From 43b0d5870d528f23ecd6aeceb6cfd4325188b46f Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期四, 01 七月 2021 15:50:43 +0800
Subject: [PATCH] Revert "1"

---
 HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs |  221 +++++++++++++++++++++++++-----------------------------
 1 files changed, 103 insertions(+), 118 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
index 99b4656..111d2f4 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
@@ -81,7 +81,7 @@
         /// </summary>
         Action refreshFunctionRowAction;
         /// <summary>
-        /// 鍥炴帀鏇存柊
+        /// 鍥炶皟鏇存柊
         /// </summary>
         Action backAction;
         public SceneAddPage(Scene s, Action act)
@@ -90,23 +90,18 @@
             scene = s;
             backAction = act;
 
-
             refreshFunctionRowAction = () => {
                 LoadFunctionRow(functionListView);
             };
         }
 
-        public void LoadPage( Action backRefresh)
+        public void LoadPage()
         {
-            new TopViewDiv(bodyView, Language.StringByID(StringId.NewScene)).LoadTopView(backRefresh);
-            initPage();
-        }
-
-        void initPage()
-        {
+            new TopViewDiv(bodyView, Language.StringByID(StringId.NewScene)).LoadTopView();
+     
             bodyView.BackgroundColor = CSS_Color.MainBackgroundColor;
 
-            VerticalScrolViewLayout contentView = new VerticalScrolViewLayout()
+            var contentView = new VerticalScrolViewLayout()
             {
                 Y = Application.GetRealHeight(64),
                 Height = Application.GetRealHeight(603 - 50),
@@ -114,7 +109,7 @@
             bodyView.AddChidren(contentView);
             contentView.AddChidren(new Button() { Height = Application.GetRealWidth(12) });
 
-            FrameLayout sceneBgView = new FrameLayout()
+            var sceneBgView = new FrameLayout()
             {
                 Gravity = Gravity.CenterHorizontal,
                 Width = Application.GetRealWidth(252),
@@ -135,7 +130,6 @@
 
             //2020-12-03 淇敼鍥剧墖鍔犺浇鏂规硶
             ImageUtlis.Current.LoadLocalOrNetworkImages(scene.ImagePath, addSceneImageView);
-
 
             #region 鍦烘櫙鍚嶇Оrow
             sceneNameView = new FrameLayout()
@@ -202,7 +196,7 @@
                 TextAlignment = TextAlignment.CenterLeft,
                 TextColor = CSS_Color.FirstLevelTitleColor,
                 TextSize = CSS_FontSize.TextFontSize,
-                TextID = StringId.BelongToZone,
+                TextID = StringId.LocationManagement,
             };
             belongToZoneRow.AddChidren(btnBelongToTitle);
 
@@ -223,7 +217,7 @@
                 TextAlignment = TextAlignment.CenterRight,
                 TextColor = CSS_Color.PromptingColor1,
                 TextSize = CSS_FontSize.TextFontSize,
-                Text = scene.GetRoomListName() == "" ? Language.StringByID(StringId.WholeHouseScene) : scene.GetRoomListName()
+                Text = scene.GetRoomListName() == "" ? Language.StringByID(StringId.WholeZone) : scene.GetRoomListName()
             };
             belongToZoneRow.AddChidren(btnZoneName);
 
@@ -261,7 +255,7 @@
                     TextAlignment = TextAlignment.CenterRight,
                     TextColor = CSS_Color.PromptingColor1,
                     TextSize = CSS_FontSize.PromptFontSize_FirstLevel,
-                    Text = scene.delayText
+                    Text = scene.GetDelayText()
                 };
                 sceneDelayRow.AddChidren(btnSceneDelayInfo);
 
@@ -276,10 +270,20 @@
                 };
                 sceneDelayRow.AddChidren(btnSceneDelayTitle);
 
-
                 btnSceneDelayTitle.MouseUpEventHandler = (sender, e) =>
                 {
-                    new PublicAssmebly().SetSceneDelayDialog(scene, btnSceneDelayInfo);
+                    Action<string> action = (obj) => {
+                        scene.delay = obj;
+                        btnSceneDelayInfo.Text = scene.GetDelayText();
+                    };
+                    Dictionary<string, string> items = new Dictionary<string, string>();
+                    items.Add("30", "30s");
+                    items.Add("60", "1min");
+                    items.Add("120", "2min");
+                    items.Add("300", "5min");
+                    new PublicAssmebly().SetSceneDelayDialog( action ,scene.delay);
+
+
                 };
 
                 contentView.AddChidren(new Button()
@@ -314,7 +318,7 @@
                 TextAlignment = TextAlignment.CenterLeft,
                 TextColor = CSS_Color.MainColor,
                 TextSize = CSS_FontSize.SubheadingFontSize,
-                TextID = StringId.AddFunction,
+                TextID = StringId.FunctionManagement,
                 IsBold = true,
             };
             addFunctionRow.AddChidren(btnAddFunctionTitle);
@@ -367,6 +371,8 @@
 
             LoadEventList();
         }
+
+
         /// <summary>
         /// 鍔犺浇鍔熻兘鍒楄〃
         /// </summary>
@@ -401,8 +407,6 @@
                 };
                 row.AddChidren(btnRight);
 
-
-
                 var btnFunctionInfo = new Button()
                 {
                     Width = Application.GetRealWidth(327),
@@ -427,7 +431,7 @@
 
                 if (Convert.ToInt32(scenefunction.delay) > 0)
                 {
-                    btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + scenefunction.localFunction.delayText;
+                    btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + new Scene() { delay = scenefunction.delay }.GetDelayText();
                 }
                 else
                 {
@@ -457,14 +461,7 @@
                 };
                 row.AddChidren(btnFunctionFloorAndRoom);
 
-                btnFunctionName.MouseUpEventHandler = (sender, e) =>
-                {
-                    var ssf = new SceneFunctionInfoEditPage(scene, scenefunction, refreshFunctionRowAction);
-                    MainPage.BasePageView.AddChidren(ssf);
-                    ssf.LoadPage();
-                    MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
-                };
-                btnFunctionFloorAndRoom.MouseUpEventHandler = (sender, e) =>
+                EventHandler<MouseEventArgs> skipEvent= (sender, e) =>
                 {
                     var ssf = new SceneFunctionInfoEditPage(scene, scenefunction, refreshFunctionRowAction);
                     MainPage.BasePageView.AddChidren(ssf);
@@ -472,6 +469,8 @@
                     MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
                 };
 
+                btnFunctionName.MouseUpEventHandler = skipEvent;
+                btnFunctionFloorAndRoom.MouseUpEventHandler = skipEvent;
 
                 Button btnDelSceneFunction = new Button()
                 {
@@ -482,13 +481,9 @@
                 row.AddRightView(btnDelSceneFunction);
                 btnDelSceneFunction.MouseUpEventHandler = (sender, e) => {
                     scene.functions.Remove(scenefunction);
-                    scene.SaveSceneData(true);
                     row.RemoveFromParent();
                     functionListView.Height = Application.GetRealWidth(65 * scene.functions.Count);
-                    //LoadFunctionRow(functionListView);
                 };
-
-
             }
         }
 
@@ -506,66 +501,37 @@
                     if (sfs.value == "off")
                         return Language.StringByID(StringId.Close);
                 }
-                if (sfs.key == FunctionAttributeKey.Mode)
-                {
-
-                }
             }
-            FunctionAttributes perTrait;
 
-            switch (sceneFunction.localFunction.functionType)
+            sceneFunctionInfo += Language.StringByID(StringId.Open);
+
+            var modeState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Mode);
+            var tempState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp);
+            var fanState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed);
+            if (modeState != null)
             {
-                case FunctionType.AC:
-                    sceneFunctionInfo += sceneFunction.localFunction.attributes.Find((obj) => obj.key == "mode").GetCurValueText();
-                    sceneFunctionInfo += " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").curValue.ToString() +
-                         sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").uintString;
-                    sceneFunctionInfo += sceneFunction.localFunction.attributes.Find((obj) => obj.key == "fan").GetCurValueText();
-                    break;
-                case FunctionType.FloorHeating:
-                    sceneFunctionInfo += sceneFunction.localFunction.attributes.Find((obj) => obj.key == "mode").GetCurValueText();
-                    sceneFunctionInfo += " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").curValue.ToString() +
-                         sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").uintString;
-                    break;
-                case FunctionType.Dimmer:
-                    perTrait = sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness");
-                    if (perTrait != null)
-                    {
-                        sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
-                    }
-                    else
-                    {
-                        sceneFunctionInfo += Language.StringByID(StringId.Open);
-                    }
-                    break;
-                case FunctionType.Relay:
-                    sceneFunctionInfo += Language.StringByID(StringId.Open);
-                    break;
-                case FunctionType.RGB:
-                    perTrait = sceneFunction.localFunction.attributes.Find((obj) => obj.key == "percent");
-                    if (perTrait != null)
-                    {
-                        sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
-                    }
-                    else
-                    {
-                        sceneFunctionInfo += Language.StringByID(StringId.Open);
-                    }
-                    break;
-                case FunctionType.Curtain:
-                    sceneFunctionInfo += Language.StringByID(StringId.Open);
-                    break;
-                case FunctionType.MotorCurtain:
-                    perTrait = sceneFunction.localFunction.attributes.Find((obj) => obj.key == "percent");
-                    if (perTrait != null)
-                    {
-                        sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "percent").curValue.ToString() + "%";
-                    }
-                    else
-                    {
-                        sceneFunctionInfo += Language.StringByID(StringId.Open);
-                    }
-                    break;
+                sceneFunctionInfo += modeState.GetValueText();
             }
+            if (tempState != null)
+            {
+                sceneFunctionInfo += tempState.GetValueText();
+                sceneFunctionInfo += tempState.GetUintString();
+            }
+            if (fanState != null)
+            {
+                sceneFunctionInfo += tempState.GetValueText();
+            }
+            var briState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
+            if (briState != null)
+            {
+                sceneFunctionInfo += briState.value + "%";
+            }
+            var perState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
+            if (perState != null)
+            {
+                sceneFunctionInfo += perState.value + "%";
+            }
+
             return sceneFunctionInfo;
         }
 
@@ -697,7 +663,7 @@
         void LoadEvent_ChangeFunctionList()
         {
             btnAddFunctionTitle.MouseUpEventHandler = (sender, e) => {
-                var sefp = new SceneFunctionListEditPage(scene, refreshFunctionRowAction);
+                var sefp = new SceneFunctionListChoosePage(scene, refreshFunctionRowAction);
                 MainPage.BasePageView.AddChidren(sefp);
                 sefp.LoadPage();
                 MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
@@ -803,6 +769,7 @@
                 pictureOptionView.Parent.RemoveFromParent();
                 Action<string> action = (obj) => {
                     scene.ImagePath = obj;
+                    addSceneImageView.ImageBytes = null;//瑙e喅鏈塈mageBytes涓嶅姞杞絀magePath
                     addSceneImageView.ImagePath = scene.ImagePath;
                 };
 
@@ -837,47 +804,65 @@
         }
 
         /// <summary>
+        /// 鍒涘缓鍦烘櫙
         /// 瀹屾垚鎸夐挳鐐瑰嚮浜嬩欢
         /// </summary>
         void LoadEvent_CompleteEvent()
         {
             btnComplete.MouseUpEventHandler += (sender, e) =>
             {
-                if (btnComplete.TextID == StringId.Complete)
+                if (string.IsNullOrEmpty(scene.name))
                 {
-                    if (string.IsNullOrEmpty(scene.name))
+                    new Tip()
                     {
-                        new Tip()
-                        {
-                            CloseTime = 1,
-                            Text = Language.StringByID(StringId.SceneNameCannotBeEmpty),
-                            Direction = AMPopTipDirection.None,
-                        }.Show(bodyView);
+                        CloseTime = 1,
+                        Text = Language.StringByID(StringId.SceneNameCannotBeEmpty),
+                        Direction = AMPopTipDirection.None,
+                    }.Show(bodyView);
+                    return;
+                }
+                foreach (var tempRoom in FunctionList.List.scenes)
+                {
+                    if (scene.name == tempRoom.name)
+                    {
+                        new PublicAssmebly().TipMsg(StringId.Tip, StringId.SceneNameAlreadyExists);
                         return;
                     }
-                    foreach (var tempRoom in FunctionList.List.scenes)
-                    {
-                        if (scene.name == tempRoom.name)
-                        {
-                            new PublicAssmebly().TipMsg(StringId.Tip, StringId.SceneNameAlreadyExists);
-                            return;
-                        }
-                    }
-                    scene.SaveSceneData(true);
-                    FunctionList.List.scenes.Add(scene);
-                    backAction();
-                    this.RemoveFromParent();
                 }
-                if (btnComplete.TextID == StringId.Del)
+                var waitPage = new Loading();
+                MainPage.BaseView.AddChidren(waitPage);
+                waitPage.Start(Language.StringByID(StringId.PleaseWait));
+                new Thread(() =>
                 {
-                    Action action = () =>
+                    try
                     {
-                        FunctionList.List.DeleteScene(scene, true);
-                        backAction();
-                        this.RemoveFromParent();
-                    };
-                    new PublicAssmebly().TipOptionMsg(StringId.Tip, StringId.DeleteSceneTip, action);
-                };
+                        var serverScene = new Scene();
+                        var result = FunctionList.List.AddScene(scene, out serverScene);
+                        Application.RunOnMainThread(() =>
+                        {
+                            if (result == StateCode.SUCCESS)
+                            {
+                                scene = serverScene;
+                                FunctionList.List.scenes.Add(scene);
+                                backAction();
+                                RemoveFromParent();
+                            }
+                            else
+                            {
+                                IMessageCommon.Current.ShowErrorInfoAlter(result);
+                            }
+                        });
+                    }
+                    catch { }
+                    finally
+                    {
+                        Application.RunOnMainThread(() => {
+                            waitPage.Hide();
+                            waitPage.RemoveFromParent();
+                        });
+                    }
+                })
+                { IsBackground = true, Priority = ThreadPriority.AboveNormal }.Start();
             };
         }
 

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