From 43b0d5870d528f23ecd6aeceb6cfd4325188b46f Mon Sep 17 00:00:00 2001 From: wxr <464027401@qq.com> Date: 星期四, 01 七月 2021 15:50:43 +0800 Subject: [PATCH] Revert "1" --- HDL_ON/Entity/Function/Scene.cs | 545 +++++++++++++++++++++++++++++++++++++++++++++++------- 1 files changed, 474 insertions(+), 71 deletions(-) diff --git a/HDL_ON/Entity/Function/Scene.cs b/HDL_ON/Entity/Function/Scene.cs index 5869434..e4607ae 100644 --- a/HDL_ON/Entity/Function/Scene.cs +++ b/HDL_ON/Entity/Function/Scene.cs @@ -1,15 +1,43 @@ 锘縰sing System; using System.Collections.Generic; +using HDL_ON.Common; +using HDL_ON.DAL.Server; +using HDL_ON.UI; using Shared; namespace HDL_ON.Entity { + public class SceneApiPack + { + static SceneApiPack _ScenePack; + public static SceneApiPack ScenePack + { + get + { + if(_ScenePack == null) + { + _ScenePack = new SceneApiPack(); + } + return _ScenePack; + } + } + + } + public class Scene { + public Scene() + { + sid = NewSid(); + if (!DB_ResidenceData.Instance.CheckWhetherGatewayIdIsNull()) + { + gatewayId = DB_ResidenceData.Instance.HomeGateway.gatewayId; + } + } /// <summary> - /// 杩滅鍞竴ID + /// 浜戠鍞竴ID /// </summary> - public string userSceneId = ""; + public string userSceneId = null; /// <summary> /// 鍦烘櫙sid /// </summary> @@ -30,40 +58,18 @@ /// 鎵�灞炴埧闂村垪琛� /// </summary> public List<string> roomIds = new List<string>(); + ///// <summary> + ///// 鎵�灞炴埧闂村垪琛� + ///// </summary> + //public List<string> uids = new List<string>(); /// <summary> /// 寤舵椂 /// </summary> - public int delay = 0; + public string delay = "0"; /// <summary> - /// 寤舵椂鏄剧ず鐨勬枃鏈� + /// 鍦烘櫙鐨勬渶鍚庝竴娆℃墽琛屾椂闂� /// </summary> - [Newtonsoft.Json.JsonIgnore] - public string delayText - { - get - { - string text = ""; - switch (delay) - { - case 0: - text = Language.StringByID(StringId.NoDelay); - break; - case 30: - text = "30s"; - break; - case 60: - text = "1min"; - break; - case 120: - text = "2min"; - break; - case 300: - text = "5min"; - break; - } - return text; - } - } + public string LastExecutionTime = ""; /// <summary> /// 鍦烘櫙鍒嗙粍 @@ -78,11 +84,33 @@ /// </summary> public bool collect = false; - /// <summary> - /// 鍦烘櫙鑳屾櫙 + /// 鍒涘缓璇ュ満鏅殑鐢ㄦ埛ID /// </summary> - public string ImagePath = "Intelligence/Gallery/scenebg1.png";//"FunctionIcon/Scene/s1.png"; + public string userId = ""; + + ///// <summary> + ///// 鍦烘櫙鑳屾櫙 + ///// </summary> + public string ImagePath + { + get + { + if (string.IsNullOrEmpty(image)) + { + return "Intelligence/Gallery/scenebg1.png"; + } + else + { + return image; + } + } + set + { + image = value; + } + } + /// <summary> /// 鍦烘櫙鍔熻兘鍒楄〃 @@ -94,21 +122,18 @@ public List<ScenePushConfig> pushConfigs = new List<ScenePushConfig>(); /// <summary> - /// 鐢熸垚鍦烘櫙sid + /// 鐢熸垚閫昏緫sid鏂规硶 /// </summary> - public void NewSid() + public string NewSid() { - string sSceneid = ""; + string sceneId = ""; try { string sOidBeginsWith = "000101";//鍘傚晢 + 閫氳鏂瑰紡 DateTime dt = DateTime.Now; - - DateTime startTime = TimeZoneInfo.ConvertTimeToUtc(new DateTime(2020, 1, 1)); long m = (long)((dt - startTime).TotalMilliseconds / 10); string sTimeSpan = "00000000"; - byte[] arry = new byte[4]; arry[0] = (byte)(m & 0xFF); @@ -118,34 +143,39 @@ sTimeSpan = arry[0].ToString("X2") + arry[1].ToString("X2") + arry[2].ToString("X2") + arry[3].ToString("X2"); - if (sTimeSpan.Length > 8) + if (sTimeSpan.Length >= 8) { sTimeSpan = sTimeSpan.Substring(0, 8); } else { - sTimeSpan = "00000000"; + sTimeSpan = Guid.NewGuid().ToString().Substring(0, 8); + //sTimeSpan = "00000000"; } - sSceneid = sOidBeginsWith + sTimeSpan; + sceneId = sOidBeginsWith + sTimeSpan; - sSceneid += "0A"; - sSceneid += "0A01"; - //0A01 鐗╂ā鍨嬩负鍦烘櫙锛� 0001 琛ㄧず 1 鍙峰満鏅姛鑳� - int iTopSceneId = 1; + sceneId += "0A"; + sceneId += "0A01"; + int maxId = 1; - Random random = new Random(); - iTopSceneId = random.Next(0, 255); - iTopSceneId += random.Next(0, 255); - sSceneid += iTopSceneId.ToString("X4");//鍦烘櫙鍙� 涓や釜byte - sSceneid += "1100"; - sid = sSceneid; + for (int i = 0; i < FunctionList.List.scenes.Count; i++) + { + string s = FunctionList.List.scenes[i].sid.Substring(20, 4); + int iThisSceneId = Convert.ToInt16(s, 16); + if (iThisSceneId > maxId) + maxId = iThisSceneId; + } + + sceneId += (maxId + 1).ToString("X4"); + sceneId += "0000"; } catch { - sid = sSceneid; + return sceneId; } + return sceneId; } /// <summary> @@ -157,7 +187,7 @@ string roomNameList = ""; foreach (var roomId in roomIds) { - var findRoom = DB_ResidenceData.rooms.Find(obj => obj.sid == roomId); + var findRoom = SpatialInfo.CurrentSpatial.RoomList.Find(obj => obj.roomId == roomId); if (findRoom == null) { continue; @@ -166,11 +196,11 @@ { roomNameList += ","; } - roomNameList += findRoom.floorName + findRoom.name; + roomNameList += findRoom.floorName + findRoom.roomName; } if (roomNameList == "" ) { - roomNameList = Shared.Language.StringByID(StringId.WholeHouseScene); + roomNameList = Shared.Language.StringByID(StringId.WholeZone); } return roomNameList; } @@ -187,19 +217,180 @@ } } /// <summary> - /// 淇濆瓨鍔熻兘鏁版嵁 + /// 鍦烘櫙鎵ц\鍊掕鏃� /// </summary> - public void SaveSceneData() + /// <param name="btnShowDelay"></param> + public void SceneCountDown(Button btnShowDelay) + { + //鍦烘櫙姝e湪鍊掕鏃舵墽琛屼腑 + if (LastExecutionTime != "" && Convert.ToDouble(LastExecutionTime) + Convert.ToDouble(delay) > Convert.ToDouble(Utlis.GetTimestamp(false))) + { + int time = 0; + int.TryParse(Convert.ToInt32( + Convert.ToDouble(LastExecutionTime) + Convert.ToDouble(delay) - Convert.ToDouble(Utlis.GetTimestamp(false)) + ).ToString(), out time); + if (time > 0) + { + new System.Threading.Thread(() => + { + if (time > 0) + { + while (time > 0) + { + Application.RunOnMainThread(() => + { + if (time > 60) + { + btnShowDelay.Text = (time / 60).ToString() + "min" + time % 60 + "s"; + } + else + { + btnShowDelay.Text = time.ToString() + "s"; + } + }); + System.Threading.Thread.Sleep(1000); + time--; + } + Application.RunOnMainThread(() => + { + btnShowDelay.Text = ""; + }); + } + }) + { IsBackground = true, Priority = System.Threading.ThreadPriority.BelowNormal }.Start(); + } + } + } + /// <summary> + /// 淇濆瓨鍦烘櫙鏁版嵁鏂囦欢 + /// </summary> + public void SaveSceneFile() { var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)); - FileUtils.WriteFileByBytes(savePath + this.sid, ssd); - MainPage.Log($"Save Scene Data : {this.sid}"); + FileUtlis.Files.WriteFileByBytes(savePath, ssd); + MainPage.Log($"Save Scene Data : {savePath}"); } /// <summary> - /// 鏇存柊鏃堕棿 + /// 鏀惰棌鍦烘櫙 /// </summary> - public DateTime refreshTime = DateTime.MinValue; + /// <returns></returns> + public void CollectScene() + { + var result = StateCode.SUCCESS; + new System.Threading.Thread(() => + { + if (collect) + { + result = ApiUtlis.Ins.HttpRequest.CollectScene(userSceneId); + } + else + { + result = ApiUtlis.Ins.HttpRequest.CancelCollectScene(userSceneId); + } + //鎻愮ず閿欒 + if (result != StateCode.SUCCESS) + { + Application.RunOnMainThread(() => + { + collect = !collect; + IMessageCommon.Current.ShowErrorInfoAlter(result); + }); + } + }) + { IsBackground = true }.Start(); + } + + /// <summary> + /// 缂栬緫鍦烘櫙 + /// </summary> + public string EditScene() + { + var pm = new HttpServerRequest(); + var revPack = pm.EditScene(this); + if (revPack.Code == StateCode.SUCCESS) + { + var scenes = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString()); + var tempScene = scenes.Find((obj) => obj.sid == sid); + if (tempScene != null) + { + var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene)); + Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd); + } + } + return revPack.Code; + } + + /// <summary> + /// 淇敼鍦烘櫙 + /// </summary> + public string UpdateScene() + { + var pm = new HttpServerRequest(); + var revPack = pm.EditScene(this); + if (revPack.Code == StateCode.SUCCESS) + { + var scenes = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString()); + var tempScene = scenes.Find((obj) => obj.sid == sid); + if (tempScene != null) + { + var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene)); + Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd); + } + } + return revPack.Code; + } + + /// <summary> + /// 寤舵椂鏄剧ず鐨勬枃鏈� + /// </summary> + public string GetDelayText() + { + var delayInt = 0; + int.TryParse(delay,out delayInt); + if(delayInt == 0) + { + return Language.StringByID(StringId.NoDelay); + } + string text = ""; + if (delayInt > 60) + { + text = (delayInt / 60) + Language.StringByID(StringId.m) + (delayInt % 60) + Language.StringByID(StringId.s); + }else + { + text = delayInt + Language.StringByID(StringId.s); + } + return text; + switch (delay) + { + case "0": + text = Language.StringByID(StringId.NoDelay); + break; + case "30": + text = "30s"; + break; + case "60": + text = "1min"; + break; + case "120": + text = "2min"; + break; + case "300": + text = "5min"; + break; + } + return text; + } + /// <summary> + /// 浜戠鏁版嵁鍒涘缓鐨勬椂闂� + /// </summary> + public string createTime = ""; + /// <summary> + /// 浜戠鏁版嵁淇敼鐨勬渶鍚庢椂闂� + /// </summary> + public string modifyTime = ""; + + } /// <summary> /// 鍦烘櫙鍔熻兘瀵硅薄 @@ -219,10 +410,11 @@ /// 鏈湴瀵瑰簲鐨勫姛鑳� /// </summary> [Newtonsoft.Json.JsonIgnore] - public Function localFunction { + public Function localFunction + { get { - if(_localFunction == null) + if (_localFunction == null) { _localFunction = ConvertFunctionObject(); } @@ -236,14 +428,60 @@ /// <returns></returns> Function ConvertFunctionObject() { - var localFunction = DB_ResidenceData.functionList.GetAllDeviceFunctionList().Find((obj) => obj.sid == sid); - foreach (var s in status) - { - localFunction.attributes.Add(new FunctionAttributes() { key = s.key, curValue = s.value, value = new List<string>() { s.value } }); - } + var localFunction = FunctionList.List.GetDeviceFunctionList().Find((obj) => obj.sid == sid); return localFunction; } - + + + /// <summary> + /// 瑙f瀽鍦烘櫙鍔熻兘鏁版嵁 + /// </summary> + /// <param name="sceneFunction"></param> + public string GetFunctionScnenInfo() + { + var sceneFunctionInfo = ""; + foreach (var sfs in status) + { + if (sfs.key == FunctionAttributeKey.OnOff) + { + if (sfs.value == "off") + { + return Language.StringByID(StringId.Close); + } + } + } + sceneFunctionInfo += Language.StringByID(StringId.Open) + " "; + + var modeState = status.Find((obj) => obj.key == FunctionAttributeKey.Mode); + var tempState = status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp); + var fanState = status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed); + if (modeState != null) + { + sceneFunctionInfo += modeState.GetValueText() + " "; + } + if (tempState != null) + { + sceneFunctionInfo += tempState.GetValueText() + " "; + sceneFunctionInfo += tempState.GetUintString(); + } + if (fanState != null) + { + sceneFunctionInfo += fanState.GetValueText() + " "; + } + var briState = status.Find((obj) => obj.key == FunctionAttributeKey.Brightness); + if (briState != null) + { + sceneFunctionInfo += briState.value + "%"; + } + var perState = status.Find((obj) => obj.key == FunctionAttributeKey.Percent); + if (perState != null) + { + sceneFunctionInfo += perState.value + "%"; + } + return sceneFunctionInfo; + } + + } /// <summary> @@ -253,6 +491,171 @@ { public string key = ""; public string value = ""; + + /// <summary> + /// 灞炴�у悕绉版樉绀烘枃鏈� + /// 涓嫳鏂囨樉绀� + /// </summary> + public string GetNameText() + { + string text = ""; + switch (key) + { + case FunctionAttributeKey.OnOff: + text = Language.StringByID(StringId.OnOff); + break; + case FunctionAttributeKey.Brightness: + text = Language.StringByID(StringId.Brightness); + break; + case FunctionAttributeKey.RGB: + text = Language.StringByID(StringId.ColorValue); + break; + case FunctionAttributeKey.Mode: + text = Language.StringByID(StringId.Mode); + break; + case FunctionAttributeKey.FanSpeed: + text = Language.StringByID(StringId.FanSpeed); + break; + case FunctionAttributeKey.SetTemp: + text = Language.StringByID(StringId.Temp); + break; + case FunctionAttributeKey.RoomTemp: + text = Language.StringByID(StringId.IndoorTemp); + break; + case FunctionAttributeKey.Delay: + text = Language.StringByID(StringId.Delay); + break; + case FunctionAttributeKey.CCT: + text = "CCT"; + break; + case FunctionAttributeKey.Percent: + text = Language.StringByID(StringId.PercentAdjustment); + break; + case FunctionAttributeKey.FadeTime: + text = Language.StringByID(StringId.FadeSpeed); + break; + } + return text; + } + + + /// <summary> + /// 灞炴�у�煎崟浣� + /// </summary> + public string GetUintString() + { + var us = ""; + switch (key) + { + case FunctionAttributeKey.SetTemp: + case FunctionAttributeKey.RoomTemp: + us = "掳C"; + break; + case FunctionAttributeKey.Percent: + case FunctionAttributeKey.Brightness: + us = "%"; + break; + } + return us; + } + + + /// <summary> + /// 鑾峰彇鎸囧畾灞炴�х殑鏄剧ず鏂囨湰 + /// 涓嫳鏂囨樉绀� + /// </summary> + public string GetValueText() + { + string text = ""; + switch (key) + { + case FunctionAttributeKey.OnOff: + text = value == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF); + break; + case FunctionAttributeKey.SetTemp: + case FunctionAttributeKey.RoomTemp: + case FunctionAttributeKey.Brightness: + case FunctionAttributeKey.Percent: + if (value == "") + { + value = "0"; + } + text = value; + break; + case FunctionAttributeKey.Mode: + switch (value) + { + //----绌鸿皟 + case "auto": + text = Language.StringByID(StringId.Auto); + break; + case "cool": + text = Language.StringByID(StringId.Cool); + break; + case "heat": + text = Language.StringByID(StringId.Heat); + break; + case "dry": + text = Language.StringByID(StringId.Dry); + break; + case "fan": + text = Language.StringByID(StringId.AirSupply); + break; + //-----鍦扮儹 + case "day": + text = Language.StringByID(StringId.Day); + break; + case "night": + text = Language.StringByID(StringId.Night); + break; + case "away": + text = Language.StringByID(StringId.Away); + break; + case "normal": + text = Language.StringByID(StringId.Normal); + break; + case "timer": + text = Language.StringByID(StringId.Timer); + break; + } + break; + case FunctionAttributeKey.FanSpeed: + switch (value) + { + case "high": + text = Language.StringByID(StringId.HighWindSpeed); + break; + case "medium": + text = Language.StringByID(StringId.MiddleWindSpeed); + break; + case "low": + text = Language.StringByID(StringId.LowWindSpeed); + break; + case "auto": + text = Language.StringByID(StringId.Auto); + break; + default: + text = "low"; + break; + } + break; + case "high": + text = Language.StringByID(StringId.HighWindSpeed); + break; + case "medium": + text = Language.StringByID(StringId.MiddleWindSpeed); + break; + case "low": + text = Language.StringByID(StringId.LowWindSpeed); + break; + case "auto": + text = Language.StringByID(StringId.Auto); + break; + } + return text; + } + + } /// <summary> /// 鍦烘櫙鎺ㄩ�侀厤缃� -- Gitblit v1.8.0