From 43b0d5870d528f23ecd6aeceb6cfd4325188b46f Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期四, 01 七月 2021 15:50:43 +0800
Subject: [PATCH] Revert "1"

---
 HDL_ON/Entity/Function/Scene.cs |   11 ++++++++++-
 1 files changed, 10 insertions(+), 1 deletions(-)

diff --git a/HDL_ON/Entity/Function/Scene.cs b/HDL_ON/Entity/Function/Scene.cs
index cc4379a..e4607ae 100644
--- a/HDL_ON/Entity/Function/Scene.cs
+++ b/HDL_ON/Entity/Function/Scene.cs
@@ -352,7 +352,14 @@
             {
                 return Language.StringByID(StringId.NoDelay);
             }
-            string text = (delayInt / 60)+Language.StringByID(StringId.m)+(delayInt % 60)+Language.StringByID(StringId.s);
+            string text = "";
+            if (delayInt > 60)
+            {
+                text = (delayInt / 60) + Language.StringByID(StringId.m) + (delayInt % 60) + Language.StringByID(StringId.s);
+            }else
+            {
+                text = delayInt + Language.StringByID(StringId.s);
+            }
             return text;
             switch (delay)
             {
@@ -438,7 +445,9 @@
                 if (sfs.key == FunctionAttributeKey.OnOff)
                 {
                     if (sfs.value == "off")
+                    {
                         return Language.StringByID(StringId.Close);
+                    }
                 }
             }
             sceneFunctionInfo += Language.StringByID(StringId.Open) + " ";

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