on":
- {
- id = StringId.onLogic;
- }
- break;
- case "off":
- {
- id = StringId.offLogic;
- }
- break;
- }
- button.TextID = id;
- keyVlaue = "on_off";
- Dictionary<string, string> dic = new Dictionary<string, string>();
- LogicMethod.dictionary(dic, "key", "on_off");
- LogicMethod.dictionary(dic, "comparator", "=");
- LogicMethod.dictionary(dic, "data_type", "string");
- LogicMethod.dictionary(dic, "value", strValue);
- AddDictionaryData(dicSateteList, keyVlaue, dic);
- selectedState = device.spk + "_" + strValue;
-
- }));
-
- }
- /// <summary>
/// 鏄剧ず缂栬緫涔嬪墠鐨勮澶囩姸鎬�
/// </summary>
/// <param name="device">缂栬緫璁惧</param>
@@ -179,7 +157,7 @@
/// <param name="button2">鏄剧ずBtn</param>
/// <param name="button3">鏄剧ずBtn</param>
/// <param name="button4">鏄剧ずBtn</param>
- private void GetEditState(Entity.Function device , int index, Button button1, Button button2, Button button3, Button button4)
+ private void GetEditState(Entity.Function device, int index, Button button1, Button button2, Button button3, Button button4)
{
Input inputs = Logic.currlogic.input[index];
var dicList = inputs.condition as List<Dictionary<string, string>>;
@@ -190,48 +168,31 @@
//鏈夋暟鎹噸鏂拌祴鍊�
dicSateteList = dicList;
}
- switch (device.spk)
- {
- //寮�鍏崇伅鍏� light.Switch
- case SPK.LightDimming:
- case SPK.LightRGB:
- case SPK.LightRGBW:
- case SPK.LightCCT:
- case SPK.LightSwitch:
- //绐楀笜
- case SPK.CurtainSwitch:
- case SPK.CurtainRoller:
- case SPK.CurtainTrietex:
- //绌鸿皟
- case SPK.AcStandard:
- //鍦扮儹
- case SPK.FloorHeatStandard:
- {
- foreach (var dic in dicList)
- {
- string value = dic["value"];
- if (value == "on")
- {
- button1.Text = Language.StringByID(StringId.onLogic);
- }
- else
- {
- button1.Text = Language.StringByID(StringId.offLogic);
- }
- }
- }
- break;
-
- }
+ InpOrOutLogicMethod.EditState(device, dicList, button1, button2, button3, button4);
}
/// <summary>
/// 娣诲姞閫変腑鏁版嵁
/// </summary>
- /// <param name="dicList">瀛樺偍鏁版嵁鍒楄〃</param>
- /// <param name="keyValue">璇嗗埆璁惧</param>
+ /// <param name="KeyValue">璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�</param>
+ /// <param name="selectedValue">鐘舵�佸��</param>
+ private void AddDictionary(string KeyValue, string selectedValue)
+ {
+ //鏁版嵁灏佽
+ Dictionary<string, string> dic = new Dictionary<string, string>();
+ LogicMethod.dictionary(dic, "key", KeyValue);
+ LogicMethod.dictionary(dic, "comparator", "=");
+ LogicMethod.dictionary(dic, "data_type", "string");
+ LogicMethod.dictionary(dic, "value", selectedValue);
+ AddDictionaryList(KeyValue, dic, dicSateteList);
+ }
+ /// <summary>
+ /// 鏇存柊鏁版嵁鍒楄〃
+ /// </summary>
+ /// <param name="keyValue">璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�</param>
/// <param name="dictionary">閫変腑鏁版嵁</param>
+ /// <param name="dicList">瀛樺偍鏁版嵁鍒楄〃</param>
/// <returns></returns>
- private void AddDictionaryData(List<Dictionary<string, string>> dicList, string keyValue, Dictionary<string, string> dictionary)
+ private void AddDictionaryList(string keyValue, Dictionary<string, string> dictionary, List<Dictionary<string, string>> dicList)
{
int indexValue = -1;
for (int i = 0; i < dicList.Count; i++)
@@ -285,14 +246,6 @@
Logic.currlogic.input.Add(input);
}
- }
- /// <summary>
- /// 绉婚櫎鎺т欢
- /// </summary>
- /// <param name="frame"></param>
- private void RemView(FrameLayout frame)
- {
- frame.RemoveFromParent();
}
}
}
--
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