From 43b0d5870d528f23ecd6aeceb6cfd4325188b46f Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期四, 01 七月 2021 15:50:43 +0800
Subject: [PATCH] Revert "1"

---
 HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs |  169 +++++++++++++++++++++-----------------------------------
 1 files changed, 63 insertions(+), 106 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
index 6b4111e..111d2f4 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
@@ -81,7 +81,7 @@
         /// </summary>
         Action refreshFunctionRowAction;
         /// <summary>
-        /// 鍥炴帀鏇存柊
+        /// 鍥炶皟鏇存柊
         /// </summary>
         Action backAction;
         public SceneAddPage(Scene s, Action act)
@@ -196,7 +196,7 @@
                 TextAlignment = TextAlignment.CenterLeft,
                 TextColor = CSS_Color.FirstLevelTitleColor,
                 TextSize = CSS_FontSize.TextFontSize,
-                TextID = StringId.BelongToZone,
+                TextID = StringId.LocationManagement,
             };
             belongToZoneRow.AddChidren(btnBelongToTitle);
 
@@ -217,7 +217,7 @@
                 TextAlignment = TextAlignment.CenterRight,
                 TextColor = CSS_Color.PromptingColor1,
                 TextSize = CSS_FontSize.TextFontSize,
-                Text = scene.GetRoomListName() == "" ? Language.StringByID(StringId.WholeHouseScene) : scene.GetRoomListName()
+                Text = scene.GetRoomListName() == "" ? Language.StringByID(StringId.WholeZone) : scene.GetRoomListName()
             };
             belongToZoneRow.AddChidren(btnZoneName);
 
@@ -255,7 +255,7 @@
                     TextAlignment = TextAlignment.CenterRight,
                     TextColor = CSS_Color.PromptingColor1,
                     TextSize = CSS_FontSize.PromptFontSize_FirstLevel,
-                    Text = FunctionList.List.GetDelayText(scene.delay.ToString())
+                    Text = scene.GetDelayText()
                 };
                 sceneDelayRow.AddChidren(btnSceneDelayInfo);
 
@@ -270,14 +270,20 @@
                 };
                 sceneDelayRow.AddChidren(btnSceneDelayTitle);
 
-
                 btnSceneDelayTitle.MouseUpEventHandler = (sender, e) =>
                 {
                     Action<string> action = (obj) => {
                         scene.delay = obj;
-                        btnSceneDelayInfo.Text = FunctionList.List.GetDelayText(obj);
+                        btnSceneDelayInfo.Text = scene.GetDelayText();
                     };
-                    new PublicAssmebly().SetSceneDelayDialog(action ,scene.delay);
+                    Dictionary<string, string> items = new Dictionary<string, string>();
+                    items.Add("30", "30s");
+                    items.Add("60", "1min");
+                    items.Add("120", "2min");
+                    items.Add("300", "5min");
+                    new PublicAssmebly().SetSceneDelayDialog( action ,scene.delay);
+
+
                 };
 
                 contentView.AddChidren(new Button()
@@ -312,7 +318,7 @@
                 TextAlignment = TextAlignment.CenterLeft,
                 TextColor = CSS_Color.MainColor,
                 TextSize = CSS_FontSize.SubheadingFontSize,
-                TextID = StringId.AddFunction,
+                TextID = StringId.FunctionManagement,
                 IsBold = true,
             };
             addFunctionRow.AddChidren(btnAddFunctionTitle);
@@ -365,6 +371,8 @@
 
             LoadEventList();
         }
+
+
         /// <summary>
         /// 鍔犺浇鍔熻兘鍒楄〃
         /// </summary>
@@ -423,7 +431,7 @@
 
                 if (Convert.ToInt32(scenefunction.delay) > 0)
                 {
-                    btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + FunctionList.List.GetDelayText(scenefunction.delay);
+                    btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + new Scene() { delay = scenefunction.delay }.GetDelayText();
                 }
                 else
                 {
@@ -453,20 +461,16 @@
                 };
                 row.AddChidren(btnFunctionFloorAndRoom);
 
-                btnFunctionName.MouseUpEventHandler = (sender, e) =>
+                EventHandler<MouseEventArgs> skipEvent= (sender, e) =>
                 {
                     var ssf = new SceneFunctionInfoEditPage(scene, scenefunction, refreshFunctionRowAction);
                     MainPage.BasePageView.AddChidren(ssf);
                     ssf.LoadPage();
                     MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
                 };
-                btnFunctionFloorAndRoom.MouseUpEventHandler = (sender, e) =>
-                {
-                    var ssf = new SceneFunctionInfoEditPage(scene, scenefunction, refreshFunctionRowAction);
-                    MainPage.BasePageView.AddChidren(ssf);
-                    ssf.LoadPage();
-                    MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
-                };
+
+                btnFunctionName.MouseUpEventHandler = skipEvent;
+                btnFunctionFloorAndRoom.MouseUpEventHandler = skipEvent;
 
                 Button btnDelSceneFunction = new Button()
                 {
@@ -477,7 +481,6 @@
                 row.AddRightView(btnDelSceneFunction);
                 btnDelSceneFunction.MouseUpEventHandler = (sender, e) => {
                     scene.functions.Remove(scenefunction);
-                    scene.SaveSceneData(true);
                     row.RemoveFromParent();
                     functionListView.Height = Application.GetRealWidth(65 * scene.functions.Count);
                 };
@@ -500,105 +503,35 @@
                 }
             }
 
-            if (sceneFunction.status.Count == 0)
-            {
-                return sceneFunctionInfo += Language.StringByID(StringId.Open);
-            }
+            sceneFunctionInfo += Language.StringByID(StringId.Open);
 
             var modeState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Mode);
             var tempState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp);
             var fanState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed);
             if (modeState != null)
             {
-                sceneFunctionInfo += FunctionList.List.GetValueText(modeState.key, modeState.value);
+                sceneFunctionInfo += modeState.GetValueText();
             }
             if (tempState != null)
             {
-                sceneFunctionInfo += FunctionList.List.GetValueText(tempState.key, tempState.value);
-                sceneFunctionInfo += FunctionList.List.GetUintString(tempState.key);
+                sceneFunctionInfo += tempState.GetValueText();
+                sceneFunctionInfo += tempState.GetUintString();
             }
             if (fanState != null)
             {
-                sceneFunctionInfo += FunctionList.List.GetValueText(fanState.key, fanState.value);
+                sceneFunctionInfo += tempState.GetValueText();
             }
             var briState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
             if (briState != null)
             {
-                sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
+                sceneFunctionInfo += briState.value + "%";
             }
             var perState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
             if (perState != null)
             {
-                sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
+                sceneFunctionInfo += perState.value + "%";
             }
 
-            //FunctionAttributes perTrait;
-
-            //switch (sceneFunction.localFunction.functionType)
-            //{
-                //case FunctionType.AC:
-                    //var acMode = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Mode);
-                    //var acTemp = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp);
-                    //var acFan = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed);
-                    //if (acMode != null)
-                    //{
-                    //    sceneFunctionInfo += FunctionList.List.GetValueText(acMode.key, acMode.value);
-                    //}
-                    //if (acTemp != null)
-                    //{
-                    //    sceneFunctionInfo += FunctionList.List.GetValueText(acTemp.key, acTemp.value);
-                    //    sceneFunctionInfo += FunctionList.List.GetUintString(acTemp.key);
-                    //}
-                    //if (acFan!=null)
-                    //{
-                    //    sceneFunctionInfo += FunctionList.List.GetValueText(acFan.key, acFan.value);
-                    //}
-                //    break;
-                //case FunctionType.FloorHeating:
-                    //sceneFunctionInfo += sceneFunction.localFunction.attributes.Find((obj) => obj.key == "mode").GetCurValueText();
-                    //sceneFunctionInfo += " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").curValue.ToString() +
-                    //     sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").uintString;
-                    //break;
-                //case FunctionType.Dimmer:
-                    //perTrait = sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness");
-                    //if (perTrait != null)
-                    //{
-                    //    sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
-                    //}
-                    //else
-                    //{
-                    //    sceneFunctionInfo += Language.StringByID(StringId.Open);
-                    //}
-                    //break;
-                //case FunctionType.Relay:
-                //    sceneFunctionInfo += Language.StringByID(StringId.Open);
-                //    break;
-                //case FunctionType.RGB:
-                //    perTrait = sceneFunction.localFunction.attributes.Find((obj) => obj.key == "percent");
-                //    if (perTrait != null)
-                //    {
-                //        sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
-                //    }
-                //    else
-                //    {
-                //        sceneFunctionInfo += Language.StringByID(StringId.Open);
-                //    }
-                //    break;
-                //case FunctionType.Curtain:
-                //    sceneFunctionInfo += Language.StringByID(StringId.Open);
-                //    break;
-                //case FunctionType.MotorCurtain:
-                //    perTrait = sceneFunction.localFunction.attributes.Find((obj) => obj.key == "percent");
-                //    if (perTrait != null)
-                //    {
-                //        sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "percent").curValue.ToString() + "%";
-                //    }
-                //    else
-                //    {
-                //        sceneFunctionInfo += Language.StringByID(StringId.Open);
-                //    }
-                //    break;
-            //}
             return sceneFunctionInfo;
         }
 
@@ -836,6 +769,7 @@
                 pictureOptionView.Parent.RemoveFromParent();
                 Action<string> action = (obj) => {
                     scene.ImagePath = obj;
+                    addSceneImageView.ImageBytes = null;//瑙e喅鏈塈mageBytes涓嶅姞杞絀magePath
                     addSceneImageView.ImagePath = scene.ImagePath;
                 };
 
@@ -870,6 +804,7 @@
         }
 
         /// <summary>
+        /// 鍒涘缓鍦烘櫙
         /// 瀹屾垚鎸夐挳鐐瑰嚮浜嬩欢
         /// </summary>
         void LoadEvent_CompleteEvent()
@@ -894,18 +829,40 @@
                         return;
                     }
                 }
-                string result = "";
-                var addScene = FunctionList.List.AddScene(scene,out result);
-                if (addScene != null)
+                var waitPage = new Loading();
+                MainPage.BaseView.AddChidren(waitPage);
+                waitPage.Start(Language.StringByID(StringId.PleaseWait));
+                new Thread(() =>
                 {
-                    FunctionList.List.scenes.Add(scene);
-                    backAction();
-                    this.RemoveFromParent();
-                }
-                else
-                {
-                    IMessageCommon.Current.ShowErrorInfoAlter(result);
-                }
+                    try
+                    {
+                        var serverScene = new Scene();
+                        var result = FunctionList.List.AddScene(scene, out serverScene);
+                        Application.RunOnMainThread(() =>
+                        {
+                            if (result == StateCode.SUCCESS)
+                            {
+                                scene = serverScene;
+                                FunctionList.List.scenes.Add(scene);
+                                backAction();
+                                RemoveFromParent();
+                            }
+                            else
+                            {
+                                IMessageCommon.Current.ShowErrorInfoAlter(result);
+                            }
+                        });
+                    }
+                    catch { }
+                    finally
+                    {
+                        Application.RunOnMainThread(() => {
+                            waitPage.Hide();
+                            waitPage.RemoveFromParent();
+                        });
+                    }
+                })
+                { IsBackground = true, Priority = ThreadPriority.AboveNormal }.Start();
             };
         }
 

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