From 43b0d5870d528f23ecd6aeceb6cfd4325188b46f Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期四, 01 七月 2021 15:50:43 +0800
Subject: [PATCH] Revert "1"

---
 HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs |   83 ++++++++++++++++++++++++++++-------------
 1 files changed, 56 insertions(+), 27 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
index 454370b..111d2f4 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
@@ -81,7 +81,7 @@
         /// </summary>
         Action refreshFunctionRowAction;
         /// <summary>
-        /// 鍥炴帀鏇存柊
+        /// 鍥炶皟鏇存柊
         /// </summary>
         Action backAction;
         public SceneAddPage(Scene s, Action act)
@@ -255,7 +255,7 @@
                     TextAlignment = TextAlignment.CenterRight,
                     TextColor = CSS_Color.PromptingColor1,
                     TextSize = CSS_FontSize.PromptFontSize_FirstLevel,
-                    Text = FunctionList.List.GetDelayText(scene.delay.ToString())
+                    Text = scene.GetDelayText()
                 };
                 sceneDelayRow.AddChidren(btnSceneDelayInfo);
 
@@ -274,9 +274,16 @@
                 {
                     Action<string> action = (obj) => {
                         scene.delay = obj;
-                        btnSceneDelayInfo.Text = FunctionList.List.GetDelayText(obj);
+                        btnSceneDelayInfo.Text = scene.GetDelayText();
                     };
-                    new PublicAssmebly().SetSceneDelayDialog(action ,scene.delay);
+                    Dictionary<string, string> items = new Dictionary<string, string>();
+                    items.Add("30", "30s");
+                    items.Add("60", "1min");
+                    items.Add("120", "2min");
+                    items.Add("300", "5min");
+                    new PublicAssmebly().SetSceneDelayDialog( action ,scene.delay);
+
+
                 };
 
                 contentView.AddChidren(new Button()
@@ -364,6 +371,8 @@
 
             LoadEventList();
         }
+
+
         /// <summary>
         /// 鍔犺浇鍔熻兘鍒楄〃
         /// </summary>
@@ -422,7 +431,7 @@
 
                 if (Convert.ToInt32(scenefunction.delay) > 0)
                 {
-                    btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + FunctionList.List.GetDelayText(scenefunction.delay);
+                    btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + new Scene() { delay = scenefunction.delay }.GetDelayText();
                 }
                 else
                 {
@@ -452,20 +461,16 @@
                 };
                 row.AddChidren(btnFunctionFloorAndRoom);
 
-                btnFunctionName.MouseUpEventHandler = (sender, e) =>
+                EventHandler<MouseEventArgs> skipEvent= (sender, e) =>
                 {
                     var ssf = new SceneFunctionInfoEditPage(scene, scenefunction, refreshFunctionRowAction);
                     MainPage.BasePageView.AddChidren(ssf);
                     ssf.LoadPage();
                     MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
                 };
-                btnFunctionFloorAndRoom.MouseUpEventHandler = (sender, e) =>
-                {
-                    var ssf = new SceneFunctionInfoEditPage(scene, scenefunction, refreshFunctionRowAction);
-                    MainPage.BasePageView.AddChidren(ssf);
-                    ssf.LoadPage();
-                    MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
-                };
+
+                btnFunctionName.MouseUpEventHandler = skipEvent;
+                btnFunctionFloorAndRoom.MouseUpEventHandler = skipEvent;
 
                 Button btnDelSceneFunction = new Button()
                 {
@@ -505,16 +510,16 @@
             var fanState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed);
             if (modeState != null)
             {
-                sceneFunctionInfo += FunctionList.List.GetValueText(modeState.key, modeState.value);
+                sceneFunctionInfo += modeState.GetValueText();
             }
             if (tempState != null)
             {
-                sceneFunctionInfo += FunctionList.List.GetValueText(tempState.key, tempState.value);
-                sceneFunctionInfo += FunctionList.List.GetUintString(tempState.key);
+                sceneFunctionInfo += tempState.GetValueText();
+                sceneFunctionInfo += tempState.GetUintString();
             }
             if (fanState != null)
             {
-                sceneFunctionInfo += FunctionList.List.GetValueText(fanState.key, fanState.value);
+                sceneFunctionInfo += tempState.GetValueText();
             }
             var briState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
             if (briState != null)
@@ -799,6 +804,7 @@
         }
 
         /// <summary>
+        /// 鍒涘缓鍦烘櫙
         /// 瀹屾垚鎸夐挳鐐瑰嚮浜嬩欢
         /// </summary>
         void LoadEvent_CompleteEvent()
@@ -823,17 +829,40 @@
                         return;
                     }
                 }
-                var result = FunctionList.List.AddScene(scene,out scene);
-                if (result == StateCode.SUCCESS)
+                var waitPage = new Loading();
+                MainPage.BaseView.AddChidren(waitPage);
+                waitPage.Start(Language.StringByID(StringId.PleaseWait));
+                new Thread(() =>
                 {
-                    FunctionList.List.scenes.Add(scene);
-                    backAction();
-                    RemoveFromParent();
-                }
-                else
-                {
-                    IMessageCommon.Current.ShowErrorInfoAlter(result);
-                }
+                    try
+                    {
+                        var serverScene = new Scene();
+                        var result = FunctionList.List.AddScene(scene, out serverScene);
+                        Application.RunOnMainThread(() =>
+                        {
+                            if (result == StateCode.SUCCESS)
+                            {
+                                scene = serverScene;
+                                FunctionList.List.scenes.Add(scene);
+                                backAction();
+                                RemoveFromParent();
+                            }
+                            else
+                            {
+                                IMessageCommon.Current.ShowErrorInfoAlter(result);
+                            }
+                        });
+                    }
+                    catch { }
+                    finally
+                    {
+                        Application.RunOnMainThread(() => {
+                            waitPage.Hide();
+                            waitPage.RemoveFromParent();
+                        });
+                    }
+                })
+                { IsBackground = true, Priority = ThreadPriority.AboveNormal }.Start();
             };
         }
 

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